Results: 6049Comments by: Baertram
File: pChat (Chat customization & help: look/notification/sound/automation/history)04/15/20
Re: Automatic Party Switching
Posted By: Baertram
Edit: Updated the pChat beta v10 with the setting to auto switch to group channel after reloadui/zone change. The settings menu in the beta changed so you'll find this setting at the chat channel submenu now. Try please if this works for yoo. Should switch to group channel after login/reloadui if you are in a group. Old post:...
File: FCO ChangeStuff04/15/20
Please re-download and try again wi...
Posted By: Baertram
Please re-download and try again with some special characters like \/&%$§"!.:;,{}^<>|+* They should all work now (hopefully):D https://www.dropbox.com/s/c4tteviooqiplwi/FCOChangeStuff_BETA_0_1_87.zip?dl=0
File: FCO ItemSaver04/15/20
Re: Inventory Grid View
Posted By: Baertram
I'd recommand to switch to GridList as IGV is outdated and not supported anymore. It got some benefits and more settings than IGV and is supported by other addons like PerfectPixel. But I did not intend to change anything related to IGV and FCOIS so this was not on purpose. Edit: I think another problem could be the detection...
File: FCO ItemSaver04/15/20
Re: Re: Re: Deconstruct
Posted By: Baertram
The google files need to be online at the google drive, or google photos, and you need to tell me the correct link to these files, not the ones you provided me like "https://photos.google.com/u/1/photo/AF1QipP_GcwFSx1BOd6eFoeqAaUmV1cVlm3PXQdTU0Jj". These are no photos and the link needs the phpto url containing the url + the .jpg/....
File: Unknown Tracker04/14/20
@kadeer Do there exist any API fun...
Posted By: Baertram
@kadeer Do there exist any API funcitons in your addon which I can use (preferebly with bagId & slotIndex or itemLink) within FCOItemSaver to check for known/unknwon motifs/style pages on current/a specified charId or charName, to add protection marker icons on these items? I sometimes try to read style pages on a char where I do...
File: Transmute Saver04/14/20
https://www.esoui.com/downloads/inf...
Posted By: Baertram
https://www.esoui.com/downloads/info2325-UnknownTrackerStylepagesMotifsRecipesFurnishingsRuneboxes.html Thank you, Dolgubon. And I would like the same for the motifs. To specify in the settings what char can study the motifs, and don't allow the rest. I have already spent several expensive motifs so on the anniversary. :(
File: FCO ChangeStuff04/14/20
I'm using a lua string match functi...
Posted By: Baertram
I'm using a lua string match function. I guess my pattern does not recognize the + properly then. It's the plus sign that breaks it. It works with all of the addons turned on (and there are a lot) if it's an alphanumeric word but it seems the non-alphanumeric stuff is a no-go. Not sure how it makes an array from the variable. Hm,...
File: Circonians TextureIt04/14/20
Re: black background
Posted By: Baertram
Maybe I did not understand your correct but why do you need a black background to test transparent textues if you can also toggle the backdrop to hide it. This way you can test your transparent icons directly? Hey could we get complete black backdrop also? I am trying to get couple ingame icons that I could use with transparent ba...
File: LibFilters-3.004/14/20
Re: Re: Re: error on research
Posted By: Baertram
The cause was fixed in the last version, right. So with only these 2 lines I cannot help you here, I need the total error message with all lines of the error, expanded so I can see the variables. And please provide me the steps after a login/reloadui how to reproduce this with which addons enabled please! At best install LibDebu...
File: Harven's Stolen Filter04/13/20
Right, forgot the guild banks. I...
Posted By: Baertram
Right, forgot the guild banks. I've update the button so it won't be shown at the bank deposit and vendors anymore. They filter stolen items automatically so this wouldn't make any sense to show them there. I also removed the debug messages. Pleae try if this works well for you One more tweak that'd make the same sense is...
File: FCO ItemSaver04/13/20
Sorry but what do you mean? I canno...
Posted By: Baertram
Sorry but what do you mean? I cannot read your mind guys so please add more details like what to do to see what you see or add a Screenshot and more describing text or I won't be able to help. And as noone else reported anything similar so far: Did you test with all other addons except FCOIS disabled? If not please do so like wr...
File: PerfectPixel04/12/20
Re: couple of requests
Posted By: Baertram
2. What buttons in inventories do you talk about? The buttons above the inventory look normal for me, like with the vanilla UI. Like weapns, armor, materials, consumables... No matter if I use PP or not. They keybinds below the inventory change and if I disable PP they change back to normal as well. 3. Settings -> List settings...
