Results: 6042Comments by: Baertram
File: Crafting Writ Assistant08/26/20
Hey there, your addon's UI is ni...
Posted By: Baertram
Hey there, your addon's UI is nice and very handy! Tanks for the addon. I'm using the German client and got a kind of "visual" bug though: Your addon always shows "Unknown recipe" in red in your UI if I'm at the provisioner station, but I know the recipe and other addons also are able to recognize and auto-craft the recipes fo...
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)08/26/20
Working on the new checkbox "Includ...
Posted By: Baertram
Working on the new checkbox "Include banked items" which ZOs introduced. Love the addon.. been wanting something that can do this for a long time. (please don't tell me how long it's been out..). Could you make the "Enable 'show only bank' filter" default to ON? Spent a day wondering why the website said this feature was the...
File: PerfectPixel08/26/20
With perfectpixel enabled Outfit sl...
Posted By: Baertram
With perfectpixel enabled Outfit slots dropdown gets greyed out and locked. I don't think it's PP but NoThankYou, read the comments there please.
File: FCO Mounty08/25/20
Yeah same here, seems so. Will hav...
Posted By: Baertram
Yeah same here, seems so. Will havbe a look later this week, currently not able to sorry.
File: No, thank you! - Blackwood08/25/20
Now I got the info where it was bro...
Posted By: Baertram
Now I got the info where it was broken in detail. Selecting the outfit at the attributes panel (pressing c) won't allow me to deactivate the nospin temporarily as it seems. Cuz technically you'd need to disable the nospin each time the character/attributes panel is opened which is somehow hard to realize. Maybe there is a special...
File: No, thank you! - Blackwood08/25/20
@Anceane: all my characters have t...
Posted By: Baertram
@Anceane: all my characters have the selection in game for Outfit non accessible. Where exactly do you try to select this, at which panel/station/dropdown? Thanks for the info. Found some time to test it myself today. Will give feedback and post a version here if I find a way. Also fixing some German translations. just...
File: No, thank you! - Blackwood08/25/20
You could try to add a callback fun...
Posted By: Baertram
You could try to add a callback function to the outfit style manager's panel fragment StateChanged function like this. Add into NoThankYou.lua at line 2109 local noSpinBefore KEYBOARD_OUTFIT_STYLES_PANEL_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState) if newState == SCENE_FRAGMENT_SHOWING then...
File: FCO StarveStop08/25/20
Silly question .. How do u lock the...
Posted By: Baertram
Silly question .. How do u lock the icon position? :D You cannot. As the icons only show if you need to eat/drink/take a potion I don't think it's necessary to lock them. I hope you are not going to click tham that frequently that you are moving them a lot by accident :p
File: LibFilters-3.008/24/20
Working on a fix for the new checkb...
Posted By: Baertram
Working on a fix for the new checkbox at deconstruction / research "Include banked items" if LibFilters-3.0 is enabled (checkbox will not work then). If you get any error message at the research panel of crafting tables please logout, delete LibFilters-3.0 AND re-install the newest library version: Current: v3.0 r1.6
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)08/24/20
Working on the new checkbox "Includ...
Posted By: Baertram
Working on the new checkbox "Include banked items" which ZOs introduced.
File: FCO Notes (Guild members/Friends/Ignored players)08/24/20
Sorry for the late reply, just noti...
Posted By: Baertram
Sorry for the late reply, just noticed today you had written here :( Yes sounds nice but would need me to redesign a lot of the addon code as guilds and friendslist are 2 different lists in the game. So currently I'll not add it but maybe in the future. I came up with why someone would want FCO Notes to also work on the friends...
File: ODT08/24/20
Hey, libChat is discontinued out...
Posted By: Baertram
Hey, libChat is discontinued outdated and breaks other addons Do not use and/or include it anymore please! As after ZOs chat changes from CHAT_SYSTEM to CHAT_ROUTER the chat currently is not able to register multiple same handlers, like CHAT_MESSAGE_HANDLER, you need to waith for an updated LibChatMessage to version 2 (if it w...
File: Master Merchant08/24/20
This is how MM works in a nutshell....
Posted By: Baertram
This is how MM works in a nutshell. What you are doing is breaking that functionality because you don't fully understand how it works (by your own admission). But I cannot stress this enough -- the functionality that you are saying could never work actually *WORKS FINE*. You just don't understand how it works, and you've made repeate...
