Results: 223Comments by: uladz
File: FCO ItemSaver04/03/16
Re: unexpected behavior sometimes
Posted By: uladz
Sometime I'm getting some looted items marked for deconstruction for no reason on its own. Don't see any reason or pattern yet, but it's a bit a annoying. Is there a debug log or something that can help to find out how and why this happens? Thanks! I think I figured this one out, please ignore :). I guess it's happening due to accou...
File: MiniMap by Fyrakin04/03/16
Re: Re: Re: Re: Re: Re: issue
Posted By: uladz
No, there is nothing you should or could do about it. The nature of border pins does not allow them to be refreshed often enough without performance cost. So the decision was made to refresh them once your character moves enough or once certain events occur. In fact extra border pins should wear off once you move enough. The definit...
File: Exterminatus Group Leader04/02/16
I understand that it's probably con...
Posted By: uladz
I understand that it's probably contradict the original purpose of the addon, but is it possible to have an option to show arrows for all part members, not only the leader? This is my use case :). afaik its not possible, but i will look Awesome, thanks a bunch!!!
File: Rhalyf's Glyph Enchanter Tooltips04/02/16
If there are no glyphs to enhance a...
Posted By: uladz
If there are no glyphs to enhance a selected item it may be a better option to do not display the glyph enhancer dialog at all as it contains no useful info anyway. May be an option in settings?
File: Exterminatus Group Leader04/02/16
I understand that it's probably con...
Posted By: uladz
I understand that it's probably contradict the original purpose of the addon, but is it possible to have an option to show arrows for all part members, not only the leader? This is my use case :).
File: ImmersiveHorseRiding - update & fix04/02/16
Something's still wrong with 1st/3r...
Posted By: uladz
Something's still wrong with 1st/3rd person view toggle. 1st person toggles instantly, 3rd has this "floating" effect when camera kind of float out of you and from your character. And switching back to 3rd person view always resets whatever distance you had set prior switching to 1st person. I.e no matter which zoom level you had in...
File: Omni Stats04/01/16
Re: Re: Re: New 2.3.0 for update 2.3 (Thieves Guild)
Posted By: uladz
uladz: At least I've added your good suggestion to hide it in dialogues to the improvement list I did a quick hack and autohide now works for me, about 20 lines of code + 10 for a new menu option, I can send you a patch file for review and taking into the next reelase. Or if you have it on github I can send a pull request. Whichever...
File: HarvestMap04/01/16
Anyone else have issues with MiniMa...
Posted By: uladz
Anyone else have issues with MiniMap where harvest pins are not displayed until you change zone? /reloadui does not have in this case.
File: Omni Stats04/01/16
another suggestion
Posted By: uladz
Maybe it would be a good idea to store base stats from two weapon slots. Now when I change primary and secondary slots all stats get screwed up depending on the weapon traits/effects.
File: KHC Helmet FOV add-in04/01/16
suggestion
Posted By: uladz
Can you please make log messages optional? Please :).
File: Circonians WaypointIt03/31/16
feature request
Posted By: uladz
Can you please add an option to set a waypoint automatically for a question when you select it in your journal. It works when you select it on the map in WaypointIt tab, but not way around. I tend to go to journal and read descriptions of question I have in a list to choose from, and then I have to open up a map and select the same q...
File: MailR03/31/16
bug?
Posted By: uladz
Guys, " Delete" button does not work after I install this addon. The only other addon I use that changes mailbox behavior is "Postmaster" (which is outdated). Naturally I suspected this Postmaster at fist, but turns out that it's MailR. With only MailR enabled delete function does not work for me. Nor clicking with a mouse, nor press...
File: Shissu's Game/AvA Booster03/31/16
now bug
Posted By: uladz
Using level 2 settings freezes the game and I have to kill the application and restart. This is a real problem, the previous problem with stuck boosted settings was a glitch, see my explanation and how to fix below.