File: DuesPaid04/12/20
Looks good now, only this function...
Posted By: Baertram
Looks good now, only this function should be added to your global DUESPAIDTable: function resetWindowClose(settingChoice) -> function DUESPAIDTable.resetWindowClose(settingChoice) And in your XML file call the function then with the DUESPAIDTable global in front: self:GetOwningWindow():SetHidden(true)...
File: FCO ItemSaver04/12/20
Oh right, I'll add a "- No icon sel...
Posted By: Baertram
Oh right, I'll add a "- No icon selected -" entry to the icon dropdown box for the SetTracker tracked sets so you can disable automatic marks for those via the "None" selection. It was only thought of mark sets, and not "skip sets" :D Ok then, I understand possible problems. FCOIS→GridList is the only single common depe...
File: Advanced Filters - Updated04/12/20
is it possible to add a filter when...
Posted By: Baertram
is it possible to add a filter when item's are bind on equip ? Kind regards Search the addons for "Advanced Filters" and you'll find a list of filter plugins you can install and use in the AF dropdown box of your inventory. I think a bound filter already exists there. Please check if this is what you have asked for.
File: FCO ChangeStuff04/12/20
Hm, please try if it works with oth...
Posted By: Baertram
Hm, please try if it works with other words like "night" or "gn" or "good night". Tested it yesterday and it worked fine. And also please test if it works (with your words or my examples) if you only use FCOChangeStuff. MAybe any other chat related addon interferes. I have tested it with pChat and it worked for me for at least w...
File: FCO ItemSaver04/12/20
See my explanation below in a post...
Posted By: Baertram
See my explanation below in a post about the dependencies. I have added GridList as dependency to FCOIS to assure that it is loaded before FCOIS and be able to check for the global GridList variable as FCOIS initializes the inventory icons. As this happens after event_player_activated where all addons are enabled and loaded alr...
File: FCO ItemSaver04/12/20
I wonder if AC needs the dependency...
Posted By: Baertram
I wonder if AC needs the dependency on FCOIS at all. If AC uses the FCOIS api funcitons it should be fine. Maybe it needs to check if FCOIS is there as the settings menu (LibAddonMenu-2.0) get's created for AC to provide some special FCOIS settings. Not sure about that. You could try to remove the ## OptionalDependsOn: FCOItemSaver...
File: Harven's Stolen Filter04/11/20
Thanks for the feedback. Will updat...
Posted By: Baertram
Thanks for the feedback. Will update it then
File: FCO ChangeStuff04/11/20
You can try this beta version, it s...
Posted By: Baertram
You can try this beta version, it should fix the problems and add a new function "Block improvement quality".
File: Daily Craft Status04/11/20
Oh great, did not see the options a...
Posted By: Baertram
Oh great, did not see the options are already there! Thanks a bunch! One thing is not working as intended I think. I have enabled "Show in Main View (HUD) Only". If I open the inv or other menus the line with the textures is hidden. If I approach a crafting table (this time it was provisioning) it is hidden as well. But as a...
File: FCO ItemSaver04/11/20
Re: Deconstruct
Posted By: Baertram
Hi, what images? I cannot see any? btw: Did you change the filter icons below the inventory (the 4 icons to filter the shown items at each panel, like deconstruction, improvement, bank depsit, ...) to show the deconstruction marked items? Check this FAQ about the filter buttons: https://www.esoui.com/portal.php?id=136&a=faq&faqid...
File: Action Duration Reminder04/11/20
Hey cloudor, thanks for all the...
Posted By: Baertram
Hey cloudor, thanks for all the updates to this great addon! Feature question Would it be possible to add a check like this: After a reloadui (event_player_activated fires) check if the skill is available again and add the icon to the current action bar slot. I often do reloaduis because of addon tests or even after zonin...
File: FCO ItemSaver04/11/20
You disabled ALL other addons and l...
Posted By: Baertram
You disabled ALL other addons and libraries except FCOIS and still are able to rebuild the error? Please double check that really ALL libraries are disabled as well, which FCOIS does not need. What are the steps in detail to rebuild the error then directly after login/reloadui? You can also install LibDebugLogger and DebugLogV...
File: FCO ItemSaver04/11/20
This means both addons got in their...
Posted By: Baertram
This means both addons got in their txt file a line like ## DependsOn: or ## OptionalDependsOn: where the other addon name is mentioned. Or another addon which then mentiones AutoCategory or FCOItemSaver. The depends On/optionaldependson assure that the named addons are loaded before the addon of that txt file is loaded, so...