File: No, thank you! - Blackwood08/23/20
Any chance an additional option cou...
Posted By: Baertram
Any chance an additional option could be added to LUA Errors, to just send them into oblivion? I would love to have that here instead of a whole other addon if possible. If not maybe the option to select which chat tab they go to, so I can completely ignore them? :) Stop supressing lua error messages or they never will be fixed!...
File: Master Merchant08/23/20
Re: Re: Status of MM
Posted By: Baertram
I don't know how beneficial this idea is at this point since "one" probably can't roll back the database and I have no idea how complicated the issues are...I'm not too worried about the duplication just yet. Simply for the reason that initially the Master Merchant window didn't update at all. Which was just a UI issue more or less....
File: Advanced Filters - Updated08/22/20
I can't pinpoint why, but I've been...
Posted By: Baertram
I can't pinpoint why, but I've been having 'too many anchors' as bugs for the longest time, but what I can say is that they're gone since I removed this addon. Is this a known issue and how would I avoid it? I like the addon but not enough to keep my bug eater filling up with errors. Forum search, too many anchor. There are se...
File: Master Merchant08/19/20
What cloud services are you talking...
Posted By: Baertram
What cloud services are you talking a about? Nothing takes control over my PC, and especially some cloud crap. I cannot copy files that don't exist that are supposed to be re-created if they don't. Are you even aware that a mod cannot be activated if required files are missing? That's the problem here. I presume the mod loads, r...
File: FCO ItemSaver08/19/20
First off, I love this addon. So ty...
Posted By: Baertram
First off, I love this addon. So ty so much! I have a small problem with positioning. I have a lot of addons, including Perfect Pixel, and one of these addons shows a total sum of items on the current page, which obscures/overlaps with one of FCOIS icons: https://cdn.discordapp.com/attachments/360298669687177217/745066679263821...
File: PerfectPixel08/18/20
Although I loved majority of Perfec...
Posted By: Baertram
Although I loved majority of PerfectPixel improvements, the UI texture now is too much of a black square. Is it possible to have all the expanded windows and your other improvements, while keeping the original textures or maybe the smooth variant from DarkUI? Did you check the settings of PP, you are able to change some textur...
File: FCO ItemSaver08/18/20
First off, I love this addon. So ty...
Posted By: Baertram
First off, I love this addon. So ty so much! I have a small problem with positioning. I have a lot of addons, including Perfect Pixel, and one of these addons shows a total sum of items on the current page, which obscures/overlaps with one of FCOIS icons: https://cdn.discordapp.com/attachments/360298669687177217/745066679263821...
File: Addon Selector (Save AddOn profiles/packs)08/18/20
Re: Disconnected for Spamming
Posted By: Baertram
Nope, and this adon is not adding chat messages or raising events, something that makes the client "spam" and kick you for it. You might have any other addon in your loaded addon/library profile though which does add messages or events and this addon activates the profile? Hard to test but: Check at the character login screen wh...
File: LibEventHandler08/18/20
Updated version of the lib with a v...
Posted By: Baertram
Updated version of the lib with a version check and fix for the initialized events table + some smaller improvements to chat output, and local speed-up variables: LibEventHandler without LibStub 2.0 Thanks Calamath, I saw your post too late. Guys, feel free to use Calamath's version as well. I did not add LibDebuglogger. Both v...
File: LibEventHandler08/17/20
LibEventHandler w/o LibStub Call i...
Posted By: Baertram
LibEventHandler w/o LibStub Call it via the global variable LibEventHandler instead of using LibStub! UNTESTED!
File: Addon Selector (Save AddOn profiles/packs)08/17/20
Re: Re: Re: feature request
Posted By: Baertram
:( Unfortunately there really is no way to change the loaded addons without another reloadui. Just asked again and got the proof it works this way. Addons always need a reloadui somehwere, loading screens ingame do not do a reloadui. So you manually/programmatically need to force the reloadui so make the changed addons work. You...
File: Votan's Minimap08/17/20
Changing draw delay for POIs, if wo...
Posted By: Baertram
Changing draw delay for POIs, if world map is open, to 25ms from 200ms. Thanks!