Results: 67Comments by: Omenpapa
File: Global Cooldown Monitor06/09/24
Since gold road released the addon...
Posted By: Omenpapa
Since gold road released the addon is throwing errors for me too.
File: Map Pins06/09/24
This is one of the essential addons...
Posted By: Omenpapa
This is one of the essential addons for all players without a doubt. I was wondering however if you would be open to add a bit of an expansion to it. Currently when I am trying to open up space in my inventory, I start with treasure maps. The addon shows the correct location within the zone which is a great help, but it could be even...
File: Qcell's U39 Bound Armaments Counter06/06/24
Any chance you could add a feature...
Posted By: Omenpapa
Any chance you could add a feature to autohide the counter if it is at 0? While it is fine when we are just playing the game usually, it is a bit problematic when we are playing tales of tribute for example, or having other menus open.
File: Action Duration Reminder05/19/24
I added bound armaments to my build...
Posted By: Omenpapa
I added bound armaments to my build today, and for that skill I don't care about the 10 sec timer, but instead I am interested in it's stacks available. The addon nicely has a label feature, to support this. Would it be possible to replace the 10 sec not relevant timer with the label? I noticed that the label is on a "higher layer" c...
File: Wizard's Wardrobe05/16/24
To cover our needs, please implemen...
Posted By: Omenpapa
To cover our needs, please implement the following features 1, If we teleport into a trial/dungeon/pvpzone/arena/IA from a main city, but there is no already configured setup for that specific zone type, nor there is any substitue option if it is a trial zone, then DO NOT change the page. This means we can stay on the general tab, w...
File: Wizard's Wardrobe05/15/24
To cover our needs, please implemen...
Posted By: Omenpapa
To cover our needs, please implement the following features 1, If we teleport into a trial/dungeon/pvpzone/arena/IA from a main city, but there is no already configured setup for that specific zone type, nor there is any substitue option if it is a trial zone, then DO NOT change the page. This means we can stay on the general tab, w...
File: Wizard's Wardrobe05/15/24
What do you think about a feature w...
Posted By: Omenpapa
What do you think about a feature which selects the General page after we leave a trial instance / teleport back to town ? Right now we have to manually go back to the general page which gets annoying after some time. I've wanted this for a long time. Some characters are all managed by only General. I also want an option that do...
File: Wizard's Wardrobe05/14/24
What do you think about a feature w...
Posted By: Omenpapa
What do you think about a feature which selects the General page after we leave a trial instance / teleport back to town ? Right now we have to manually go back to the general page which gets annoying after some time.
File: Wizard's Wardrobe05/14/24
Re: v1.18.1
Posted By: Omenpapa
This version should fix the issues with the skills for you guys. I have spent now over an hour trying to go over every potential issue which might arise and i pray to everything that this is now fixed. Please keep those bug reports coming, i will keep checking and adding and changing stuff until this version is stable. Im so...
File: Wizard's Wardrobe05/14/24
Re: v1.18.0 - Errorenous skill message
Posted By: Omenpapa
Hey guys, i have tried to reproduce your issues with Wizards saying a skill did not swap correctly even though it did. As of right now i have not been successful in doing so. I will need more information to get to the bottom of this. 1. Is it the same skill as saved? 2. Did you morph the skill? 3. What are your other setups?...
File: Wizard's Wardrobe05/14/24
Since the latest update the addon i...
Posted By: Omenpapa
Since the latest update the addon is spamming a message to me "Crystal Fragments in your setup is failed to swap", even tho it did swap it properly
File: BetterDungeonFinder05/12/24
If we leave a dungeon group before...
Posted By: Omenpapa
If we leave a dungeon group before we finished the dungeon, we get a timer until we cannot use the dungeon queue again. The game tells us "You or a member of your group queued too recently.". In such situation the BDF window should show us that timer. Maybe update the "Queue!" button's text with the remaining time and then turn it...
File: Wizard's Wardrobe05/10/24
I set up 4 skill/gear setups under...
