Results: 2025Comments by: Sharlikran
File: Rare Fish Tracker03/29/20
I am having a hard time figuring ou...
Posted By: Sharlikran
I am having a hard time figuring out the settings and I even changed the name of the function hoping there would be a "referenced a nil value" message so I could track what makes the window auto hide. The settings seem to imply that you can have the window toggled on an off. So I set a Keybind to do so but it keeps appearing. I to...
File: Quest Map03/21/20
This mod has LibStub as an optional...
Posted By: Sharlikran
This mod has LibStub as an optional dependency however, I have found that it is never really optional because some authors have removed all LibStub requirements and some have not. I have the mod working but I made changes to remove the LibStub requirement all together from the mod and LibMsgWin. I feel if you install LibStub and the...
File: Advanced Filters - Updated03/16/20
There is just no dropdown filter "o...
Posted By: Sharlikran
There is just no dropdown filter "only for fish", which I could add. No that's not needed I am perfectly fine the way it is. I will try to do this with no mods active and see what I can figure out. I had disabled AF and couldn't find them either. I had to activate "All" and just look for them.
File: Advanced Filters - Updated03/16/20
Can you check something else for me...
Posted By: Sharlikran
Can you check something else for me. I had a really hard time just now finding Fish under Misc -> Trophy where it used to be. Not "Fish" AFTER you filet it. The fish you catch like River Betty and Salmon.
File: Advanced Filters - Updated03/15/20
Can you see if you can reproduce th...
Posted By: Sharlikran
Can you see if you can reproduce this. If you have a level 1 bow, staff, healing staff, do all the filters work properly at the woodworking station for you? http://i.imgur.com/KCpjpkcm.png http://i.imgur.com/ECKK2mZm.png
File: Advanced Nameplates Necrom03/11/20
Removed the remaining LibStub code...
Posted By: Sharlikran
Removed the remaining LibStub code in v1.8
File: FCO ItemSaver03/08/20
Known bugs -Items having the same...
Posted By: Sharlikran
Known bugs -Items having the same name and level will automatically get the icons activated/deactivated if you only enable it for one of them. As the items got no unique ID and the item names are the same too, this bug comes from the ZOS developers and I can't fix this. That is a bummer as the default UI with no mods can do this wh...
File: FCO ItemSaver03/08/20
UI Customization
Posted By: Sharlikran
To make some adjustments for personal use because of all the mods I have loaded, may I ask where is the code for these icons? http://i.imgur.com/8MsdxLMm.jpg
File: CraftStore Endless Archive03/05/20
Magnifying glass has nothing to do...
Posted By: Sharlikran
Magnifying glass has nothing to do with CS. Look at my reply to Kaistuni for how to track via CS. Thanks I see now. I will have to find all the mods that add tooltips and modify them to stop doing that unless there is already a setting for it. It gets a little tedious when you have a mod specifically for tracking the traits like CS...
File: CraftStore Endless Archive03/05/20
I am having some configuration issu...
Posted By: Sharlikran
I am having some configuration issues. What I was looking for was a way to set CS to track the traits for one char, my main. Simply because I don't want to do this over again with all the work it has been so far. What I would like to do is to be able to see that an items can be learned by my main character only. What is happening...
File: HarvestMap03/02/20
Re: Re: Re: Harvest Map error
Posted By: Sharlikran
Nope same problem with me since the last update of HarvestMap. Already posted in bugs since a month but unfortunately no feedback yet. The solutions provided below do not fix this for me. I'm using a very limited amount of mods and I was trying to reproduce this and I could not. http://i.imgur.com/0W6i1pum.jpg What are all o...
File: Master Merchant07/08/17
I would prefer to filter the result...
Posted By: Sharlikran
I would prefer to filter the results with Awesome Guild Store to collect only what I am currently looking for. Then manually visit the traders I choose to in person, and then look through what I have manually collected. http://www.esoui.com/downloads/info874-PriceTrackerUpdated.html Thank you I will take a look at that because...
File: Master Merchant07/08/17
Closest you'll get is TTC's website...
Posted By: Sharlikran
Closest you'll get is TTC's website https://tamrieltradecentre.com/ TTC's exe is necessary for keeping data current. Without an exe, you'd have to manually view every single trader in person every time you wanted to see what was for sale and then use something to look through everything you've manually collected. Thanks for the r...
