Results: 230Comments by: Akopian Atrebates
File: Greymind Quick Slot Bar10/27/19
Thanks for the quick response! I w...
Thanks for the quick response! I will be sure to let you know.
File: Greymind Quick Slot Bar10/27/19
I stopped using this addon a while...
I stopped using this addon a while back because it seemed like the icons in the quickslot buttons were not matching what was actually in my quickslots. I think maybe I was not factoring in the concept of static precepts. Could you please explain how we enable or disable static presets. Or if that makes no sense, could explain h...
File: FCO ItemSaver10/27/19
Sorry I forgot to get back to you,...
Sorry I forgot to get back to you, but after the patch before the one last night (Sunday morning 10/27/2019) everything worked.
File: RemindMe10/27/19
I have a brain injury and forget th...
I have a brain injury and forget things all the time. So long as I can remember that this addon is running, it will be of great use to me. Perhaps my first recurring message will be /remindme login Use Remindme recurring. Anyway, I would absolutely love it if the functionality of this was extended to trigger when certain in game...
File: FCO ItemSaver10/25/19
All this makes you wonder what was...
All this makes you wonder what was happening to prompt them to create the restriction. Must have been some kind of exploit related to it. I am having this problem in relation to quickslot items. I cannot equip them. Here is the error. EsoUI/Ingame/Inventory/InventorySlot.lua:2530: Attempt to access a private function 'Pick...
File: SnapShot10/24/19
Why is this addon not showing up on...
Why is this addon not showing up on Minion? Just wondering because I may have missed even other great addons by looking at what was new in Minion.
File: FCO ItemSaver10/21/19
I got the wait message on the setti...
I got the wait message on the settings screen just now while only running FCO Item Saver. It eventually disappears after about 20 - 30 seconds. With my other mods enabled, it stays for a very long time, or starts quickly after the settings menu is opened.
File: ItemTrig10/21/19
Since last update, it appears that...
Since last update, it appears that FCO Item Saver tags are no longer being recognized.
File: Advanced Nameplates Updated10/21/19
Thanks for updating. I am a little...
Thanks for updating. I am a little confused about the message that shows up when I mouse over styles in the settings menu. It said must change in keyboard mode or something like that. How do I do that?
File: FCO ItemSaver10/20/19
Sorry, just realized that while I h...
Sorry, just realized that while I had posted all that, you had responded to my first post. After making a couple of dumb mistakes (all I was doing was copying and pasting, sheesh), I added those lines and . . . Now I get the following error when I open my inventory and right click on an item: user:/AddOns/FCOItemSaver/src/FCOI...
File: FCO ItemSaver10/20/19
Setting are currently build ...
A screen pops up if I make any change to FCOIS and close the settings menu and then reopen it. It says: -Please Wait- Settings are currently build ... And nothing happens when I wait. I have to relog to reopen it later. Oh, and all this is in the beta version.
File: FCO ItemSaver10/20/19
I accidentally unzipped to a direct...
I accidentally unzipped to a directory inside of the right FCOItemSaver directory. Sheesh. Please ignore the error that was here just now.
File: InventoryManager10/20/19
New problem, I presume, with FCOIS...
New problem, I presume, with FCOIS integration. I received the following error after having changed some dynamic icons in FCOIS. cals> self = tbl, instanceId = 1295170213, mark = 5, bagId = 1, slotIndex = 1 |r (tail call): ? user:/AddOns/InventoryManager/Rulesets.lua:180: in function 'IMR:Filter' |caaaaaa self...
File: FCO ItemSaver10/20/19
Edit: I decided not to completely...
Edit: I decided not to completely rewrite what I wrote below as it has the process and all that I went through. I just now turned off the FCOIS divider line in the context menu, and the main error below disappeared. SO I guess the error below applies to the divider line. --End Edit Just downloaded the beta, and things worked...
File: FCO ItemSaver10/03/19
When You Cannot Unlock a Recipe
If you cannot unlock recipes with FCOIS for some reason, you may have forgotten that you have disabled the unlocking of certain recipes in the ECO Master Recipe List addon. I thought this was worth mentioning somewhere since I keep having this problem on and off and never saw it mentioned anywhere. I just figured it out and want...
