Results: 646Comments by: cloudor
File: Action Duration Reminder09/07/17
Re: Haunting Curse Bug
Posted By: cloudor
Haunting Curse's second timer after the 3.5 does not countdown if you're switched to another bar when it's up, meaning you have to wait 3.5 seconds on your DoT bar for this addon to work for that skill, which is really annoying, since it's a long and important DoT that has to be reapplied right as it finishes, instead of before it fi...
File: Action Duration Reminder09/07/17
Re: Game widgets position
Posted By: cloudor
This would be very nice but.. I also dont like to see the hp bar (and the buffs would be worse I imagine) moving up and down all the time. Wouldn't it be possible to just move them up permanentely? maybe add a setting for this option? You can turn off the reposition option and use addon Azura to move defualt ui elements.
File: Action Duration Reminder09/06/17
Channeled Focus (templar skill) 18s...
Posted By: cloudor
Channeled Focus (templar skill) 18s, buggy when it comes to 7 seconds, timer refresh to 7s until focus ends. Reflective Light (templar skill) 6.5, timer didn't starts sometimes. Еhe first use on the target does not start the timer, if you apply again, the timer will start. If you apply while the timer is ticking, it will be re...
File: Action Duration Reminder09/06/17
Re: Volatile Familiar
Posted By: cloudor
After more testing, I've found the countdown for Volatile Familiar is also not reliable. Sometimes it counts down and sometimes it doesn't. Not sure if it is because of animation cancelling or not. S'rendarr shows the countdown for Volatile Familiar and I see the scamp pulsing so I know it's definitely activating. Fixed in v3.0....
File: Action Duration Reminder09/06/17
v3.0.16 has been uploaded
Posted By: cloudor
v3.0.16 -Fixed the search order for effect fading event which caused new action timer end suddenly.
File: Assist Rapid Riding09/06/17
Re: Not Working Fine ha!
Posted By: cloudor
We need it updated because it is NOT working fine! I removed all mods except this one and the game crashes on me all the time! Then I remove this addon, and no more crashing! Coincidence? NO I don't think so mate. This is why you need to constantly update these mods sadly. Maybe this week or next week.
File: Action Duration Reminder09/06/17
v3.0.15 has been uploaded
Posted By: cloudor
v3.0.15 - Improved Crystal Fragment slot search that all levels can be found now. v3.0.14 - Fixed a bug that updating effect event cannot match repeatedly casted actions. i.e. A bug that Maneuver counter is not reset by another cast before the old one fades is fixed. - Improved ability attribute process to avoid self abilities...
File: Action Duration Reminder09/06/17
What I mean by resetting is that th...
Posted By: cloudor
What I mean by resetting is that the timer starts but then disappears before it is supposed to be done. This is happening with Twisting Path quite often for me. Yeah, I thought it should be too. The ability still lights up to give an indication, but there is no timer. I still see the Crystal Frag Proc from S'rendarr on the side co...
File: Action Duration Reminder09/06/17
Twisting Path has also been resetti...
Posted By: cloudor
Twisting Path has also been resetting for me. (Fully leveled skill) Crystal Fragments isn't giving the countdown, but it isn't fully leveled yet (Only morphed at level I). I've asked others and it is working for them, but theirs is already at Crystal Frag IV Aside from those issues, this addon has been a great help for me to pu...
File: Action Duration Reminder09/05/17
v3.0.13 has been uploaded
Posted By: cloudor
v3.0.13 - Stricted effect action matching if effect didn't started at action begining i.e. Beast Trap effect caused by Beast Trap action will be counted but Off Banlance effect caused by Wall Of Storm will not be counted(known as a bug that Unstable Wall Of Element randomly reset to 4s). - Matched taunt effect to tank role actions...
File: Action Duration Reminder09/04/17
Re: Dark Clock
Posted By: cloudor
Cloudor, thank you very much for your constant updates on ADR - very much appreciated. On little thing i noticed with Dark Cloak (Morph of Shadowclock) when setting "Exclude Short Duration Seconds" to "2". After Dark Cloack runs out its passive kicks in "After the invisibility ends you gain Minor Protection, reducing the damage...
File: Action Duration Reminder09/03/17
thanks for the fast fix, but it did...
