Results: 132Comments by: Edda
File: LibAddonMenu-2.005/22/14
Dropdown control
Posted By: Edda
Has the dropdown control issue been solved ? 'valueString' always return nil here - no matter what. I still have an old version tho going to try with the newest. *edit* two 'set' calls are fired too when selecting an item from the dropdown list.
File: MyXPView05/20/14
Are your other options saved ? For...
Posted By: Edda
Are your other options saved ? For example you can try disable the XP bar though the Setting menu and /reloadui and see if the XP is still disabled. Maybe the problem is with the 'onMouseUp' event (don't know why it wouldn't work with you tho). You can try changing line 7 in MXPV.xml : MXPV.SaveUIPosition()
File: MyXPView05/19/14
It is supposed to lock anywhere you...
Posted By: Edda
It is supposed to lock anywhere you drop the thing. You can try '/mxpv debug' - it will pop a big ugly window :p Then drag and drop your MXPV window anywhere and see if the positions print correctly in the debug window. 'Point' and 'RelativePoint' should be either 3, 6, 9, or 12 iirc depending on closest screen corner. See i...
File: MyXPView05/18/14
Re: Placement not sticking?
Posted By: Edda
Somehow in the last few days the position of the addon is no longer locking and saving. Any ideas? I don't know it's working fine by me. You could try to delete your user's variable file and see if that fixes the issue ?
File: Remember Junk05/18/14
v1.10 out
Posted By: Edda
v1.10 out - fixing deconstruction issue (hopefully :D). Let me know if you find any more bugs.
File: Remember Junk05/18/14
Hmm yes sorry forgot to warn you :o...
Posted By: Edda
Hmm yes sorry forgot to warn you :o I had to change the way user's vars are handled so it resetted to 0. Won't happen again tho :) Had to do that for the '/rj list' and '/rj clear' slash commands to work. Could anyone test the crafting and bank issues ? I will check this asap.
File: Remember Junk05/16/14
Fix uploaded. Bank glitch should be...
Posted By: Edda
Fix uploaded. Bank glitch should be fine now (as far as I could test it). Could not test deconstruction problem but I think it's the same problem and patch should fix it.
File: Zgoo - data inspection tool05/16/14
Really nice job. Has been usefull s...
Posted By: Edda
Really nice job. Has been usefull straight from the 30 minutes I started using it. Thx
File: Remember Junk05/16/14
I think Im getting my head around t...
Posted By: Edda
I think Im getting my head around the crap here. Problem is : you can have items junked in your inventory, and not junked in your bank at the same time ! So withdrawing stuff that is unjunked in your bank AND junked in your inventory causes problems. Im pretty sure gaining items thru deconstruction fires a bank event as well as cr...
File: Remember Junk05/15/14
Dang, you were right I could reprod...
Posted By: Edda
Dang, you were right I could reproduce the bug... Seems the problem comes from my add-on after all :( It seems the problem appears when item stacks. I've had no problem when having no junk left in my inventory and gaining some thru decontruction, but after that when gaining more stackable junk it sometimes unjunked.
File: Remember Junk05/15/14
Okay so here is the point. I jus...
Posted By: Edda
Okay so here is the point. I just did craft some low lvl bows, deconstructed 1 and set the wood and stone as JUNK manually. Then I deleted both wood and stone so I don't have any left. Then I deconstructed some more bows and... stone AND wood were properly moved to junk automatically like they should !! You can forget about w...
File: Remember Junk05/15/14
I don't think Dustman has anything...
Posted By: Edda
I don't think Dustman has anything to do with it. Problem is I am using a 'newItem' var to check if handled item is 'new' aka 'looted' but it seems deconstructed stuff aren't considered 'loot', at least not 'new' go figure :/ There's a check done for each inventory event. If event fires and item is new, it means you just gained it...
File: Remember Junk05/15/14
Could you explain a detailed scenar...
Posted By: Edda
Could you explain a detailed scenario ? I need more information. Does this scenario match : 1. You tag trait gems as junk. 2. You deconstruct mats and gain gem you tagged as junk. 3. Gem is removed from junklist. What do you mean with 'randomly' ? Do items that have nothing to do with crafting (i.e. 'Foul hide' or what els...
File: Remember Junk05/15/14
Very useful, thx. Found a bug th...
Posted By: Edda
Very useful, thx. Found a bug tho - when deconstructing the addon works.. strange. I noticed it randomly removes items from the junk list (happened 4 or 5 times already, with racial crafting mats and trait gems). //confirmed again, happens with moonstone, argentum, sapphire, almandine.. maybe others Good point. Will try to f...
File: MyXPView05/13/14
didn't found where is tracking AP :...
Posted By: Edda
didn't found where is tracking AP :( Use '/mxpv switch'. AP gains should display in the XP bar too.
File: MyXPView05/11/14
No feedback on v0.34 - I guess ever...
Posted By: Edda
No feedback on v0.34 - I guess everything is working as it should :p
File: MyXPView05/07/14
Of course it is :P To be honest...
Posted By: Edda
Of course it is :P To be honest I haven't tried pvp yet. What kind of 'track' are you talking about ? Pvp levels ? I guess I would have to add a second XP bar for that - or maybe allow a switch to monitor AP or XP. Do you gain PvP levels just like you do with XP/VP ? Anyways good idea thanks :D
File: MyXPView05/01/14
I am not sure about that - I have n...
Posted By: Edda
I am not sure about that - I have never seen this feature before. I wonder if there is a UI control that looks like the original HP/MP/XP bars but *I don't know*. As for now the addon XP bar is basically a set of transparent boxes on top of each other :p I kinda like the way it looks right now but you could ask the dev forums if t...
File: MyXPView04/25/14
nevermind it was a lootdrop update...
Posted By: Edda
nevermind it was a lootdrop update Didnt get what you were talking about but just checked my email and saw your screenshot.
File: MyXPView04/24/14
I am going to roll a bank toon just...
Posted By: Edda
I am going to roll a bank toon just in case and let you know the name - maybe it will work better this way.
File: MyXPView04/23/14
Hmm yes that is correct : @pandanta...
Posted By: Edda
Hmm yes that is correct : @pandantagol all minor caps Triple-check your spelling :D Thanks for your support. :banana:
File: MyXPView04/21/14
Wow strange I don't fully understan...
Posted By: Edda
Wow strange I don't fully understand my error right now :/ It seems to me the addon should have worked correctly after a few mob kills/refreshes in it's previous broken status. Well glad to know everything's OK now ;)
File: MyXPView04/21/14
Uploaded a fix to correct an error...
Posted By: Edda
Uploaded a fix to correct an error - not sure it will do the trick tho :) Plz post a screenshot of the error - or you will have to wait that I reach VR1 :D
File: MyXPView04/21/14
Will fix this as soon as I get VR1...
Posted By: Edda
Will fix this as soon as I get VR1 hopefully or sooner if I find what's broken :) This has nothing todo with the client version tho - it should work with every language. Did anyone try kill a few mobs to see if the addon refreshes correctly then ?
File: MyXPView04/21/14
I just uploaded a new version with...
Posted By: Edda
I just uploaded a new version with Veteran XP support. I can't test it myself yet so some feedback would be nice (working/not working).