Results: 6046Comments by: Baertram
File: Advanced Filters - Bound items/Item Set Collection filter plugin11/15/20
I think the collection filters are...
Posted By: Baertram
I think the collection filters are not working. I have unbound and not collected items in my inventory, but as soon as I filter for "unbound & unknown set item collection" the item list is empty... Thanks for the info. What kind of items were they, like a bound on pickup but tardeable in group from a dungeon? Or some overland...
File: SuperStar - Summerset Update11/13/20
Hey Sigo_Dest, thanks for the updat...
Posted By: Baertram
Hey Sigo_Dest, thanks for the update. Did you change LibSkillsFactory as well so it will work without LibStub and use it's own txt file? If the lib itsself is thenl working properly you maybe want to upload it here at esoui as well under the lib's official link so that we got a working version? https://www.esoui.com/downloads/info...
File: Harven's Stolen Filter11/13/20
Hello, since the last patch I can't...
Posted By: Baertram
Hello, since the last patch I can't see any stolen items in my inventory if I click on the Stolen Filter icon, despite having stolen items in my bag. I can see them if I click on the ALL icon. I think I updated all the related libraries, and I cannot understand what is wrong. I get NO errors while having the addon active, it...
File: Hyper Tanking Tools11/13/20
Hey there, this addon is a good hel...
Posted By: Baertram
Hey there, this addon is a good helper for my tank chars. Maybe I did not find the setting for it but am I somehow able to completely remove the shield texture from showing if I block? ZOs already shows the normal shield directly in front of me so I do not need any additional shield texture somehwere. Did I miss the setting fo...
File: Circonians TextureIt11/13/20
@IceHeart If you work on this mayb...
Posted By: Baertram
@IceHeart If you work on this maybe try to change the line TextureIt = ZO_Object:New() to TextureIt = ZO_Object:Subclass() And in TextureIt:New() add at the 1st line: function TextureIt:New() local object = ZO_Object.New(self) --Change all self to object in this function! object.origWidth = 0 -- Original Heigh...
File: Advanced Filters - Updated11/12/20
Re: Error
Posted By: Baertram
Thanks but if you wont take the time to tell me how to reproduce this in detail WITHOUT any other addon enabled (see my sticky post above with detaield links and instructions what to do), or if you wont take the time to check which of your many addons causes this, I'm not going to take the time to try to find out by guessing all your...
File: LibLanguage11/11/20
Thanks for the clarification.
Posted By: Baertram
Thanks for the clarification.
File: LibLanguage11/11/20
Hi Shadowfen, I do not seem to und...
Posted By: Baertram
Hi Shadowfen, I do not seem to understand what this library is doing. What is different from the en.lua, de.lua, zh.lua files you'd normally use to define the localized texts + added to the txt manifest file, like your described it in this's lib's description too? Does LibLanguage.LoadLanguage(AC_localization_strings,"en") handle...
File: Item Sets Summary Page Percentages11/11/20
Just use EVENT_PLAYER_ACTIVATED to...
Posted By: Baertram
Just use EVENT_PLAYER_ACTIVATED to initially do the counts once and update the progress bar, as code65536 already described. And then update it each time as new item pieces get unlocked via the events. That should be enough. Note: when the total bar is showing results and you relog the character then you still have results show...
File: Arkadius' Trade Tools11/10/20
Re: Re: Re: Re: Re: Re: force sync?
Posted By: Baertram
I haven't read all the comments below so forgive me if this was also an idea or you already said something about it: You could try LibHistoire - Guild history in the meantime, it should speed up "reading" the guild history and reduce stress on the server as well, due to the less requests the clients would send. + the benefit of the...
File: BeamMeUp - Teleporter (Fast Travel)11/10/20
Re: feature request
Posted By: Baertram
This addon is an absolute godsend, many thanks for doing this! Been wondering if it would be possible to make it so you can see what wayshrine each player is at or perhaps make it so on the map view the shrines are highlighted (or do a tooltip maybe) that would let us (right click or something) the shrine on the map view to port t...
File: Item Sets Summary Page Percentages11/10/20
Thanks for the addon. Please check...
Posted By: Baertram
Thanks for the addon. Please check your code about variables leaking to the global namespace. Means all functions and variables you do not define with local up in front will be polluting the global table _G and if you did not choose a very unique name they might overwrite or disturb other addons or the vanilla code. Example:...
File: WishList (Set item search&tracker/wanted Gear list)11/10/20
I typically mouse over stuff too, b...
Posted By: Baertram
I typically mouse over stuff too, but it's easy to overlook things when you're digging in the main features and the addon is something you're completely new to. I mean at the very least it would save you from stupid questions from people who aren't the most focused beings out there :D The icon idea sounds pretty cool. If it's not...
