Results: 646Comments by: cloudor
File: Action Duration Reminder09/01/21
Is there already some kind of visua...
Posted By: cloudor
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if...
File: Action Duration Reminder08/29/21
Is there already some kind of visua...
Posted By: cloudor
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if...
File: Action Duration Reminder08/29/21
Just added options to support one m...
Posted By: cloudor
Just added options to support one more color in v3.24. Version number mismatch in Minion Old: 3.23 New: 3.23 Maybe new version was waiting for the approval.
File: Action Duration Reminder08/29/21
Is there already some kind of visua...
Posted By: cloudor
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if...
File: Action Duration Reminder08/29/21
Feature request: Provide an opt...
Posted By: cloudor
Feature request: Provide an option to add a color call for numeral countdown depending on the remaining duration (under 4 sec count goes orange, under 2 sec- count goes red etc...) I'd do it myself buut, I'm still quite new to lua and dont want to break any time formatting strings etc. + others may like said change. Just ad...
File: Action Duration Reminder08/27/21
Hello Cloudor, pls make possible to...
Posted By: cloudor
Hello Cloudor, pls make possible to turn on and turn off 1/2 & 2/2 abillity timer for Channeled Acceleration & Twist Path , pls . Thank you! 2nd this. Twisting path having 2 timers is super confusing when you're balls deep in a dps rotation. If possible, pls add an option to turn that off. Fixed in 3.22. Thx allot , rea...
File: Action Duration Reminder08/27/21
Re: Bug report w/ screenshot/reproduction/etc
Posted By: cloudor
Hey, so I'm having an issue with scaling of this addon. Here's my bug report after reading the code, testing, screenshot, etc. After a bar swap, the icons get mis-sized. There are a few other edge cases where this can happen, but this is the best way to reproduce. Here's a screenshot of the issue: Here's a screenshot on a fr...
File: Action Duration Reminder08/20/21
Hello Cloudor, pls make possible to...
Posted By: cloudor
Hello Cloudor, pls make possible to turn on and turn off 1/2 & 2/2 abillity timer for Channeled Acceleration & Twist Path , pls . Thank you! 2nd this. Twisting path having 2 timers is super confusing when you're balls deep in a dps rotation. If possible, pls add an option to turn that off. Fixed in 3.22.
File: Action Duration Reminder08/20/21
Hello Cloudor, pls make possible to...
Posted By: cloudor
Hello Cloudor, pls make possible to turn on and turn off 1/2 & 2/2 abillity timer for Channeled Acceleration & Twist Path , pls . Thank you! Fixed in 3.22.
File: Action Duration Reminder08/20/21
Hey Cloudor, the nightblade's "Rene...
Posted By: cloudor
Hey Cloudor, the nightblade's "Renewing path" (ability/action ID at action button is: 36028) skill (heal over time as long as on the path AOE/HOT effect and 4 seconds +30% speed) somehow shows a short timer after casting 1/2 with a timer seconds of 4 -> I guess this should be the speed buff +30% timer? But after ~2 seconds this swi...
File: Action Duration Reminder08/15/21
Hello, Frost Blockade, Pierce Armo...
Posted By: cloudor
Hello, Frost Blockade, Pierce Armor with Master 1HS doesn't seem to have 2 stage tracking. It only tracks the first buff. I don't see why Piece Armor should have a 2 stage tracking, doesn't it only have a 15s timer? However, Frost Blockade is now supported with 2 stage tracking in 3.19. With Master 1 hand and shield, Pierce Arm...
File: Action Duration Reminder08/15/21
Re: Re: Not updating...
Posted By: cloudor
I'm having trouble updating, progress bar just sits there saying "Updating". I tried uninstalling an dre-installing, but get same thing but now saying "Downloading" Same here, it's just stuck "Updating". This happens when new version is pending for download approval.
File: Action Duration Reminder08/15/21
Two things: Since Blackwood I ha...
