Results: 280Comments by: Tiara Ra
File: Lui Extended12/16/17
Current "dev" version: Lua Error:...
Posted By: Tiara Ra
Current "dev" version: Lua Error: user:/AddOns/LuiExtended/modules/CombatCloud/Core/EventListeners/Combat.lua:48: attempt to index a number value stack traceback: user:/AddOns/LuiExtended/modules/CombatCloud/Core/EventListeners/Combat.lua:48: in function 'CombatCloud_CombatEventListener:EffectChanged' user:/AddOns/LuiExtended/m...
File: Lui Extended12/16/17
Plz, remember about players attack...
Posted By: Tiara Ra
Plz, remember about players attack too for pvp ^^
File: Dolgubon's Lazy Writ Crafter12/15/17
last version: Lua Error: user:/Add...
Posted By: Tiara Ra
last version: Lua Error: user:/AddOns/DolgubonsLazySetCrafter/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:613: attempt to index a number value stack traceback: user:/AddOns/DolgubonsLazySetCrafter/DolgubonsLazySetCrafter/Libs/LibLazyCrafting/Smithing.lua:613: in function '(anonymous)' (tail call): ? user:/AddOns...
File: Lui Extended12/13/17
I have my own modified version of i...
Posted By: Tiara Ra
I have my own modified version of it with warnings for a lot of different AOE's. Sometime in the future I'll contact dorrino to see how he feels about possibly adding these tables into the addon. It will be very nice. Ty for addon!
File: Lui Extended12/12/17
Lua Error: bad argument #7 to 'stri...
Posted By: Tiara Ra
Lua Error: bad argument #7 to 'string.format' (string expected, got boolean) stack traceback: : in function 'string.format' user:/AddOns/LuiExtended/modules/CombatCloud/Core/EventViewers/Combat_Scroll.lua:26: in function 'CombatCloud_CombatScrollEventViewer:OnEvent' user:/AddOns/LuiExtended/modules/CombatCloud/Core/EventViewer...
File: Lui Extended12/02/17
Not currently - that's a good idea...
Posted By: Tiara Ra
Not currently - that's a good idea though. I'm curious - do you know if any of the other unitframe addons currently allow you to do this? AUI did it
File: Lui Extended11/29/17
If u refused trade with another pla...
Posted By: Tiara Ra
If u refused trade with another player after trade-window: https://imgur.com/a/PlFtf Huh that's weird as shit. This was definitely working not all too long ago either. Looking into it now. EDIT: Simple fix - had a typo in the function registered to the alertHandler prehook for EVENT_TRADE_CANCELED. Updated on GitHub just n...
File: Lui Extended11/28/17
If u refused trade with another pla...
Posted By: Tiara Ra
If u refused trade with another player after trade-window: https://imgur.com/a/PlFtf
File: Lui Extended11/19/17
Vamp/ww bite coldown still not exis...
Posted By: Tiara Ra
Vamp/ww bite coldown still not exist on buff bar.
File: Lui Extended11/14/17
https://imgur.com/a/V9Ksu Craglo...
Posted By: Tiara Ra
https://imgur.com/a/V9Ksu Craglorn Spellcar event quest-zone (mb not only)
File: Lui Extended11/10/17
Lua Error: bad argument #3 to 'stri...
Posted By: Tiara Ra
Lua Error: bad argument #3 to 'string.format' (more arguments expected in string.format) stack traceback: : in function 'string.format' user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:2000: in function 'CA.CurrencyPrinter' user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:1941: in function 'CA.OnCurrencyUpdate' o...
File: Lui Extended11/04/17
Also updated the string in the menu...
Posted By: Tiara Ra
Also updated the string in the menu you requested, that'll be in the next upload. Are you running in 4k on your setup or just higher res than 1920x1080? 2560x1080
File: Lui Extended11/02/17
Can u change in LuiExtendedMenu.lua...
Posted By: Tiara Ra
Can u change in LuiExtendedMenu.lua string min = -80, max = 200, step = 5, on min = -80, max = 300, step = 5, plz? Coz on big monitors - 200 - not enough. Ty.