Posted By: cloudor
thanks for the fast fix, but it didnīt work. After a spectral bow the timer is off, if I attack with another light attack the timer starts from the beginning. if it does matter, I have a german client. Thank you for your report. This has been fixed in v3.0.11.
File: Action Duration Reminder09/02/17
The timer for relentless focus didn...
Posted By: cloudor
The timer for relentless focus didnīt work properly. When the spectral bow is ready the timer starts from the beginning. This has been fixed in v3.0.10.
File: Action Duration Reminder09/02/17
Thank you, it helps. By the way, wh...
Posted By: cloudor
Thank you, it helps. By the way, where can I find these logs? C:\Users\YOURUSERNAME\Documents\Elder Scrolls Online\live\Logs\interface.txt Thank you.
File: Action Duration Reminder09/02/17
I've found the cause of the problem...
Posted By: cloudor
I've found the cause of the problem with "Destructive Clench". If you set the function "Seconds to keep timer after timeout" to zero (0), "Destructive Clench" isīnt showing anymore. If you set this function at 1 or higher, it works perfectly. Thank you, this bug has been fixed in v3.0.9.
File: Action Duration Reminder09/01/17
Infrequent Lua error with the lates...
Posted By: cloudor
Infrequent Lua error with the latest version. Error handler eats it, and I haven't noticed any issues in game, but reporting in case it helps with anything: 2017-09-01T20:35:30.647Z |cff0000Lua Error: pattern parsing error stack traceback: : in function 'string.find' user:/AddOns/ActionDurationReminder/src/adr/model/Abilit...
File: Action Duration Reminder09/01/17
As i wrote before .... with the las...
Posted By: cloudor
As i wrote before .... with the last update the timer for "Destructive Clench" dont work. It isīnt showing. Test it in dungeons and on target skelleton. I installed German language and tried again, still failed to make this bug appear. Can you capture debug info for me? To switch debug info on, edit src\adr\Core.lua, change lo...
File: Action Duration Reminder08/31/17
v3.0.8 has been uploaded
Posted By: cloudor
v3.0.8 - Fixed a bug that slot ability given by quest will match all new effect e.g. Hist Dart in Ruin Of Mazzatun matched all your restored long buffs when you destroyed the real one. The bug of end boss in Ruin Of Mazzatun has been fixed.
File: Action Duration Reminder08/30/17
Re: Re: Re: Re: Re: Re: Re: v3.0.5 has been uploaded
Posted By: cloudor
With this update the timer for "Destructive Clench" dont work. It isīnt showing. I've tested Fire Clench and Shock Clench, their effects showed up. Maybe your reticle on other target?
File: Action Duration Reminder08/30/17
v3.0.7 has been uploaded
Posted By: cloudor
v3.0.7 - Improved effect event matching by expand casted action searching scope, maybe some effect event comes later than player's next action - Ignored templar Purifying Light Tick's heal over time effect that follows Purifying Light's damage over time effect which is still kept
File: Action Duration Reminder08/30/17
Re: Re: Re: Re: Re: v3.0.5 has been uploaded
Posted By: cloudor
Please describe the situations more specifically. I can fix the bug only if I could reproduce the bug. Please take a look on the screenshot below. Is this bug only produced by running a vROM? Is there any other easier way?
File: Action Duration Reminder08/29/17
Re: question
Posted By: cloudor
Is there any plan to implement a spell casting bar? No, sorry.
File: Action Duration Reminder08/29/17
Re: Re: Re: v3.0.5 has been uploaded
Posted By: cloudor
v3.0.5 - Fixed a bug that new timer didn't show up if weapon swapped immediately. Hey Man ... youīre so fast ... great. Thx again for the update. Just tested and everything works perfect now. The new version works better, but still fails at times. Please describe the situations more specifically. I can fix the bug only if I...
File: Action Duration Reminder08/29/17
v3.0.5 has been uploaded
Posted By: cloudor
v3.0.5 - Fixed a bug that new timer didn't show up if weapon swapped immediately.
File: Action Duration Reminder08/29/17
v3.0.4 has been uploaded
Posted By: cloudor
v3.0.4 - Fixed a bug that some timer disappears when player in a group. - Fixed Crystal Fragment Proc detection. I finally met with the bug of Power Surge too by grouping with others.