Posted By: cloudor
Two things: Since Blackwood I have the issue that the timer sometimes doesn't go away on the Crystal Fragments proc. I use the skill and the timer keeps counting down. Unfortunately I do not have a video of it. Secondly: What does the counter indicate on the wall of elements skill? I use the fire variant by the way. I have fou...
File: Action Duration Reminder08/13/21
Hello, Frost Blockade, Pierce Armo...
Posted By: cloudor
Hello, Frost Blockade, Pierce Armor with Master 1HS doesn't seem to have 2 stage tracking. It only tracks the first buff. I don't see why Piece Armor should have a 2 stage tracking, doesn't it only have a 15s timer? However, Frost Blockade is now supported with 2 stage tracking in 3.19.
File: Action Duration Reminder08/07/21
Re: Blacklist problems with german language
Posted By: cloudor
Hey! I have the problem, that I am not able to add the "Frost Safeguard (ID: 146311)" to the black list, while having the game in german. I've tried to add the german name, but it didnt work out. (It's "Frost-Rücksicherung" btw.) Is there a possibility to add either ID's to the black list? If not, how can I remove safe frostguard f...
File: Action Duration Reminder08/07/21
The Mages skill "Entropy" is doing...
Posted By: cloudor
The Mages skill "Entropy" is doing the same thing that Haunting Curse was doing. The countdown will only continue showing if you remain focused on the one thing that you set it off on, but if you look away from it, the countdown disappears, and you can no longer see if it's active. Btw thanks for fixing Haunting/Daedric curse, works...
File: Action Duration Reminder08/07/21
Just so you know in case : next API...
Posted By: cloudor
Just so you know in case : next API will not be 100036 but 101031 :) Thanks for reminding me.:)
File: Action Duration Reminder08/07/21
Two things: Since Blackwood I ha...
Posted By: cloudor
Two things: Since Blackwood I have the issue that the timer sometimes doesn't go away on the Crystal Fragments proc. I use the skill and the timer keeps counting down. Unfortunately I do not have a video of it. Secondly: What does the counter indicate on the wall of elements skill? I use the fire variant by the way. If the pro...
File: Action Duration Reminder08/07/21
Re: Re: Re: Re: Re: blockade of frost
Posted By: cloudor
i cant make it to work properly with blockade of frost on a dk tank. i apply blockade of frost and it starts with almost 12 seconds. i immediately bar swap and the duretion lowers to 4 seconds. After 4 seconds the icon appearing on my screen telling that duration of blockade has come off but it still has 6-7 seconds until its over. I...
File: Action Duration Reminder08/07/21
Re: icon size
Posted By: cloudor
is there a way to reduce icon size at popup? An option has been added in v3.15 to adjust the icon size.
File: Action Duration Reminder08/07/21
Re: Account-wide settings not saving?
Posted By: cloudor
Hi, I realized the other day that the account wide setting has gotten switched off. I turned it back on but it keeps reverting to 'off'. Any idea what I can do about it? Maybe this is because settings cannot be saved when players quit game directly without logout.
File: Action Duration Reminder06/19/21
Re: Regeneration and Blessing of Protection
Posted By: cloudor
Addon sometimes does not start counting Radiating Regeneration and Combat Prayer timer. Fixed in v3.14.
File: Action Duration Reminder06/19/21
The countdown for both Daedric Prey...
Posted By: cloudor
The countdown for both Daedric Prey IV and Rune Cage IV disappear unless you remain perfectly lined up with the person/mob you set it off on. Which means if there are multiple mobs and you set it off so quickly that you didn't see whether the countdown started, you have no idea if it actually was set. These are both delayed damage sk...
File: Action Duration Reminder06/19/21
Re: Daedric tomb tracker
Posted By: cloudor
Hi, any chance to tracker how many daedric tombs are not activated? Surpported in v3.11.
File: Action Duration Reminder06/19/21
Re: Lags from ADR
Posted By: cloudor
In combat lag when using the skills, tried without sets lag remained. I, for example spam Elemental Weapon and the screen twitches. Disabled ADR and lag disappeared. :confused: I have uploaded a new version to skip useless effects processing. Maybe it works.