Results: 209Comments by: Augmenti-DeMontia
File: Borrower And Lender - NPC Muter06/05/14
Yeah, sounds like it would be a hug...
Yeah, sounds like it would be a huge project to get all Merchants too. I guess in theory they could be checked/found by the (Store) dialog. Is the BorrowerAndLender.lua correct file to edit to set the volumes? I could swear, I've set it there and made sure my main game volume is set the same, but still occasionally changes. Or is...
File: MyStatusWindow06/05/14
Thanks for all your work on this mo...
Thanks for all your work on this mod! What file would I need to edit to manually set the height (y axis) of the bar? I'm not sure if it's the Grab-Bar preventing me from getting as high as I want, but it seems like the bar won't stay once I get it where I want it. Thanks
File: Guild Store Search Extended [En/Fr/De]06/04/14
To make this mod up to date: In th...
To make this mod up to date: In the folder look for GuildStoreSearchEx.txt , then change the second line from 100003 to 100004. ## APIVersion: 100004
File: Borrower And Lender - NPC Muter06/04/14
Thanks so much for this mod, lookin...
Thanks so much for this mod, looking forward to trying it. zenimax is the only company that makes customers hate the voices of actors, because of the obscene and infinite repetition, of one or two lines of dialog. Edit: This is probably too much to ask for but would it be possible, (without too much work on your part) to have a...
File: Recipe Book - View All Known Recipes Anytime!06/03/14
Thanks for your work on this mod!...
Thanks for your work on this mod! I tried to read the Addon Info section first, does this mod allow me to see recipes only from the current toon or all toons? If I'm on my main but my alt is my provisioner can I tell the recipe I just got is one needed. Thanks
File: Crystal Fragments Proc06/03/14
Thanks for your work on this mod!
Thanks for your work on this mod!
File: WorldMapZoom06/03/14
Thanks for your work on this mod!...
Thanks for your work on this mod! I support Tonyleila suggestion, it's very annoying to have forced city/village zoom.
File: TreasureMaps05/25/14
Thanks for your work on this mod!...
Thanks for your work on this mod! Hope you can update to fix "out of date" status, from 5/14/2014 patch Until then you can just change the 5th line in the "TreasureMaps.txt" from "## APIVersion: 100003" to "## APIVersion: 100004".Excellent, thanks! :)
File: ZrMM - Modified05/24/14
Thanks for your work on this mod !...
Thanks for your work on this mod ! Hope you can update to fix the "out of date" status from 5/22/2014 patch.
File: XTimestamp05/24/14
Thanks for your work on this mod !...
Thanks for your work on this mod ! Hope you can update this to fix the "out of date" status from 5/22/2014 patch
File: TreasureMaps05/24/14
Thanks for your work on this mod!...
Thanks for your work on this mod! Hope you can update to fix "out of date" status, from 5/14/2014 patch
File: SpentSkillPoints05/24/14
Thanks for your work on this mod!...
Thanks for your work on this mod! Hope you can update this from the "out of date" status, from 5/22/2014 patch.
File: ResetIgnore05/24/14
Thanks for your work on this mod!...
Thanks for your work on this mod! Hope you can update this from it's "out of date" status after the 5/22/2014 patch.
File: Guild Store Search Extended [En/Fr/De]05/24/14
Thanks for your work on this mod!...
Thanks for your work on this mod! Hoping to see an update for the 5/22/2014 patch.
File: Compass BG-b-gone05/22/14
Thanks for all your work on this mo...
Thanks for all your work on this mod! Sure hope you are updating this, the new 1.12 patch just broke the mod. Thanks. Edit: It still would be nice to be able to scale the size of the compass. :) Edit: It does work, by allowing "out dated" mods.
File: Show Motifs05/16/14
Thanks for your work on this mod!...
Thanks for your work on this mod! Is it possible to add this function to Guild Store (didn't notice on your "to do")? Thanks
File: Undiscovered05/14/14
I use ZrMM - Modified and SkyShards...
I use ZrMM - Modified and SkyShards and LoreBooks <- whick both have their own layer serttings as well when I set Skyshards to 200 and Lorebooks to 175 I have no issues. What is a layer setting, I have the same mods and I'm not sure how to set it? Thanks
File: Undiscovered05/06/14
Thanks for your work on this mod, t...
Thanks for your work on this mod, though I haven't tried it yet, seems like a great idea !
File: MundusMap05/06/14
Thanks for all your work on this mo...
Thanks for all your work on this mod ! I'm not sure if I'm am seeing this correctly, but I seem to have two Mundus icons, once I find the stone. One is the game icon, which turns white and your icon which stays red. If this is correct could you please make your extra icon disappear once we find the stones or maybe an option to rem...
File: ins:JunkYard05/03/14
Thanks for your work on this mod !...
Thanks for your work on this mod ! I believe I'm having this problem too, with .9999. I keep noticing Junkyard has been reset to Off, but had not been able to troubleshoot the problem as daol.
File: TreasureMaps05/02/14
Thanks for your work on this mod !
Thanks for your work on this mod !
File: MyStatusWindow05/02/14
Looking forward to trying 2.2, than...
Looking forward to trying 2.2, thanks for all your hard work! Edit: Great work on the InvisoBar, I've been able to move it above the Compass, allowing me to see about 75% or the Compass POI text at 14 font. I could set it to 12 font, to see all the text but it's a little too small of a font. Thanks for making this rockin mod ! :)
File: Loot Summary and Statistics04/30/14
Broken by patch 1.06, 4/30/2014 :'(
Broken by patch 1.06, 4/30/2014 :'(
File: HarvestMap04/28/14
Thanks for your work on this mod!...
Thanks for your work on this mod! I tried reading the FAQ questions, still confused as a first time installer. After installing this mod, we need to install ESOHead, then download the daily merge, change the name on the merge file, then import it with ESOHead into Harvest Map? Thanks for any tips and apologizes about my conf...
File: Ultimate Counter04/28/14
Thanks for your work on this mod!
Thanks for your work on this mod!