Results: 1356Comments by: Rhyono
File: HideLoginAnnouncement05/24/18
I hope this becomes very popular an...
Posted By: Rhyono
I hope this becomes very popular and ZOS takes the hint. This functionality also exists in Vostorn's version of NTY. Side note: you have a hidden .git folder in there that is artificially inflating the download size.
File: Assist Rapid Riding (Fixed)05/23/18
You're only allowed to set 2 API le...
Posted By: Rhyono
You're only allowed to set 2 API levels. Change what you currently have to simply 100023
File: CraftStore Endless Archive05/23/18
The two new ones linked in my trade...
Posted By: Rhyono
The two new ones linked in my trade guild are fished up in Artaeum and bound. Ah, that is why. My dataminer wasn't setup to include untradables. It's fixed. Is there any way to reorder the lists (as in unknown recipe), maybe even manually? Or do I have to delete Addon, and relog in the order I want it to be? (Alphatecially wou...
File: CraftStore Endless Archive05/23/18
Re: Mark Needed Items not working?
Posted By: Rhyono
I can't seem to get Craftstore to mark the furniture plans I don't know on my main crafter. I have that character set as main (star) and the option to Mark Needed Items checked off - but no purple ! in a circle by any new plans. Did you remember to check the box on the character overview as well (since everything was reset with Su...
File: CraftStore Endless Archive05/23/18
it is possible to let the search fi...
Posted By: Rhyono
it is possible to let the search field empty? Can't test it right now, but maybe change this line CraftStoreFixed_CookSearch:SetText(GetString(SI_GAMEPAD_HELP_SEARCH) .. "...") to just CraftStoreFixed_CookSearch:SetText("")
File: CraftStore Endless Archive05/22/18
Re: Research item(s) not correctly displayed
Posted By: Rhyono
Reloading without the addon running allows all items in progress to properly show "Researching" status at the craft tables. I don't know how this is possible. CS has no access to the visual display of the crafting stations themselves. Have you tested with only CS on and not a single other addon active?
File: CraftStore Endless Archive05/22/18
It's not a new issue. German conjug...
Posted By: Rhyono
It's not a new issue. German conjugates the item names so they differ from the quest requirements. If you give me specific items I can attempt to implement another workaround.
File: CraftStore Endless Archive05/22/18
@Rhyono great work, thx :banana:...
Posted By: Rhyono
@Rhyono great work, thx :banana: weird thing.... i cook something with my main char and it doesnt count on the info panel. i cook with another char and the cooked item gets green. i will look after that a few days... maybe a hiccup of craftstore :D EDIT: another char has the same problem :eek: You're referring to the w...
File: Dolgubon's Lazy Set (and Furniture!) Crafter05/21/18
Remember to change the compatibilit...
Posted By: Rhyono
Remember to change the compatibility to 4.0 on the ESOUI page.
File: CraftStore Endless Archive05/20/18
@Neverlands Closer to launch I prob...
Posted By: Rhyono
@Neverlands Closer to launch I probably will. Not much point when ZOS keeps changing things right now as it is. @Sasco Not really in the scope of what CS does (and many people just complain about CS' timers anyway), but I could look at it sometime. @fleursnuit You're probably doing something wrong. It hasn't changed and you're...
File: Zgoo High Isle05/19/18
It's code from before I took over,...
Posted By: Rhyono
It's code from before I took over, here's the line: local objname = t=="userdata" and type(data.GetName)=="function" and "\"|cff0000"..data:GetName().."|r\"" or "(anon)" So it looks like data:GetName() is not returning as a string while it probably should be? Is this a PTS issue or live too? What do you do to cause it?
File: Notebook 201805/05/18
It looks like you forgot normal 012...
Posted By: Rhyono
It looks like you forgot normal 0123456789 in your list of symbols?
File: CraftStore Endless Archive05/04/18
Normal writs are extremely easy, bu...
Posted By: Rhyono
Normal writs are extremely easy, but Master writs are complex. It's why there are addons dedicated to it. It could be done at some point, but it's not something I currently have time for.
File: CraftStore Endless Archive05/04/18
now I did the master writ It doe...
Posted By: Rhyono
now I did the master writ It doesn't currently support master writs, but I'd recommend Daily Provisioning for those writs at least. Would it be possible to put exit buttons at the bottom of the screen for when you're at an enchanting table and a cooking fire? Noticed there were exit buttons on everything else just not these two...
File: History05/03/18
Re: 41 out.
Posted By: Rhyono
Morrowind will be part of the base game, not a chapter or DLC. I thought it was becoming DLC that is included with Summset purchases and granted with ESO+.
File: Iakoni's Skill Changer05/01/18
Just a guess: you did a load out, d...
Posted By: Rhyono
Just a guess: you did a load out, did not switch to the other bar. Went into combat, switched to the other bar, got warned you couldn't load during combat, switched back to the bar that was loaded, switched back to the bar that wasn't, triggering the error again and repeat.
File: CraftStore Endless Archive04/30/18
I think I've made it so no one can...
Posted By: Rhyono
I think I've made it so no one can run into that issue anymore.
File: CraftStore Endless Archive04/26/18
Are you sure everything relevant is...
Posted By: Rhyono
Are you sure everything relevant is checked? Check boxes on the main character for whatever it is you're trying to track and if it's gear: if it is a set item, you have to enable it to track that. And if it's locked it won't show up.
File: CraftStore Endless Archive04/26/18
I wonder, does CraftStore try to do...
Posted By: Rhyono
I wonder, does CraftStore try to do a lot at character load? That's when it loads all character data because if I delay it until, say, you open CS the first time that session: I get rants for the ~1 second delay.
File: CraftStore Endless Archive04/25/18
If you're referring to this: htt...
Posted By: Rhyono
If you're referring to this: http://puu.sh/AakL5/9075ce7d8a.png Look elsewhere. CS has nothing to do with this.
File: CraftStore Endless Archive04/24/18
Have you tried checking the boxes a...
Posted By: Rhyono
Have you tried checking the boxes again and logging into those characters?
File: CraftStore Endless Archive04/24/18
Neverlands said reloading a few tim...
Posted By: Rhyono
Neverlands said reloading a few times fixed it. I've been unaffected.
File: CraftStore Endless Archive04/23/18
Ensure you are using 1.72 before co...
Posted By: Rhyono
Ensure you are using 1.72 before commenting. V1.72 adds the feature of the overview being movable. This is a new feature, not a fix. It also makes the scroll work properly on new character additions without reload/logging. This is a fix, not a new feature. If you have any anchor issues, update Harvest Map. V1.72 of CS has...
File: CraftStore Endless Archive04/23/18
I feel like that's been thoroughly...
Posted By: Rhyono
I feel like that's been thoroughly explained.
File: CraftStore Endless Archive04/23/18
The new version added ~2 anchors, w...
Posted By: Rhyono
The new version added ~2 anchors, which is a drop in the bucket. See if Harvest Map is at fault like Gamerratic suggested.