Results: 1018Comments by: Anceane
File: libChat210/02/19
Found some of the old used zo_strfo...
Posted By: Anceane
Found some of the old used zo_strformat commands in event EVENT_CHAT_MESSAGE_CHANNEL callback function of libChat2 and changed them to use the string.format functions from ZOs code now. Update 11 will fix this. Try if it works good now and if not please tell me how to reproduce any error! Edit: Standalone or not: this would h...
File: libChat210/02/19
I had the bug one time only, and it...
Posted By: Anceane
I had the bug one time only, and it was before i decided to replace libs outdated completely and use only the libs as standalone. Since then i do not encounter any problem. Hm so why doesn't it break my chat then as I'm using pChat, which is the only addon using libChat2? Any further info how to see that it is libChat2 and not o...
File: Greymind Quick Slot Bar10/01/19
New error may due to a conflict wit...
Posted By: Anceane
New error may due to a conflict with a lib : user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:3: attempt to index a nil value stack traceback: user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:3: in function '(main chunk)' |caaaaaa LIB_IDENTIFIER = "LibPhinixFunctions", LIB_VERSION = 7 |r Ok, I th...
File: Greymind Quick Slot Bar10/01/19
New error may be due to a conflict...
Posted By: Anceane
New error may be due to a conflict with a lib : user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:3: attempt to index a nil value stack traceback: user:/AddOns/LibPhinixFunctions/LibPhinixFunctions.lua:3: in function '(main chunk)' |caaaaaa LIB_IDENTIFIER = "LibPhinixFunctions", LIB_VERSION = 7 |r I wil...
File: Greymind Quick Slot Bar10/01/19
With the version : v2.4.8.13 pre-re...
Posted By: Anceane
With the version : v2.4.8.13 pre-release on GitHub - 190928 .. 3:45 PM PM UTC i have this error popping at logging I dont have this problem with the precedent version ---sorry for the delay, i took one day resting :) user:/AddOns/GreymindQuickSlotBar/GreymindQuickSlotBar.lua:1817: attempt to index a nil value stack tr...
File: Greymind Quick Slot Bar09/27/19
Re: Re: Re: Re: Re: Re: Final test :P
Posted By: Anceane
This was the only error left (had about 30 or so by changing the Libs), but haha i am in no way an addon author and good at LUA. I prefer to stay with my little html and my website :P) Hi Anceane, could you try replacing your current Addons\pChat folder with this bundle to see how it goes : https://remotetabs.com/games/teso/pChat_...
File: Greymind Quick Slot Bar09/26/19
Re: Re: Re: Re: Final test :P
Posted By: Anceane
It couldn't hurt to try updating libraries if their interface did not change. Anyway, as you said, the only risk is having to revert your changes from a zip after getting weird or worst results. And rambling is good! a proof of life and when you'll stop doing it, that won't be a good sign ;) I managed to update libs for Pchat and...
File: Greymind Quick Slot Bar09/26/19
Re: Re: Final test :P
Posted By: Anceane
About the chat behavior i was wondering why in general meaning, not only for this addon, any addons message cant go to the same specific tab chat ? For example in LUI, there is a part when you can specify what you want in which tab I would not mind to have a specific chat tab created just for the addons purpose. This way you woul...
File: Greymind Quick Slot Bar09/26/19
Final test :P
Posted By: Anceane
So tested the very last git version. The bug is gone The chat : only one tiny stuff persist but i can really deal with it. (windows size chat part) The old visual *bug* preventing the buttons to be invisible is gone. I dont need to force invisibility now But again, this is only with little me, not using the addon probably at...
File: Greymind Quick Slot Bar09/26/19
Implemented ChatMute option to effe...
Posted By: Anceane
Implemented ChatMute option to effectively override d() calls with a filtered condition (still could not test on EU servers) K lol testing this one now. Was about to post what i found but you are way too fast for me :P
File: Greymind Quick Slot Bar09/26/19
Update : actually while installing...
Posted By: Anceane
Update : actually while installing i noticed a little thing : your version of Libstub is old. I am using Libstub as standalone version 6 actually. If you use the old version for a specific reason, then you should have a .txt into your libstub folder. :) K i will test it now and for Pchat i could if you want send you or post my sav...
File: Greymind Quick Slot Bar09/25/19
Yes, I see what you mean, as I simp...
Posted By: Anceane
Yes, I see what you mean, as I simply don't do that, maybe some mute checkbox would be a good addition... Coming right-up .. or rather tomorrow. Many do it on a daily basis by doing writs/upgrading stable on many toons/etc. Savedvariable deleted, addon reinstalled, at screen log in without doing nothing : I found out the pr...
File: Greymind Quick Slot Bar09/25/19
I think Anceane means when loading...