File: Lui Extended10/02/19
Error at Enchanting Table
I was trying to use the enchantment table to create runes (at least one of them had not been "used" before so had unknown qualities) when I got the following error. user:/AddOns/LuiExtended/modules/ChatAnnouncements/ChatAnnouncements.lua:9904: attempt to index a nil value stack traceback: user:/AddOns/LuiExtended/modules/ChatAnn...
File: ItemTrig08/13/19
Been getting the following error at...
Been getting the following error at login: user:/AddOns/ItemTrig/misc/savedata.lua:154: in function 'ISavedataForAccount:character' |caaaaaa self = tbl, id = 8796093053022879, currentID = 8796093053022879, created = false |r user:/AddOns/ItemTrig/savedata.lua:53: in function 'ItemTrig.Savedata:load' |caaaaaa
File: Master Merchant08/13/19
Kicking me again today. Nothing I...
Kicking me again today. Nothing I do is working now. Weird. Download the last release and use that until the kinks get worked out. That's what i'm having to do. The patch the guys are talking about below didn't fix the issues for me either. I am just wondering if it kicks you when you only have MM running?
File: MultiCraft - And All08/13/19
Getting following error: bad arg...
Getting following error: bad argument #1 to 'math.floor' (number expected, got nil) stack traceback: : in function 'math.floor' user:/AddOns/MultiCraft/MultiCraft.lua:258: in function 'ResetSpinner' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'RefreshRecipeDetails' EsoUI/Ingame/Crafting/Keyboard/Provisioner.lua:317: i...
File: Master Merchant08/13/19
I am getting the following error to...
I am getting the following error tonight: user:/AddOns/MasterMerchant/MasterMerchant.lua:2449: function expected instead of nil stack traceback: user:/AddOns/MasterMerchant/MasterMerchant.lua:2449: in function 'MasterMerchant:ScanStoresParallel' |caaaaaa self = tbl, doAlert = true, timeLimit = 1565594379, guildNum = 5,...
File: Master Merchant08/12/19
I am getting the following error to...
I am getting the following error tonight: user:/AddOns/MasterMerchant/MasterMerchant.lua:2449: function expected instead of nil stack traceback: user:/AddOns/MasterMerchant/MasterMerchant.lua:2449: in function 'MasterMerchant:ScanStoresParallel' |caaaaaa self = tbl, doAlert = true, timeLimit = 1565594379, guildNum = 5,...
File: InventoryManager08/12/19
New error: bad argument #1 to 'p...
New error: bad argument #1 to 'pairs' (table/struct expected, got nil) stack traceback: : in function 'pairs' user:/AddOns/InventoryManager/FCOISLink.lua:170: in function 'FCOISL:GetIconChoices' |caaaaaa self = tbl |r user:/AddOns/InventoryManager/UI/RuleEdit.lua:260: in function 'RE:GetControls' |caaaaaa
File: Provinatus - Heads Up Display08/05/19
An Idea
Is it possible for Provinatus to have an output that says something like "50 m NE of crown" so that when I get attacked I could tell everybody "I am under attack 50m NE of crown!" quickly without having to stop and figure it all out in my head? Provinatus, as it stands, shows the direction the crown is relative to me. I have to l...
File: InventoryManager08/04/19
Getting the following error: u...
Getting the following error: user:/AddOns/InventoryManager/InventoryManager.lua:39: attempt to index a nil value stack traceback: user:/AddOns/InventoryManager/InventoryManager.lua:39: in function 'IM:ReportAction' |caaaaaa self = tbl, dryrun = false, action = 10, rIndex = "", rString = "", index = 1 |r user...
File: Hammerfell Name Change07/11/19
In the author's defense, unless thi...
In the author's defense, unless this is a complete copy line for line, there are advantages to having two addons that do the same thing, and this would not be the first to do so. 1. With a future update, the other one may break and this one not. 2. There may be some slight variety in the execution. 3. This may be something re...