Results: 33Comments by: Adein
File: Range Reticle04/11/14
This will also be in the next updat...
Posted By: Adein
This will also be in the next update. Nice, quick fixes :) Could you add options for editing the colors of friendly NPCs as well? :)
File: Range Reticle04/11/14
Re: Neutral Mobs
Posted By: Adein
Yes, this will be in the next update, hopefully tonight or this weekend. Would it be possible to add another type of indicator... for MOBs that don't want to kill you, but you can kill them. For example, frogs. You aren't exactly Kill On Sight to them, but you can kill them. There are plenty of mobs that are "enemies" that don'...
File: Range Reticle04/11/14
I don't speak French, but hopefully...
Posted By: Adein
I don't speak French, but hopefully Google Translate can work for us. I'll reply in both English and French, and hopefully one of them will be understandable. The life bar you are referencing is not part of the addon, but is an game option that you can enable in the Settings. I do not remember exactly where in the settings, but...
File: Range Reticle04/09/14
Thanks for the feedback! I'll chec...
Posted By: Adein
Thanks for the feedback! I'll check EastWatch and see if the range calculation needs to be fixed in that zone. Here's the current to-do list (hopefully for an update later this week): - Fix bug where name, range, etc are shown when reticle is supposed to be hidden (free look mode) - Fix bug where butterflies, etc are shown as...
File: Range Reticle04/09/14
If you get an error with the new 0....
Posted By: Adein
If you get an error with the new 0.31 build, let me know which line number is listed in the error message. Same deal, an error with the newest version.
File: Range Reticle04/09/14
Re: Dependancy
Posted By: Adein
Good catch, it was a rounding function. I've changed it to use the built-in math library to eliminate the dependency, and the new version should be available shortly. The error message Dio mentions is likely the one related to Wykkyd's Framework, upon which this is dependent. Either that is intended and it needs to be detailed (o...
File: Range Reticle04/09/14
It's for either PvE or PvP. The ca...
Posted By: Adein
It's for either PvE or PvP. The calculation is 2-D only using the Pythagorean Theorem and some map coordinate conversions. GetMapPlayerPosition only returns X, Y, Heading. The accuracy is just ok, based on some quick testing of the range readout and when abilities are allowed to be used. I'm going to see if I can increase it by t...
File: Range Reticle04/09/14
Can you save and post a screenshot...
Posted By: Adein
Can you save and post a screenshot of the error message? Does not work, just gives an error that can't be removed from the screen. Too bad.