Results: 101Comments by: stjobe
File: OmniStats05/07/14
It doesn't pickup the change in enc...
Posted By: stjobe
It doesn't pickup the change in enchants on gear. It shows the stat buffed and/or debuffed based on the enchant. Reloadui doesn't work. Had to disable/enable addon to reset it. Unless I misunderstand you, this is working as intended: You should have right-clicked on the stats to reset them to your new base values. One of the p...
File: Fully Customizable MultiQuests Tracker05/06/14
I'm sure you're aware, but in 0.51b...
Posted By: stjobe
I'm sure you're aware, but in 0.51b using "T" to cycle quests does not update FCMQT (it changes the focused quest in regards to compass pins and journal, but doesn't change the quest FCMQT displays as focused).
File: OmniStats05/04/14
Edit: /reloadui will still reset fo...
Posted By: stjobe
Edit: /reloadui will still reset food-buffed values to white, but zoning no longer will, and /reloadui won't stop the "reduced max" values from showing as red/debuffed. This should be fixed in 1.2.6, buffed/debuffed stats now correctly show their buff state even after /reloadui, zoning, or relogging.
File: OmniStats05/04/14
Re: Opacity
Posted By: stjobe
Any chance of adding a opacity setting? personally I find it a little bright and semi distracting when not in combat. ((I don't have the level bar on show)) Done - check out 1.2.5 once it clears approval. Love the concept though, very handy. Thank you!
File: OmniStats05/03/14
Question for you regarding "Show al...
Posted By: stjobe
Question for you regarding "Show all Max". Now this does work exactly as advertised, it shows my max values. Here's a few scenarios where it updates or doesn't change and I'm wondering if they're addressable. 1. When eating food, the stat does turn green to show buffed. Anytime you reload ui, zone, etc it 'resets' and now shows th...
File: OmniStats05/03/14
Still some minor things like the ar...
Posted By: stjobe
Still some minor things like the armor I know you're looking into. Fixed in 1.2.3, which should be approved shortly. Thanks to Harven, who provided the solution.
File: Awesome Info05/03/14
Is it possible to only show the "Cr...
Posted By: stjobe
Is it possible to only show the "Crafting can research N" text if there's actually a researchable item in ones inventory?
File: OmniStats05/03/14
One minor thing with transparency....
Posted By: stjobe
One minor thing with transparency. After first install I had to take transparency off of 0, then go back in to settings and lower it before it would appear fully transparent. Happened after a reloadui at point as well. My bad; I forgot to set the alpha value on first creating the UI. Should be fixed in 1.2.1 (which is available now)...
File: OmniStats05/02/14
Any word on being able to show over...
Posted By: stjobe
Any word on being able to show overcharges with an icon or something next to the value? It's here: http://cdn.eso.mmoui.com/preview/pvw1129.jpg Check out version 1.2.0 with overcharge icons, adjustable background alpha, and four layouts!
File: OmniStats05/02/14
seems like it didn't show correct a...
Posted By: stjobe
seems like it didn't show correct armor value: I know, it's listed under Known Issues. As stated there, I currently don't know how to get from the value reported by the API to the value displayed on the character screen. The API call I make is supposed to add all bonuses, but it seems that in the case of armour it does not always...
File: OmniStats05/01/14
Any word on being able to show over...
Posted By: stjobe
Any word on being able to show overcharges with an icon or something next to the value? I've identified what the name of the standard overcharged icon is, so it'll likely be implemented in the next version.
File: OmniStats05/01/14
I'll look into adding "Always show...
Posted By: stjobe
I'll look into adding "Always show max values" as an option. This is implemented in version 1.1.0. Toggle the setting on in the OmniStats section of the AddOn menu, and you will not have your Magicka, Health, or Stamina deplete and show as debuffed.
File: OmniStats05/01/14
yeah, now it look right. Excellent...
Posted By: stjobe
yeah, now it look right. Excellent. So, you know, there is little thing what must be changed: HP, Mafica and Stamina. You showing the current state of it, but more logical will be show the maximum values of it. Now it really double the information of any player frame addon: I'm start running and my stamina goes red. Why? I know...
File: OmniStats05/01/14
popping weapon damage buff doesn't...
