Results: 173Comments by: SkOODaT
File: Vendors07/20/14
how can I do it? It seems it's too...
Posted By: SkOODaT
how can I do it? It seems it's too long to post here. you should be able to post it here lol ie: -- PVE VENDORS Add("PIN_ALCHEMIST", "Alchemist") Add("PIN_ARMORER", "Armorer") Add("PIN_ARMSMAN", "Armsman") Add("PIN_BANKER", "Banker") Add("PIN_BLACKSMITH", "Blacksmith")...
File: Vendors07/19/14
Hi Dude, That's a very good news...
Posted By: SkOODaT
Hi Dude, That's a very good news to see this addon coming back. But I have an issue, it seems everything working fine, adding vendors in the database, but I can't have any pins on the map or minimap... I don't know why. I have try in debug mode, it detect them, ask you to interact with them, add the location the name on the good m...
File: Harven's House Hunter07/19/14
014-07-19T20:56:31.909-05:00 |cff00...
Posted By: SkOODaT
014-07-19T20:56:31.909-05:00 |cff0000Lua Error: EsoUI/Ingame/Map/WorldMapFilters.lua:33: attempt to index a nil value stack traceback: EsoUI/Ingame/Map/WorldMapFilters.lua:33: in function 'WorldMapFilterPanel:GetPinFilter' user:/AddOns/HarvensHouseHunter/HarvensHouseHunter.lua:125: in function 'HarvensHouseHunter:SetupMapFilter'...
File: Vendors07/19/14
Thank you garkin again I'll use tha...
Posted By: SkOODaT
Thank you garkin again I'll use that :) SLASH_COMMANDS = function() SetCVar("language.2", "en") end SLASH_COMMANDS = function() SetCVar("language.2", "de") end SLASH_COMMANDS = function() SetCVar("language.2", "fr") end
File: Vendors07/19/14
It was created on an English client...
Posted By: SkOODaT
It was created on an English client and I've never done languages in an addon it may be because your on a different client , is Thier a way to just switch clients I can maby later turn mine to French see if I can figure it out
File: Vendors07/18/14
Great job dude you finally released...
Posted By: SkOODaT
Great job dude you finally released it :D :) Still needs a bit of polishing and pvp vendors are all called the same thing so i need to figure out a work around but yea...... wow beta key post on WOWUI spurred me to release too so figured id upload some eso addons finally
File: CompassMaintenance07/18/14
Yea it's https://github.com/Pawkett...
Posted By: SkOODaT
Yea it's https://github.com/Pawkette/Pawksickles with SF-Intellivised Font I created a lot of these in the last 2 months as I was rewriting vendors/merchants still have a few other ones too but Thier are allready addons that do similar here so didn't upload them, wow beta spured me to release I posted a few on wowui and figured may...
File: UX Dialogue06/27/14
AddOns\UX_Dialogue\lib\Utility.lua...
Posted By: SkOODaT
AddOns\UX_Dialogue\lib\Utility.lua Line 25.... local texture = control:GetTextureInfo() To local texture = control:GetTextureFileName() Should fix it just Like ZrMM They Renamed/Changed That Function.....
File: Reticle Settings (Custom Crosshair)06/25/14
its prolly because this addon relie...
Posted By: SkOODaT
its prolly because this addon relied on GetMapPlayerPosition('reticleover') and its no longer returning target X,Y,H only player X,Y,H .......i and very disappointed in ESO by this change as it is a addon feature breaking change.... ive been making an addon "Vendors" relied on the same API function, i would deffinatley recommend anyo...
File: Range Reticle06/25/14
its prolly because this addon relie...
Posted By: SkOODaT
its prolly because this addon relied on GetMapPlayerPosition('reticleover') and its no longer returning target X,Y,H only player X,Y,H .......i am very disappointed in ESO by this change as it is a addon feature breaking change.... ive been making an addon "Vendors" relied on the same API function, i would deffinatley recommend anyon...
File: Librarian Book Manager06/14/14
i haven't had any issues myself but...
Posted By: SkOODaT
i haven't had any issues myself but i have a 60 down 10 up connection with good ping to ESO, maybe just some type of timer function that if it doesn't import after say like 5 seconds it skips the import would fix it. Create your own simple timeout Something **like this local Timer = 0 local TValue = 20 local TTimer = 10 if...
File: LibHarvensAddonSettings06/14/14
love your addons using a lot of the...