File: LibAddonMenu-2.011/10/20
"## APIVersion: 100031 100032 10003...
Posted By: Baertram
"## APIVersion: 100031 100032 100033 will not work as it only uses the first 2 entries ;) And come on guys, what about JUST ENABLING this damn checkbox each patch? The same discussion about updating addons and libs for nonsense just because a few refuse to enable 1 checkbox? This is just annoying. Feel free to read this as inf...
File: WishList (Set item search&tracker/wanted Gear list)11/10/20
Well, maybe I'm different than othe...
Posted By: Baertram
Well, maybe I'm different than other "users" then but I always mouse over all items and right click them + left click them to check out what they do :p My advice is to always do this as you install new addons as you will learn and find a lot of stuff and are able to ask precise qeustions about UI elements showing text on mouse over....
File: WishList (Set item search&tracker/wanted Gear list)11/09/20
I'll have to keep experimenting wit...
Posted By: Baertram
I'll have to keep experimenting with the 2nd point once I fill the history again. Oh, speaking of that, could you add an entry in the history context menu for cleaning the entire history? Admittedly, it's not that useful unless someone goes overboard and fills the wishlish with numerous sets and does 20 farm runs every day, but maybe...
File: WishList (Set item search&tracker/wanted Gear list)11/09/20
I have an idea for two more feature...
Posted By: Baertram
I have an idea for two more features. 1) setting for ascending/descending last added list (or putting the latest entry at the top rather than bottom of the list) I already tried this and it turns out its somehow way more difficult to insert an item instead of adding one. As time provides me the will I can look at this again....
File: pChat (Chat customization & help: look/notification/sound/automation/history)11/09/20
Re: Copy whole chat
Posted By: Baertram
Well, seems I had started to work on ot and forgot to finish it then... but updated my changelog internally about it already :p I'll have a look again, there were too many addon updates in the past month pfff Hey, Is this for the "Copy whole chat" function? It still bugs out for me after using it and stays on hudui after c...
File: OdySupportIcons - Group Role Icons & More11/09/20
In combination with certain addons...
Posted By: Baertram
In combination with certain addons (eg. Lilith's Group Manager) which add options to the context menus in the group window, the context menu entries might appear several times - functionality is not compromised by it though. Sounds like there is missing a "ClearMenu()" command somewhere in your's or the other addon's code. ClearMen...
File: WishList (Set item search&tracker/wanted Gear list)11/09/20
"Show set item collections" button...
Posted By: Baertram
"Show set item collections" button doesn't quite go all the way to the Collections window, it goes to the Collectibles window as if the user has just pressed U, and then the user needs to click the "Sets" button, but you probably already know). I only had this "not working" once and changed the delay after the collections menu opens...
File: WishList (Set item search&tracker/wanted Gear list)11/09/20
Re: Export to Excel
Posted By: Baertram
Any chance that you can add a feature that exports your selcection to excel or a similar program? Even better, make the addon scan the missing pieces and export them as a list. My girlfriends loves to farm overland and always asks what pieces are missing. This would be an awesome solution. Sorry but there is no file access withi...
File: FCO ItemSaver11/09/20
Hey, When I mark item as Sell at...
Posted By: Baertram
Hey, When I mark item as Sell at guild store, it won't let me sell it at guild store, but it let's me sell items marked as For selling (and same icon allows to sell to NPC as well). Another thing, it won't let me upgrade my gear, I know there is a separate icon for upgrading, but thinking logically, you should be able to upgra...
File: FCO ItemSaver11/09/20
Re: conflict with Bandit's Alchemy Helper
Posted By: Baertram
This seems to have recently developed a conflict with Bandit's Alchemy Helper. With both addons enabled my FCOIS markers do not show on alchemical reagents. Well, then please tell the author of Bandits Alchemy helper to fix this properly. I did not do any changes since years in that particular surrounding, so it must be one of his a...
File: Harven's Stolen Filter11/09/20
steal item and open inventory erro...
Posted By: Baertram
steal item and open inventory errors https://i.imgur.com/k7e93NJ.png https://i.imgur.com/RKA107I.png This addon is currently not compatible with AdvancedFilters. Please disable either AF or Harvens Stolen Filter
File: Advanced Filters - Updated11/07/20
Re: Re: Re: can this addon work with gamepad ui?
Posted By: Baertram
I understand that you do not have the time and you are doing this for free, and I along with every else who uses addons are grateful to you and other developers for your work. I do wish though that more time was spent on gamepad ui because some of us are forced to use a gamepad due to physical disabilities and illness, and there...