Posted By: Anceane
I think Anceane means when loading multiple characters in sequence and/or reloading ui. Yes, I see what you mean, as I simply don't do that, maybe some mute checkbox would be a good addition... Coming right-up .. or rather tomorrow. Savedvariable deleted, addon reinstalled, at screen log in without doing nothing : user:/Add...
File: Greymind Quick Slot Bar09/25/19
Hi Anceane! First, thanks so much f...
Posted By: Anceane
Hi Anceane! First, thanks so much for testing the github version! For the chat messages, do you mean the "LOADING Trader'o Character Settings" (or LOADING account-wide Settings) and "GQSB: ChatMax OFF → Resized to default" every time you load a toon? standard ZO d() function will "print" in every tab where "system is selec...
File: Greymind Quick Slot Bar09/25/19
I can deal with the message, and i...
Posted By: Anceane
I can deal with the message, and i can adapt with the auto clone, i will just avoid to open the settings one done lol, but i guess now the error with opening treasure chest is more important andi It could be a version-change-temporary-issue, one that would happen only once after going through the replacement of every equipped item...
File: Greymind Quick Slot Bar09/25/19
That is a session setting, not a Pe...
Posted By: Anceane
That is a session setting, not a Per-Preset-setting, meaning it reverts to a in-code-default value. As long as nobody asked for the opposite, I've just changed the default from true to false. Now you have to ask for it after choosing one mode or the other. I don't know if it's a good thing to get a new preset as an empty one to...
File: Greymind Quick Slot Bar09/25/19
UPDATE : as strange as it is, each...
Posted By: Anceane
UPDATE : as strange as it is, each time i open a treasure chest, the error pop up 4 times in a row Had no problem until i decided to open a chest and then this popped up -- not seeing the relation but well ...... I was also at the same time trying to correct a chat problem occuring where suddenly all the loot was displayed in...
File: Greymind Quick Slot Bar09/25/19
Trader08 nailed it in this version,...
Posted By: Anceane
Trader08 nailed it in this version, back from square one. Will be released as soon as some reports from smart users tell we're good to go. (smart enough to find their way from a GitHub ziplink to their addon folder and come back here to say something) Will test that one but before checking is there a way to remove the addons...
File: Lui Extended09/24/19
Shred, just a minor suggestion to a...
Posted By: Anceane
Shred, just a minor suggestion to avoid other addons... Since you already have keybinds to spawn merchant/banker, could you add one to despawn pets? Is there a way to desummon pets w/o moving the skill off your bar? Here are two good examples of what can be done :) i use both i use this one in combat https://www.esoui.com...
File: Dressing Room for Stonethorn09/23/19
why are you adding again Libstub ?
Posted By: Anceane
Just wondering as Libstub was not part of the precedent version. Also because there is almost in every post a section asking to authors to remove Libstub as it will be of no use very soon. Just wondering, no critics intended :)
File: Greymind Quick Slot Bar09/19/19
Ivan, Thanks for the quick respo...
Posted By: Anceane
Ivan, Thanks for the quick response! I updated to 190918 and the behavior seems the same. Here's what I did: .../... Since it only seems to happen when changing presets, I'm going to try just using one for now. Thanks for the report... Well it seems that some items are not differentiated as they should. I've ju...
File: DarkUI09/17/19
Re: Possible problem with gamepad mode
Posted By: Anceane
Based on your https://prnt.sc/p738jk - Addons page restored without transparency picture, actually you are missing some library. For Dark UI those are : LibAddonMenu LibStub Not sur if this is linked to your problem, though. Hi. This is my first commenting on here so idk how this works. I play with controller which f...
File: Votan's Addon List09/15/19
Re: Re: new version and suspicious path
Posted By: Anceane
I applyied to all libs the model : ## APIVersion: 100028 or 100028 100029 ## Title: ## Version: ## AddOnVersion: ## IsLibrary: true ## OptionalDependsOn: ## DependsOn: ## Author: and all is fine now. All my addons are logged even with no problems even without the allow outdated. The only one staying red is Har...
File: Votan's Addon List09/14/19
new version and suspicious path
Posted By: Anceane
I updated to the latest version, and suddenly i had two addons pointed as on the picture below https://i.ibb.co/R39myXk/Screenshot-20190913-134837-cr.jpg - Harvestmap - Mastermerchant With the new version, there was something strange as most of the addons were regrouped under the Library file they were depending. Though...
File: LibSets (All set items ingame & preview. lua API + excel sheet)08/24/19
Re: Re: with last update, error LUA
Posted By: Anceane
The first error message says LibSets minor version is 0.1 which is outdated as... Hell. Please deinstalled LibSets and install again manually with newest version. Maybe your zip archive was wrong. Not at home can't test why you get the error message but it sounds a bit weird at it happens during initialization of the lib where...