Posted By: SkOODaT
love your addons using a lot of them but i second "As both your library and LAM-2.0 uses tables (and pretty much the same), do you plan some kind of adapter, so user can register menu created with one library to another? I would like to have settings from all addons at the same place." I am in the middle of converting my menus...
File: Librarian Book Manager06/13/14
Easily Fixed :) The Eidetic Memo...
Posted By: SkOODaT
Easily Fixed :) The Eidetic Memory is a collection of books that is unlocked once the Mages Guild quest line has been completed http://www.uesp.net/wiki/Online:Eidetic_Memory all thats needed is to check for the mages guild quest line achevement "Arch-Mage" and add a check to see if the player has it or a check for the playe...
File: LibAddonMenu 1.0 to 2.0 Interface06/12/14
Hi, Is this supposed to be a bri...
Posted By: SkOODaT
Hi, Is this supposed to be a bridge interface, a one-time converter or both? Because it's not obvious in the description. I am interested in saving some time in converting but not on relying on an additional bridge interface dependency. If this is a bridge interface only then I'd rather take the time to manually convert:) Thank...
File: LibAddonMenu-2.006/12/14
New menu is awesome but is thier an...
Posted By: SkOODaT
New menu is awesome but is thier any possibility of a legacy option or could someone make an addon that automatically takes old menu entries LAM and auto injects them into the new LAM2 menu, literally hundreds of addons are using LAM going to take forever to get the menu cleaned up lol maby a possibility? :)
File: ESO Toolbox06/04/14
Multi-threading Cvars changed your...
Posted By: SkOODaT
Multi-threading Cvars changed your addon need to be updated RequestedNumThreads doesn't seem to exist anymore...... SET RequestedNumJobThreads "-1" SET RequestedNumWorkerThreads "-1" :)
File: AlphaTools06/01/14
user:/AddOns/AlphaTools/AlphaSkill....
Posted By: SkOODaT
user:/AddOns/AlphaTools/AlphaSkill.lua:39: attempt to index a number value stack traceback: user:/AddOns/AlphaTools/AlphaSkill.lua:39: in function 'ALPHA.skillSave' user:/AddOns/AlphaTools/AlphaSkill.lua:8: in function '(anonymous)' on trying to save a skill set.... :)
File: SWAPS - Swap Skills v2.106/01/14
any possibility of having the skill...
Posted By: SkOODaT
any possibility of having the skills show up in settings always instead of having to mouse over them to see whats saved in the set :) Awesome Addon Thanks
File: SWAPS - Swap Skills v2.105/27/14
addons not a mess lol dont even see...
Posted By: SkOODaT
addons not a mess lol dont even see it most the time just need key bindings and it would be gold .... i would help you add the bindings but what ever editor you use put all the code on one line and its a mess to learn lol
File: SWAPS - Swap Skills v2.105/26/14
Much needed addon awesome ty... any...
Posted By: SkOODaT
Much needed addon awesome ty... any chance of keybindings to toggle saves?
File: Exterminatus Group Leader05/26/14
were you able to figure out what wa...
Posted By: SkOODaT
were you able to figure out what was causing it thier are a few other mods out there with the same issue i wouldn't mind fixing myself but same i don't know what could be causing it
File: AlphaTools05/25/14
Getting a bug on loadup with loot d...
Posted By: SkOODaT
Getting a bug on loadup with loot disabled, cant wait till you put in skillbar loading its much needed if its possible :)
File: Social Indicators05/25/14
Easily fixed.... Line 115 Target...
Posted By: SkOODaT
Easily fixed.... Line 115 TargetIndicators.lua add in... if GetUnitReaction("reticleover") == UNIT_REACTION_PLAYER_ALLY then makes it so it ONLY shows ignore on real life players lol local function UpdateTargetUnitFrame() if(not ShouldTargetIgnoreIndicatorHide()) then if GetUnitReaction("reticleover") == UNIT...
File: MundusMap05/24/14
Thanks so very much Skoodat... will...
Posted By: SkOODaT
Thanks so very much Skoodat... will have to make that change... good catch. harven caught it lol thank you tho if i get my addon released it would of conflicted and my pins wouldn't of shown up lol i messaged Shinni asking if they could release it as a libstub library but they said don't even bother using it best to just put the A...
File: Range Reticle05/23/14
still getting an "e" and messed up...
Posted By: SkOODaT
still getting an "e" and messed up ranges... Version: 0.51... back to 0.42 lol