File: Tamriel Trade Centre07/07/17
I'm looking for a mod from the buye...
Posted By: Sharlikran
I'm looking for a mod from the buyers prospective, not the sellers. I download MM, TTC and Awesome Guild Store. After installing them I opened up guild traders in Wayrest just to test things out. I installed it with minion so I'm not sure if I am missing a Readme. Because there is no central AH like in WOW I have to visit all the...
File: Master Merchant07/07/17
I'm looking for a mod from the buye...
Posted By: Sharlikran
I'm looking for a mod from the buyers prospective, not the sellers. I download MM, TTC and Awesome Guild Store. After installing them I opened up guild traders in Wayrest just to test things out. I installed it with minion so I'm not sure if I am missing a Readme. Because there is no central AH like in WOW I have to visit all the...
File: TraitBuddy06/21/17
Oddly enough that doesn't work eith...
Posted By: Sharlikran
Oddly enough that doesn't work either. I don't know why because I'm not proficient with LUA. if launcherType == "skills" then self.launcher.normal = CreateControlFromVirtual("$(parent)TBLaunch", ZO_Skills, "TB_Launch") if ZO_SkillsHarvensShowDetailsLabel then local w = ZO_SkillsHarvensShowDetailsLabel:GetWidth()...
File: TraitBuddy06/20/17
I'll give you the code suggestion y...
Posted By: Sharlikran
I'll give you the code suggestion you are using for the next release a try. Thanks.
File: TraitBuddy06/20/17
If you let me know the addons which...
Posted By: Sharlikran
If you let me know the addons which causes the overlapping I will look at putting in a permanent fix in those situations. I would use conditional statements to check if that addon was being used. /ui/launcher.lua Line 34 The mod causing the displacement for the skills window is Harven's Improved Skills Window. For that I was ab...
File: AUI - Advanced UI06/20/17
A guild member has been mentioning...
Posted By: Sharlikran
A guild member has been mentioning that she can't see others in the group on the Minimap unless it's the leader. She says she only sees the Crown. Both myself and another person can see group members just fine. I think she has been using the mod for a while and thought she may have old settings. So I asked her to rename AUI.lua...
File: AwesomeGuildStore06/05/17
Sorry it took me a bit to get the l...
Posted By: Sharlikran
Sorry it took me a bit to get the log: Could not match current map (Vivec Outlaws Refuge) to entrance pins I entered the Vivec Outlaws Refuge with the mod active and spoke to the trader. The guild trader was for "The Shadow Exchange" and I had no errors.
File: TraitBuddy05/29/17
If you let me know the addons which...
Posted By: Sharlikran
If you let me know the addons which causes the overlapping I will look at putting in a permanent fix in those situations. I would use conditional statements to check if that addon was being used. The mod I mentioned in my previous post that is the main culprit is Advanced Filters. I reviewed your code you don't appear to add the TB...
File: TraitBuddy05/25/17
I was wondering if you could direct...
Posted By: Sharlikran
I was wondering if you could direct me to the code for the Skills Panel icon placement? I use Advanced filters so all those screens are overhauled and your icon doesn't show. Then I have skill mods that overwrite the TB button on the skill panel. So all I want to do is move it to the left more.
File: TraitBuddy04/20/17
Okay I will play with it a bit more...
Posted By: Sharlikran
Okay I will play with it a bit more and see how it goes. In this screen shot I see what you mentioned. Now in case others want a reference from someone other then you, I don't find it incredibly laggy. For me since I want the information from Trait Buddy, and since it adds the trait and style info I turned off the Style Info for I...
File: TraitBuddy04/20/17
Yeah Inventory Insight on its own d...
Posted By: Sharlikran
Yeah Inventory Insight on its own doesn't do what you need but now that it is installed, go to TraitBuddy options and turn on the "Inventory Inside addon" option You will then see additional bits pop up under my tooltip. I just used that addons data not what the addon offers out of the box Fiddle, I didn't look at the settings for...
File: TraitBuddy04/20/17
I have two of the same item, differ...
Posted By: Sharlikran
I have two of the same item, different Champion Levels, same trait. Level 70 Level 80 My inquiry is do you think you might have another mod that adds to the tooltip the way you mentioned? I'm not trying to convince you or change your mind, I know how it is when people want features for things I work on. I'm honestly looking to...