Results: 4Comments by: Rifu86
File: Urich's Skill Point Finder06/11/20
small fix to include the new skill...
Posted By: Rifu86
small fix to include the new skill lines, fixes the mages guild 'Folium Discognitum' detection. change file: 'USPF.LUA': local function USPF_GetReduceAbility(skillType, skillLine, skillIndex) local val = 0 if skillType == SKILL_TYPE_WORLD then local name, _, _, skillLineId = GetSkillLineInfo(skillType, skillLine) val...
File: SpentSkillPoints06/11/20
Also the Vampire Skill line count's...
Posted By: Rifu86
Also the Vampire Skill line count's 1 even if you dont a vampire.. Your vampire section is missing the skillIndex part for vampire feed skill. With your fix on my vampire, it wasn't counting any of the skill points that I added to the vampire skill line. Vampire SkillIndex 7 is feed according to UESP: http://esolog.uesp.n...
File: SpentSkillPoints05/18/20
This addon is incorrectly detecting...
Posted By: Rifu86
This addon is incorrectly detecting the werewolf skill 'Devour' as a purchasable skill' when it is unlocked with the werewolf skill line. To fix, in the "SpentSkillPoints.lua" file, find the function "SpentSkillPoints.ReduceAbility" and add the "skillIndex == 7" lines, and also the two lines after that (the 'return' and 'end' lin...
File: Urich's Skill Point Finder05/18/20
Yes, it is the 'Devour' skill in th...
Posted By: Rifu86
Yes, it is the 'Devour' skill in the werewolf line, its being counted as 'purchased' when that skill is unlocked with the werewolf skill line, it makes the mages guild "folium discognitum" not get detected when you are a werewolf. I changed the 'USPF.lua' file and added a check for skillIndex 7 in the function "USPF_GetReduceAbili...