Posted By: stjobe
popping weapon damage buff doesn't update the weapon damage, although it's updated in the character sheet Could you have a look to see if the latest version updates weapon damage correctly for you? I was using the wrong stat (STAT_WEAPON_POWER), but changed this to STAT_POWER in 1.0.1, which seems to work fine on my end.
File: OmniStats04/30/14
pretty awesome idea Thank you :)...
Posted By: stjobe
pretty awesome idea Thank you :) great to be able to adjust size, transparency, background, or hide when menus are up I'll add these to my feature request list. doesn't update some stats (example, popping weapon damage buff doesn't update the weapon damage, although it's updated in the character sheet) Thanks, I'll have a lo...
File: OmniStats04/30/14
Very nice. What happens if a stat i...
Posted By: stjobe
Very nice. What happens if a stat is softcaped AND Buffed/debuffed? It will show as buffed/debuffed (green/red). E.g. your Magicka is softcapped, so it's shown in orange. You then summon a Winged Twilight, which decreases your Max Magicka by 10%, which makes Magicka be shown in red (until you right-click to reset, then it will be...
File: Clock - Tamriel Standard Time - Legacy04/29/14
I fear for a Tamriel date I lack th...
Posted By: stjobe
I fear for a Tamriel date I lack the lore knowledge. The Internet to the Rescue! Have a look at http://uesp.net/wiki/Lore:Calendar, that should cover your every calendar need :)
File: Stow It Auto-Sheather04/21/14
Just dropping a thanks, happy to se...
Posted By: stjobe
Just dropping a thanks, happy to see this out there! Thank you! :) I made it to scratch an itch, so it's nice to hear that someone else finds it useful.
File: Stow It Auto-Sheather04/21/14
What I would recommend is that you...
Posted By: stjobe
What I would recommend is that you replace the OnUpdate counter with this simple function. zo_callLater() Besides that, it's a great AddOn, thanks! Thank you, and thank you for the tip; I've rewritten the addon to take advantage of that function. It now triggers on entering combat, checks once a second if you've left combat, and...
File: Stow It Auto-Sheather04/17/14
Re: Re: Re: Not working as intended
Posted By: stjobe
I have done all this, downloaded your newer file, make sure it is checked in the Add On section and logged in, went into combat and still does not work for me. So I am back to square one, guess it just doesnt work for me, thanks for replying :) but it looks like I will have to just delete it and go back to how I was doing it before....
File: Stow It Auto-Sheather04/16/14
Re: Not working as intended
Posted By: stjobe
I have reloaded this add on several times, it refuses to stow after combat and I do wait several minutes after I am done killing the mob and nothing happens. I would really like for this to work and keep this add on! What else can I do to make it work? Be sure you download version 1.0.1, version 1.0.0 doesn't do anything (in fact, I...
File: Stow It Auto-Sheather04/16/14
the option to auto sheathe weapon i...
Posted By: stjobe
the option to auto sheathe weapon is in the stock settings... Er, no it isn't.
File: Stow It Auto-Sheather04/16/14
Might want to add a delay after com...
Posted By: stjobe
Might want to add a delay after combat to the auto-sheathing. 3-5 secs. Atm it looks very odd having your weapon sheath even before the hostile mob plays its death animation. At the moment, if you attack a 1 HP critter it sheaths your weapon after 3 seconds or so, but if you're in combat with a regular mob it sheaths your weapon...
File: Stow It Auto-Sheather04/15/14
It doesn't seem to be doing anythin...
Posted By: stjobe
It doesn't seem to be doing anything for me. Doesn't seem to be working. Using a 2hder, 1st weapon slot. The first time I loaded after installing the addon I had a eso crash. Closed the game, reloaded, no crash. However overall it seems the auto-sheath does not apply. Odd That's what I get for thinking "I'll upload it before...
File: Awesome Info04/14/14
Can we make it moveable plz? It dis...
Posted By: stjobe
Can we make it moveable plz? It disappears as soon as I go to cursor, so I can't move it. No option for turning disappernece off or for moving. Please add! :) I second this request; the fix to make it disappear in menus also has the unwanted drawback of making the window impossible to move - soon as you go to cursor mode (by pressin...