Results: 148Comments by: ZoLatKam |
File: Quality Sort08/20/24 |
![]() Posted By: ZoLatKam
The code in question for the new error would be:
local controlName = sortByControl:GetName()
inventory = sortByControl:GetParent()
local owner = inventory.owner
return owner.sortHeaders
The final line is what triggers an error because 'owner' is nil. While you've set the owner property for ZO_QuickSlot_Keyboard_TopLevel, it'...
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File: Group Buffs05/05/24 |
![]() Posted By: ZoLatKam
Just picked this mod up and while figuring out how to set it up, I realized there don't seem to be an Arcanist Shields in the "Buff effect" dropdown list - At least, "Chakram of Destiny" isn't there.
Any chance the Arcanist buffs could be added?
Also, how difficult would it be to add an option to:
Increase the font size
C...
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File: EchoExperience04/25/24 |
![]() Posted By: ZoLatKam
Just curious:
Does EchoExperience automatically assign keybinds when first launched?
2024.04.28 @ 20:52:07 - Edit:
Nevermind! Figured out the issue behind the question!
Your mod is fantastic, by the way! :D
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File: Lui Extended04/07/24 |
![]() Posted By: ZoLatKam
If anyone wants to be able to use the /cake command to summon the Jubilee 2024 cake, change lines 212 and 214 to this:
SlashCommands.SlashCollectible(12422)
Disclaimer: I don't know much about LUA code... You might only need to change the id for the slash command you prefer, /cake (Line 212), for instance, but Idk for...
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File: PerfectPixel03/12/24 |
![]() Posted By: ZoLatKam
Thanks for your answer, appreciate the extra info, details (by ZOs) and critics.
I'm also glad you provided those links but I would have expected a proper test before you write something about "was this issue be address in PP".
I think with a etst of yours you would have seen it's nothing that PP causes.
And particular this pa...
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File: NamePlater (Custom Fonts/Styles/Sizes)03/12/24 |
![]() Posted By: ZoLatKam
Will this mod receive an update to make it compatible with U41?
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File: PerfectPixel03/11/24 |
![]() Posted By: ZoLatKam
Look, I get it - This isn't your mod; You didn't create it, you only maintain it.
And I'm sure there are hundreds, maybe even thousands or millions, of us that greatly appreciate you doing it - I know I do! :D
That said...
Edit: reading your first mentioned thread post 21 > the post 22 directly says:
So I rather doubt i...
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File: PerfectPixel03/11/24 |
![]() Posted By: ZoLatKam
I would like to get confirmation on whether or not update 0.12.14 addressed the issue mentioned in this thread, (post #21 by tomofhyrule), which quotes a post in another thread, (post #13 by Zymcio),that states disabling PerfectPixel resolves the issue of Achievements and Achievement Points not displaying on characters.
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File: Lui Extended11/05/23 |
![]() Posted By: ZoLatKam
Is there a way to unlock and move the UI element for the text/shortcut display for the active Mora's Boons?
Reason: I ran Endless Archive for the first time last night & the default location for it is right where I keep my Quest tracker.
I did try toggling on/off all the various "unlock" bits to see if it was tied to something...
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File: No, thank you! - Endless Archive11/05/23 |
![]() Posted By: ZoLatKam
Yup, it would seem there is nothing you can do in your addon about this, as he takes over this altogether:
From rChat:
-- triggers when EVENT_FRIEND_PLAYER_STATUS_CHANGED
local function OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus)
local statusMessage
-- DisplayName is linkable...
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File: Lui Extended11/01/23 |
![]() Posted By: ZoLatKam
Is there a way to unlock and move the UI element for the text/shortcut display for the active Mora's Boons?
Reason: I ran Endless Archive for the first time last night & the default location for it is right where I keep my Quest tracker.
I did try toggling on/off all the various "unlock" bits to see if it was tied to something...
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File: World Map Wayshrines Controller10/30/23 |
![]() Posted By: ZoLatKam
Any chance this mod will be updated for Necrom? :)
I am not actively developing addons or even playing ESO anymore, so no, I'm sorry, it won't receive any updates anymore unless someone takes over.
Sadness. :(
I wish you well on your gaming journey! :)
Unless it stopped working all together you can enable or disable new wayshri...
