Results: 460Comments by: wambo |
File: AlphaGear 2 (Builds, Gear, Skills, Banking)09/07/18 |
(...)but what is wrong is that when...
Posted By: wambo
(...)but what is wrong is that when I leave the craft station the helmet should return (it should be visible again) it will not happen. I return it only when I manually go to the collections and there twice click the helmet icon and write about my problems here when I think it can cause this addon
I dont experience this behaviour....
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File: AlphaGear 2 (Builds, Gear, Skills, Banking)09/06/18 |
mhhh I think problems with weapon a...
Posted By: wambo
mhhh I think problems with weapon and jewels appear when a piece is reequipped, which often isnt working out....
About the helmet: has nothing to do with this addon
In crafting station your helmet gets removed (not visible) thats just how the game is? - Cant really understand your problem.
My comment:
a) I love the withdr...
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File: InventoryManager09/06/18 |
Due to changes to libraries, it sad...
Posted By: wambo
Due to changes to libraries, it sadly now happened twice that Inventory Manager sold items automatically that suddenly didnt have any marks anymore. (That I let it happen twice is oc my stupidity)
In the first case I found the rule (and have no idea why I put it there)
In the second case I have following rules for vendoring:
- N...
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File: Grim Focus Counter09/05/18 |
H
How the addon should behave:...
Posted By: wambo
H
How the addon should behave:
When the buff expires, but you're still in combat, the stacks and display should remain and fade opacity would then apply.
I've never noticed this behaviour. Happened often that I tried building stacks to notice the buff ran out.
Could you maybe make it blink or sth really obvious as a coun...
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File: Dolgubon's Lazy Writ Crafter09/05/18 |
Getting these bad boys atm when I d...
Posted By: wambo
Getting these bad boys atm when I deliver crafting dailies (and possibly get a writ out of them):
Checking type on argument slotIndex failed in GetItemLink_lua
stack traceback:
: in function 'GetItemLink'
user:/AddOns/DolgubonsLazyWritCreator/LootHandler.lua:299: in function 'slotUpdateHandler'
user:/AddOns/DolgubonsLazyWrit...
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File: FCO ItemSaver09/05/18 |
@Baetram I highly appreciate the wo...
Posted By: wambo
@Baetram I highly appreciate the work you guys do, sorry if my comment sounded a bit disrespectful.
I was just trying to dig up ways to get around the problem.
Most ppl I have spoken to, just use the automatic update, where you don't even need to use an "update all" button.
You have minion open and it is done. Checking afterward...
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File: Champion Point Respec09/04/18 |
Love the new look.
Dont forget to...
Posted By: wambo
Love the new look.
Dont forget to update the pic in the description :)
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File: FCO ItemSaver09/04/18 |
Correct. Nothing gets sold automsti...
Posted By: wambo
Correct. Nothing gets sold automstically via fcois, this s another addon then.
And fcois dos not depend on votans addon list! You must have had one of the libraries not activated and I always tell you guysb Reaf the changelog before updating!
Yes, yes, and ... yes :-/
In this case we have to manually install the Libraries... W...
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File: FCO ItemSaver09/03/18 |
Updated today with minion and hell...
Posted By: wambo
Updated today with minion and hell broke loose
Logged into another char, did a dungeon, spoke to merchant at the end, and BAM 30+ golded items sold automatically...
All my FCOIS marks were gone, bc FCOIS didnt load, shit.
No Idea how a rule "sell all items without marking" hit my inventory manager... but shit
FCOIS didnt l...
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File: No, thank you!08/19/18 |
I played around with the options ye...
Posted By: wambo
I played around with the options yesterday, but I left the LUA errors to notification.
Today I'm logging through my chars, and I get a new error that pops up (not in notification), could it be that other addons are loaded before nothankyou and can squeeze out their errors ?
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File: InventoryManager08/19/18 |
Re: um
Posted By: wambo
user:/AddOns/InventoryManager/libs/LibMsgWin-1.0/LibMsgWin-1.0.lua:4: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryManager/libs/LibMsgWin-1.0/LibMsgWin-1.0.lua:4: in function '(main chunk)'
Could be some change with the "loading Libs in a different way", but the error only popped up today.
So am I mista...
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File: Info Panel08/16/18 |
I had the same / similar issue....
Posted By: wambo
I had the same / similar issue.
+ A bug just popped up:
user:/AddOns/InfoPanel/InfoPanel.lua:879: attempt to index a nil value
stack traceback:
user:/AddOns/InfoPanel/InfoPanel.lua:879: in function 'InfoPanel.Update'
user:/AddOns/InfoPanel/InfoPanel.lua:1039: in function 'OnPairChanged'
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File: Addon Selector (Save AddOn profiles/packs)08/15/18 |
Using both Addon selector And Addon...
Posted By: wambo
Using both Addon selector And AddonList (dunno where it came from, probably with one of votan's other addons) no errors betweens those.
What is this block mark feature?
I dont really get what it is doing (or what "block mark" means)
Is it making pairs of addons activated and deactived together?
Or the opposite (as in only hav...