Posted By: Omenpapa
I set up 4 skill/gear setups under the general tab, what is currently covers all of my needs, and just assigned a key to each. The addon decides to switch to the pvp tab when I enter a bg. That is an empty tab with no saved setups. Can we turn off this feature somehow?
File: BetterDungeonFinder05/04/24
Thanks for the update, 50ms is perf...
Posted By: Omenpapa
Thanks for the update, 50ms is perfect :)
File: BetterDungeonFinder05/03/24
What do you think about a button, w...
Posted By: Omenpapa
What do you think about a button, which marks all normal dungeons where the skill point quest is not completed yet? Or providing persistancy, so even if we close ESO, and log in again the next day, the addon remembers our last dungeon selection. In fact, SDC has always had a similar feature and listed in addon instructions, right...
File: BetterDungeonFinder05/03/24
What do you think about a button, w...
Posted By: Omenpapa
What do you think about a button, which marks all normal dungeons where the skill point quest is not completed yet? Or providing persistancy, so even if we close ESO, and log in again the next day, the addon remembers our last dungeon selection. In fact, SDC has always had a similar feature and listed in addon instructions, right...
File: BetterDungeonFinder05/02/24
What do you think about a button, w...
Posted By: Omenpapa
What do you think about a button, which marks all normal dungeons where the skill point quest is not completed yet? Or providing persistancy, so even if we close ESO, and log in again the next day, the addon remembers our last dungeon selection.
File: BetterDungeonFinder05/02/24
Going with the alert option 19, the...
Posted By: Omenpapa
Going with the alert option 19, the sound is loud enough, thanks.
File: Release Tracker05/01/24
I would not be surprised if Zos wou...
Posted By: Omenpapa
I would not be surprised if Zos would do something to break your addon in the future.. after all it is reducing the frequency when ppl scroll through the cashshop. Good idea tho!
File: BetterDungeonFinder05/01/24
1, The current sound is not loud en...
Posted By: Omenpapa
1, The current sound is not loud enough when the dungeon triggers. I did not even notice it for a lot of runs, until I payed really attention to it. Maybe switch to a louder gong/horn sound? EDIT: Actually the alarm sounds gets triggered continuously until we alttab back again that is nice. 2, Not sure if this request is in the sc...
File: BetterDungeonFinder04/29/24
I'm gonna be direct here : If y...
Posted By: Omenpapa
I'm gonna be direct here : If you actually want to make a better dungeon finder, you should literally just update * https://www.esoui.com/downloads/info2800-GroupampActivityFinderExtensions.html#info And combine it with * https://www.esoui.com/downloads/info2643-FavoriteDungeonRotation.html Your UI in its current fo...
File: BetterDungeonFinder04/29/24
Latest hotfix fixed the random bg t...
Posted By: Omenpapa
Latest hotfix fixed the random bg thanks! Also the darkened indicator for randoms is nice too! Regarding the dungeon name alignment.. while this is just a guess, but most players would probably prefer the left aligned version instead of center. Changing it for all languages can be problematic as you mentioned, but does it look ba...
File: BetterDungeonFinder04/29/24
Thanks for the new features. 1,T...
Posted By: Omenpapa
Thanks for the new features. 1,The daily random bg does not seem to be working for me. When I click it nothing happens. My char is low level, since I started a fresh one, might have something to do with it. The random dungeon does work. 2, A visual indicator would be nice too for the random buttons, to tell us if there is a dai...
File: BetterDungeonFinder04/27/24
Wishlist: 1, The dungeon names sho...
Posted By: Omenpapa
Wishlist: 1, The dungeon names should be starting on the left side, and not "kinda at the middle". It looks weird that they are all over the place. 2, Add a random normal/vet button which also indicates somehow if we have a daily reward available or not. Maybe rework the undaunted pledges column and call it dailies or something whe...
File: Bar Steward - Multi Toolbar09/05/22
The update works great, thank you!
Posted By: Omenpapa
The update works great, thank you!