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File: World Map Wayshrines Controller10/20/23 |
![]() Posted By: ZoLatKam
Any chance this mod will be updated for Necrom? :)
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File: Rulebased Inventory08/24/23 |
![]() Posted By: ZoLatKam
It may be due to U39, but I noticed today (2023.08.24) that whenever I change a part of an existing rule and then save it, I am unable to use the "Run" or "Test" buttons under the "Tasks" section until I reload my UI.
Just a few days ago, this was not the case.
No errors are being displayed and the issue persists with only RBI...
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File: Rulebased Inventory08/22/23 |
![]() Posted By: ZoLatKam
user:/AddOns/RulebasedInventory/Modules/Event.lua:704: function expected instead of nil
stack traceback:
user:/AddOns/RulebasedInventory/Modules/Event.lua:704: in function 'evt.IsInTutorial'
user:/AddOns/RulebasedInventory/Modules/Event.lua:744: in function 'setZoneTypes'
user:/AddOns/RulebasedInventory/Modules/Event.lua:898: in...
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File: Rulebased Inventory08/22/23 |
![]() Posted By: ZoLatKam
IsInTutorialZone() function was removed by ZOS
Can confirm, the errors from RBI cease if the following lines are commented out:
Lines 703 - 705
Line 744
Thank you, kissdiamond, for the info! :D
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File: Unboxer08/21/23 |
![]() Posted By: ZoLatKam
user:/AddOns/Unboxer/Unboxer.lua:124: attempt to index a nil value
stack traceback:
user:/AddOns/Unboxer/Unboxer.lua:124: in function 'addon:IsItemLinkUnboxable'
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File: Unboxer08/21/23 |
![]() Posted By: ZoLatKam
I am also getting the error detailed by wizzard2k:
/EsoUI/Libraries/Utility/ZO_Hook.lua:15: attempt to index a nil value
stack traceback:
/EsoUI/Libraries/Utility/ZO_Hook.lua:15: in function 'ZO_PreHook'
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File: Rulebased Inventory08/21/23 |
![]() Posted By: ZoLatKam
I am also getting the same error as kissdiamond:
user:/AddOns/RulebasedInventory/Modules/Event.lua:704: function expected instead of nil
stack traceback:
user:/AddOns/RulebasedInventory/Modules/Event.lua:704: in function 'evt.IsInTutorial'
user:/AddOns/RulebasedInventory/Modules/Event.lua:744: in function 'setZoneTypes'
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File: Auto Category - Revised07/30/23 |
![]() Posted By: ZoLatKam
Shadowfen,
I really appreciate all your hard work on, and the time you've put into, this mod! Thank you! :D
Would it possible to add an option to prevent FCOIS integration?
Asking because I keep having an issue where the following is true:
No Lua error is generated
FCOIS Dynamic 9 is disabled in the mod's options
FCOI...
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File: Auto Category - Revised07/29/23 |
![]() Posted By: ZoLatKam
Shadowfen,
I really appreciate all your hard work on, and the time you've put into, this mod! Thank you! :D
Would it possible to add an option to prevent FCOIS integration?
Asking because I keep having an issue where the following is true:
No Lua error is generated
FCOIS Dynamic 9 is disabled in the mod's options
FCOI...
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File: Lui Extended06/29/23 |
![]() Posted By: ZoLatKam
I've released an update which changes a few things with assistants...Also please test if the bug with Giladil still persists.
This update seems to have resolved the issue with Giladil when summoning her via "/decon" or the customizable keybind!
Thanks for your efforts! :D
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File: Lui Extended06/29/23 |
![]() Posted By: ZoLatKam
Ever since the most recent update (v6.4.3), I get the following error:
It occurs...
• whenever I summon or dismiss Giladil
• even if LUI is the only mod loaded
Any suggested code edits to alleviate this issue? :)
Do other assistants work?
Yes, without issue.
How are you summoning Giladil?
The error happens when summonin...
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File: Lui Extended06/28/23 |
![]() Posted By: ZoLatKam
Ever since the most recent update (v6.4.3), I get the following error:
Checking type on argument formatString failed in LocalizeString_lua
stack traceback:
: in function 'LocalizeString'
/EsoUI/Libraries/Globals/Localization.lua:53: in function 'zo_strformat'
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File: MotD Announcements06/05/23 |
![]() Posted By: ZoLatKam
With this mod enabled, I cannot transition from the character selection screen to the game.
The load screen hangs at some point and stays that way, indefinitely, until I force close ESO.
The last time I timed it, before getting fed up, it just sat there a solid 20 minutes.
Relevant thoughts or suggestions? :)
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