Results: 1531Comments by: Ayantir
File: Azurah - Interface Enhanced06/08/15
Not a single part of your work shou...
Posted By: Ayantir
Not a single part of your work should be discontinued, because you did much more alone than all of us. I hope you'll be back later, but you'll miss us a lot TYVM for your contributions Mr Guru
File: pChat (Chat customization & help: look/notification/sound/automation/history)06/07/15
(we cannot import new sounds neithe...
Posted By: Ayantir
(we cannot import new sounds neither). not rly:p http://www.esoui.com/forums/showthread.php?t=4496 This thing is only a trick, and I don't want to use it for only a chat addon ^^ The day I'll write a sniffer to catch memorry addresses, network traffic of executable, I'll do it using a fake avatar on website and a vpn, cause...
File: pChat (Chat customization & help: look/notification/sound/automation/history)06/07/15
Hello, Unfortunately, we don't h...
Posted By: Ayantir
Hello, Unfortunately, we don't have access to the skills sounds /music / etc in our addons, but only UI ones. (the sound when you click on a menu, the sound of the crafting panels, etc). When I have created the sound notif, I listened all sounds and the Notification (the "Dong!") was the most recognizable one.. (we cannot impor...
File: Master Merchant06/06/15
Add feature : Speculator module...
Posted By: Ayantir
Add feature : Speculator module : - When activated, 2 options : Speculate all items with deal level >= level (default : purple) So if someone just pushed 100 iron lingots with a "purple deal price", I should receive a chat alert. Speculate my favorites with deal level >= level Same as above, but only for my favorites (t...
File: My Build06/05/15
Could you consider using core UI st...
Posted By: Ayantir
Could you consider using core UI strings ? They'll be traduced automaticaly. Almost 99% of your Ui can be traduced. Plus zo_strformat all your data, in french and german, there's a lot of things to drop. + consider moving your UI to something nicer ? Maybe C panel (add a tab, maybe reorganize, or rewrite it entirely). Or a...
File: pChat (Chat customization & help: look/notification/sound/automation/history)06/04/15
Re: request: newline separator for speaker and text
Posted By: Ayantir
Thank you for this great addon! I have a very simple request: Could you add an option for a newline separator between speaker and text, please? This is how the chat looks now: CharacterA@PlayerA: This addon is great! Could you add an option for a newline separator between speaker and text, please? CharacterB@PlayerB: I have...
File: SuperStar - Character Builder06/02/15
With the skill tree addtition that...
Posted By: Ayantir
With the skill tree addtition that you have added is possible to automatically distribute skill points and pick morphs? If not, do you plan to try to implement that? It's possible. I've already did it for tests purposes, I'll add it too, but I'm actually (slowly) working on something else :)
File: ChampionBar05/31/15
When you get the enlightment buff,...
Posted By: Ayantir
When you get the enlightment buff, you rank is changed by esoui. I'm v14, 170 cp levels, the bar smoothly display 14 then 15 then 16
File: Kill Counter05/30/15
Would this basically allow you to c...
Posted By: Ayantir
Would this basically allow you to continue your Kill Counter session if you do a /reloadui?Yes, that's the purpose of the code. The flag ReloadUI is set just before user do a /reloadui and is saved to savedvars then when your addons loads, if your flag is set to true, it should read data from savedvars instead of set it to their...
File: Kill Counter05/29/15
Handle ReloadUI
Posted By: Ayantir
Hey, lot of people asked me to ask this little feature. But could you please move your stat sessions to savedvars ? It will handle use of reloadUI. Some tips : at OnAddonLoaded KC.db = ZO_SavedVars:NewAccountWide('KC_DB', 1, nil, defaults) -- some code ZO_PreHook("ReloadUI", function() KC.db.reloadUI = t...
File: Master Merchant05/29/15
Little request, drop all numbers af...
Posted By: Ayantir
Little request, drop all numbers after decimal because its unrelevant, the is no cents ingame. zo_round everywhere please :)
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/28/15
Hi, great addon! Would you add a fe...
Posted By: Ayantir
Hi, great addon! Would you add a feature where the user could define a list of keywords that would get colorized if they appear in the chat? The color would be configurable in pChat prefs. For example, I would put "DSA" and "Sanctum" as keywords. Seems pretty straightforward to implement. Thanks! That shouldn't be hard, but...
File: Srendarr - Aura, Buff & Debuff Tracker05/27/15
Same for Cyro buffs for last bug. (...