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File: No, thank you! (continued)08/15/18 |
These errors are adding up while pl...
Posted By: wambo
These errors are adding up while playing.
EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAnnounceHandlers.lua:778: operator < is not supported for number < nil
stack traceback:
EsoUI/Ingame/CenterScreenAnnounce/CenterScreenAnnounceHandlers.lua:778: in function '(anonymous)'
(tail call): ?
EsoUI/Ingame/CenterScreenAnnounce/Cente...
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File: ChampionPointsProfiler08/15/18 |
Still working for me.
Sometimes...
Posted By: wambo
Still working for me.
Sometimes if I check the window too early, I see the -values, then I just click one button (not sure whether apply or respec or what it is, and they're set.
Individually saved presets:
Champion Point Respec
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File: AlphaGear 2 (Builds, Gear, Skills, Banking)08/14/18 |
user:/AddOns/AlphaGear/AlphaGear.lu...
Posted By: wambo
user:/AddOns/AlphaGear/AlphaGear.lua:2415: attempt to index a nil value
stack traceback:
user:/AddOns/AlphaGear/AlphaGear.lua:2415: in function 'AG.UpdateSwapMessage'
user:/AddOns/AlphaGear/AlphaGear.lua:2123: in function 'AG.setupActiveSet'
user:/AddOns/AlphaGear/AlphaGear.lua:2155: in function 'AG:SetOptions'
user:/AddOns/Alph...
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File: Votan's Keybinder08/14/18 |
Okay :)
So its a performance twea...
Posted By: wambo
Okay :)
So its a performance tweak. Thats worth the trouble then ;)
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File: Votan's Keybinder08/14/18 |
yes. But once only.
"Yes" is the...
Posted By: wambo
yes. But once only.
"Yes" is the answer to "is there a reason for this ?" ?
While only once seems to point to the updating of (over 15) addon packages only once, which I have gone through already in older patches/updates...
Let me rephrase: what use is there for this?
Could I just delete the manifests for the libs (as a frien...
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File: Votan's Keybinder08/13/18 |
With the last update, this addon su...
Posted By: wambo
With the last update, this addon suddenly had a new dependency in my addon-list, "LibStub"
There's multiple more "LibXXX" entries, which are not complete addons but Libraries as I understand, but nonetheless listed as addons.
Is there a reason for this? All of them either have votan or Circonian as author.
I am using Circonians...
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File: Bandits User Interface08/13/18 |
I'm getting a barrage of LUA errors...
Posted By: wambo
I'm getting a barrage of LUA errors (~ 2 per second) with bandits active in the new update.
Just mentioning, pretty sure its just some API change.
Edit: might be a specific addon combination, on 1 char I did not get these errors, but on 2 others.
The role color in group frame seems not to work. Was marked as Tank and had DD co...
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File: Inventory Insight07/31/18 |
Is there any way to search for 2 se...
Posted By: wambo
Is there any way to search for 2 sets at once?
Atm if I want to see whether I can combine 2 sets (have the parts for that) I gotta do 2 searches and note down the parts I have.
I imagine it like
"ebon armory + alkosh"
And its giving me results for both
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File: Srendarr - Aura, Buff & Debuff Tracker07/27/18 |
Re: DoT refresh bug
Posted By: wambo
About disappearing debuffs:
Not sure about removal upon recast, but mine vanish when I take cursor off target, and dont come back.
I witness the same behaviour with other dots/debuffs. (Engulfing, PotL, Crippling, Fetcher's)
Strangely I see youtube videos with srendarr, where they just stay up like a AOE / Buff, and dont vanis...
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File: Srendarr - Aura, Buff & Debuff Tracker07/27/18 |
I started messing around with the a...
Posted By: wambo
I started messing around with the addon. I already had it for a while. WHen i try to add Crippling Grasp it works but it overlaps the other buffs. How do I fix this? I added it in the Prominent Debuffs.
I also can't seem to add Rapid Maneuver on Prominent buffs
Try tracking major expedition for maneuver, or the other buff mention...
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File: Champion Point Respec07/22/18 |
user:/AddOns/ChampionPointRespec/Ch...
Posted By: wambo
user:/AddOns/ChampionPointRespec/ChampionPointRespec.lua:255: attempt to index a nil value
stack traceback:
user:/AddOns/ChampionPointRespec/ChampionPointRespec.lua:255: in function 'populateDropdown'
user:/AddOns/ChampionPointRespec/ChampionPointRespec.lua:327: in function 'renameCPConfig'
user:/AddOns/ChampionPointRespec/Cha...
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File: Battleground Coffers & Alliance Tier & Rewards of the Worthy07/18/18 |
user:/AddOns/BattlegroundCoffers/Ba...
Posted By: wambo
user:/AddOns/BattlegroundCoffers/BattlegroundCoffers.lua:267: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/BattlegroundCoffers/BattlegroundCoffers.lua:267: in function 'BattlegroundCoffers.updateAllianceTierData'
user:/AddOns/BattlegroundCoffers/BattlegroundCoffers.lua:117: in function 'Battlegrou...
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