File: Lui Extended11/01/17
Lua Error: Checking type on argumen...
Posted By: Tiara Ra
Lua Error: Checking type on argument contextId failed in GetString_lua stack traceback: : in function 'GetString' user:/AddOns/LuiExtended/modules/ChatAnnouncements.lua:6915: in function 'ChampionLevelAchievedHook' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'handlers' EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAn...
File: Lui Extended10/30/17
Typo in msg about inv in guild (le...
Posted By: Tiara Ra
Typo in msg about inv in guild (letter "h" before guildname): https://imgur.com/a/UHhw0 Hmm h... that would seem to indicate its a broken |h from a link, how is that even there lol. Couple questions: Did you have Guild Icons set to show? Did the guild name have any special characters like |, ', / in it that might break formatt...
File: Lui Extended10/29/17
Typo in msg about inv in guild (le...
Posted By: Tiara Ra
Typo in msg about inv in guild (letter "h" before guildname): https://imgur.com/a/UHhw0
File: Lui Extended10/26/17
Ty for info. Last version. Cosmeti...
Posted By: Tiara Ra
Ty for info. Last version. Cosmetic bug: https://imgur.com/a/5MoUv A little bit strange announce about next rank in guild or skill - sometimes have sometimes - no. For action panel - very useful see timer on skill which was cast before switch bar (atm i can see timing only for skill on current bar, and any cast before swap ba...
File: Lui Extended10/21/17
Alright, default UnitFrames now use...
Posted By: Tiara Ra
Alright, default UnitFrames now use your setting for Champion Point display in LUIE to determine their display method. Nice, ty!
File: Lui Extended10/20/17
I might be able to hook the UnitFra...
Posted By: Tiara Ra
I might be able to hook the UnitFrames instead but that will take more time. It will be nice!
File: Lui Extended10/20/17
-- Toggle option added to choose be...
Posted By: Tiara Ra
-- Toggle option added to choose between showing CP above the cap or limiting to the cap. For default target frame? Atm can see it for player bar only. Might have to reload UI after toggling it, should only be one function that sets the champion points value. If it works after reload UI that just means I need to update the me...
File: Lui Extended10/19/17
-- Toggle option added to choose be...
Posted By: Tiara Ra
-- Toggle option added to choose between showing CP above the cap or limiting to the cap. For default target frame? Atm can see it for player bar only.
File: Lui Extended10/19/17
Right but for pve they are. Maybe I...
Posted By: Tiara Ra
Right but for pve they are. Maybe I can just use IfUnitIsInAva() and switched based on that hmm. Or just have one or the other take up the same space on the player frame. I think it can be Role-icon OR Class-icon (on same position as Role) OR Nothing ^^ right now Azurah can move all the default UI elements and I suggest using t...
File: Lui Extended10/19/17
Not really sure where to fit class...
Posted By: Tiara Ra
Not really sure where to fit class icons on raid frame but I'll add them somehow. Change role icon on class icon mb? In pvp role not very important. You can return the default unitframes to the normal position by turning off this option: https://puu.sh/y20Qi.png No, i wanna use pyramid-mode default player frame but i wanna mo...
File: Lui Extended10/18/17
In the process of working on expand...
Posted By: Tiara Ra
In the process of working on expanding Group Frames functionality. Sounds nice! Can u put plz class icon for each ppl on raid frame? In pvp-play rly important to know how many ppl of each class u have in group. Can u put plz real number of CP (not <= cap) on default target frame? Idea with icon for friends and guildmates - beau...
File: Taos Group Ultimate10/17/17
This is ultra spooky. Thanks for th...
Posted By: Tiara Ra
This is ultra spooky. Thanks for that reply. I implemented the related way from to hide/show elements of ZOS but he ends in this crash. I now need an own way for hiding/showing/fading ui elements, this needs a bit time. For workaround please use version 1.4.3. Same problem with TAOS AP in last version. If use 1.4.3 and 2.0.2 (for...