Posted By: Ayantir
Same for Cyro buffs for last bug. (Bonus de fort ennemi I)
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)05/26/15
A very thank you for this little ad...
Posted By: Ayantir
A very thank you for this little addon very useful.
File: Srendarr - Aura, Buff & Debuff Tracker05/26/15
Hello a little bug, I checked mu...
Posted By: Ayantir
Hello a little bug, I checked mundus buff off on my alt, and this one is still displayed I checked off in both player and target If I set off to passive in player, this one is correctly removed. My mundus stone is the lady PS: Only in French client, it's correcty disabled when switching to EN. (doesn't have the problem w...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/26/15
Since this problem started, I've be...
Posted By: Ayantir
Since this problem started, I've been monitoring my pChat.lua SavedVariables file before and after each login and still have noticed a potential problem that may cause this issue to recur in the future. To begin, I started with a clean install of pChat after the latest update and deleted my pChat.lua file in SavedVariables. Then I...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/26/15
Hi Ayantir, I found a bug with y...
Posted By: Ayantir
Hi Ayantir, I found a bug with your addon. I created a new character and it got a name that I never used before. The character's chat tabs and settings were copied, or at least they looked exactly like the ones from the char that I was logged in before. The "Use chat settings from character" settings of pChat was set to the...
File: SuperStar - Character Builder05/25/15
Hi Ayantir, when logging in I'm get...
Posted By: Ayantir
Hi Ayantir, when logging in I'm getting this error mesage (current game files and your addon as of 25 May 2015): user:/AddOns/SuperStar/SuperStar.lua:2268: operator .. is not supported for string .. nil stack traceback: user:/AddOns/SuperStar/SuperStar.lua:2268: in function 'SuperStar.buildHash' user:/AddOns/SuperStar/SuperSt...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/24/15
Hey, first thanks for your reports,...
Posted By: Ayantir
Hey, first thanks for your reports, Many thanks to Bergism for its file it helped me :) I've added checks to verify the saved chat at startup and at logoff It should now be stripped independantly of your settings if it's too big also. It's 5k chat messages so it shouldn't be hitted except with 10h+ game of intense chat on all cha...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/24/15
I am having the exact same issue, a...
Posted By: Ayantir
I am having the exact same issue, and the only way to fix is to disable pChat. Please provide a fix, I also miss pChat greatly :-( These errors also disable all in game chat for me as well. It's like the buffer is overloaded, corrupted or something similar. Deleting the Saved Variables file worked for me initially, but after pl...
File: Combat Cloud (Discontinued)05/23/15
I had this while fighting 1st boss...
Posted By: Ayantir
I had this while fighting 1st boss in hr : 2015-05-23T17:16:37.132+01:00 |cff0000Lua Error: user:/AddOns/CombatCloud/Core/EventViewers/Combat_Hybrid.lua:96: attempt to index a nil value stack traceback: user:/AddOns/CombatCloud/Core/EventViewers/Combat_Hybrid.lua:96: in function 'CombatCloud_CombatHybridEventViewer:View' user...
File: ESO Master Recipe List05/22/15
@Phinix : To ignore previous settin...
Posted By: Ayantir
@Phinix : To ignore previous settings and start with a new base, just change version of this line in your code : yourAddon.db = ZO_SavedVars:NewAccountWide('YOURADDONNAME_DB', version, nil, defaults) So ESO will create a new branch in the savedvar file. Users will inherits of the defaults array. And old settings will be complet...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/22/15
Hello, Could you check size of D...
Posted By: Ayantir
Hello, Could you check size of Documents\Elder Scrolls Online\liveeu\SavedVariables\pChat.lua ? If file is > 20MB, you should maybe delete it. Or open it and delete the big LineStrings block and reset lineNumber to 1 if you know how to do. I'll add checks to prevent this in next version. Thanks for the quick response! The...
File: pChat (Chat customization & help: look/notification/sound/automation/history)05/22/15
I've been getting a series of error...
Posted By: Ayantir
I've been getting a series of error messages related to pChat and other addons that began immediately after the latest pChat update. Since Master Merchant was in the error string at the end, I decided to disable it first and continued to receive the following error messages: Once disabling pChat, the error messages went awa...
File: AwesomeGuildStore05/21/15
In AGS window, favorites with price...
Posted By: Ayantir
In AGS window, favorites with price filter are buggy (french client). When clicking on fav name, values for prices are set ~0.1s (I saw them) then get deleted Tried to delete favorite, same issue. Thank you.