File: Shissu's Game/AvA Booster03/31/16
not bug, but glitch
Posted By: uladz
After on the later updates it does not restore graphic settings back to original after combat. So you get stuck with lowered graphics quality and the only way to get it back it to rest to defaults in settings menu. It seems to be working fine before the TG update. Update: The settings went out of sync actually as some point, mayb...
File: Omni Stats03/31/16
Re: New 2.3.0 for update 2.3 (Thieves Guild)
Posted By: uladz
uladz: At least I've added your good suggestion to hide it in dialogues to the improvement list I did a quick hack and autohide now works for me, about 20 lines of code + 10 for a new menu option, I can send you a patch file for review and taking into the next reelase. Or if you have it on github I can send a pull request. Whichever...
File: KHC Helmet FOV add-in03/30/16
Failed to reproduce this bug... but...
Posted By: uladz
Failed to reproduce this bug... but I've found a problem with ImmersiveHorseRiding :( I'll do an update of the 2 addons since Nuojua has not connected for a while ... Thanks! Looking forward for the update. As for the FOV bug it happened to me only once so far. If it will happen again I'll try to find similarities in conditions whe...
File: Price Tracker Updated03/30/16
Guys, I'll be taking over maintenan...
Posted By: uladz
Guys, I'll be taking over maintenance and further development (with permission form @Garkin, thank you very much) of this awesome addon. Please post the issues you have with it here, PM me, or file a bug (button at the right). I'll be reviewing API and releasing an update for TG pretty much soon.
File: ESO Master Recipe List03/30/16
Re: Re: compatibility issue
Posted By: uladz
One more suggestion, I use this awesome addon together with Fire Filters addon. They seem to work together quite nicely and complement each other. please, stop spreading false informatons, they are NOT working together nicely, and it's not just about the button position. They throw errors together at startup, and deny each othe...
File: ESO Master Recipe List03/29/16
compatibility issue
Posted By: uladz
One more suggestion, I use this awesome addon together with Fire Filters addon. They seem to work together quite nicely and complement each other. The only conflict I found is extra buttons that both addons add to the top of cooking dialog. I have modified ESOMRL.xml a bit to line up all buttons nicely without overlap. If is possible...
File: ESO Master Recipe List03/29/16
Re: Re: Re: Re: suggestion
Posted By: uladz
Found it! Version 1.41 changes the UI behavior so that opening the Master Recipe List window automatically puts you in cursor mode for easy navigation. Closing MRL puts you back in normal game mode. Thanks for the heads-up! Superb!!! I'll try it out right now :). Thanks a lot for taking care of this so quickly!
File: ESO Master Recipe List03/29/16
Re: Re: suggestion
Posted By: uladz
I agree. However, when last I checked there was no API functionality to automatic switching to cursor mode. I will check if it has been added however they tend to not let you automate many UI functions so I doubt it. This addon TraitBuddy somehow switches to cursor mode when you open up its windows and returns control back to freelo...
File: LibAddonMenu-2.003/29/16
Re: Re: feature request
Posted By: uladz
Temporarily hiding a control might be useful. I'll add it in a future version. Awesome, thank you!
File: LibAddonMenu-2.003/29/16
feature request
Posted By: uladz
Can we have a "hide" option for controls to temporary (or permanently) hide some of them from the options panel? The use case is to remove some of controls that should be present only if another dependent addon is loaded.
File: KHC Helmet FOV add-in03/29/16
Got today a problem with the addon....
Posted By: uladz
Got today a problem with the addon. A helmet (that I did not select, some different type of) would appear when I was in 3rd person view, not 1st. See the screenshoot, it's me running and I'm looking at my back through a helmet :). This would happen again and again until I have entered another zone (shrine travel) and then it went bac...
File: KHC Helmet FOV add-in03/29/16
Re: Re: bug
Posted By: uladz
This addon breaks Advanced Filters for some reason. thanks, I checked and I'll make a fix soon Thank you, now it works fine :). Many thanks!