Results: 110Comments by: Lyeos
File: WarLegend HUD03/21/14
Re: little bit of fade
Posted By: Lyeos
Any plans to include opacity options? ;) The player already have an Alpha option when out of combat, I'll add the same thing for the target.
File: WarLegend Raid Frame03/21/14
These frames and the group frames c...
Posted By: Lyeos
These frames and the group frames can be moved, correct? (I see the pixel coordinates so I assume the answer is Yes) I need to figure out if I'm going to be able to see my group/raid frames on a triple monitor setup... ...and Thank you. Yes they can be moved :)
File: WarLegend Group Frame03/20/14
For now I have to remove all buff m...
Posted By: Lyeos
For now I have to remove all buff modules from my addons. You can't set the buff infos yourself because you don't know if the player has the buff or not. The buff infos now works only for Long Term buffs such as Boons or Battle Spirit. I'm aware of that. Let's forget about buff tracking for a second... Question #1: Is it poss...
File: WarLegend HUD03/20/14
Re: Target's target
Posted By: Lyeos
Will the target's target frame still work? yes, but only the Health infos
File: WarLegend HUD03/20/14
With new API,we can see the % of He...
Posted By: Lyeos
With new API,we can see the % of Health Enemy? And the "execute" message, does it work? :( Yes, only Magicka and Stamina doesn't work anymore.
File: WarLegend HUD03/20/14
all again, can you please think abo...
Posted By: Lyeos
all again, can you please think about option to move items from screen in horizontal position? (included as overlay on stat bar) https://www.dropbox.com/s/ntcc68j77d1039w/warhud.png For next Version you can choose if the Text is on the Bar or not. But with new API you can't see Magicka and Stamina of others. So I will disable so b...
File: WarLegend HUD03/20/14
is this after "Api" patch ? Yes :)
Posted By: Lyeos
is this after "Api" patch ? Yes :)
File: WarLegend Group Frame03/20/14
Lyeos, I'd like to know your though...
Posted By: Lyeos
Lyeos, I'd like to know your thoughts on the recent changes to the API that make it impossible to read buffs/debuffs and what workarounds you're thinking about. I do have one suggestion... Although I'm not a programmer, it should theoretically be possible for an addon to simulate a buff timer by allowing the end user to manuall...
File: AceTimer03/19/14
CancelTimer
Posted By: Lyeos
Hi! I can't get "CancelTimer" to work. Here is an exemple of how I use it: WLPL_ACE = {} local function WLPL_MW_FadeOut() local bg = _G local title = _G local divider = _G WLPL_FADEOUT = WLPL_ACE:ScheduleTimer(function() bg:SetAlpha(0.15) title:SetAlpha(0.15) divider:...
File: WarLegend HUD03/19/14
Thanks again for all :eek: I a...
Posted By: Lyeos
Thanks again for all :eek: I also like the idea of target bars separation and the cast bar(of the target) GIGANORMOUS :banana: from last version i used in beta, the "Class" spot is a little too far up http://i.imgur.com/Bebnjur.jpg Thanks, I forgot to update this anchor :) That's nice what you did with Player's Bars !
File: WarLegend HUD03/18/14
Hi, every new versions is great, a...
Posted By: Lyeos
Hi, every new versions is great, and these are some requests: 1) a shift option for move the info into the bar (like the %), (just others players ask the same) (also for target) 2) separate the target bars (like a player) 3) a possibility to change the height of the bars (a lot of friends say the same, the HP bar more height...
File: WarLegend HUD03/16/14
Re: Comments
Posted By: Lyeos
After disabling my own cast bar there seems to be a texture lingering around: http://i.imgur.com/GSmQU9f.jpg The cast bar is on a different position and as soon as I enable it again, the brown bar is gone. Hi! I'll investigate in that :) Great addon! Thank you. Some comments/requests: 1. I need target of target to displ...
File: WarLegend HUD03/16/14
I love the HUD. It's way better the...
Posted By: Lyeos
I love the HUD. It's way better then the popular FTC one. Thought by default my Player- and Targetframe is always overlapping with my Skillslots. I do fix it by myself with adding an XOFFSET and YOFFSET variable for moving all frames upwards a bit, but that Hack is a bit meh to do manually after each Update. Screenshot of Default-...
File: WarLegend HUD03/16/14
HP, MP, STA alert option wont disab...
Posted By: Lyeos
HP, MP, STA alert option wont disable. It enabled all time, even if I disable it. The enemy health percentage and subsequent alerts, such as execute, only seem to update if you move your sites off and then back onto the target. Anyone else getting this? same here Got it fixed, thanks :) Getting execution alerts off dead...
File: WarLegend HUD03/16/14
In the version 0.25 I've changed Ta...
Posted By: Lyeos
In the version 0.25 I've changed Target's Anchor and Target's Target Anchor. So your frame have moved, you should reposition them.
File: WarLegend Group Frame03/16/14
Hello there, I just downloaded t...
Posted By: Lyeos
Hello there, I just downloaded today the most up to date version of the mod, and at first it was giving a non-stop error, something something nil something. (Apologies for a lack of information, I took several screenies only to find the key wasn't bound, so they didn't go to the folder. -.-) I decided to disable it and re-enable t...
File: WarLegend HUD03/16/14
Can you move target bars? yes, typ...
Posted By: Lyeos
Can you move target bars? yes, type /wlh move. The white frame is movable. The enemy health percentage and subsequent alerts, such as execute, only seem to update if you move your sites off and then back onto the target. Anyone else getting this? I'll check this.
File: LibAddonMenu-2.003/15/14
Are you sure this is correct? LAM:...
Posted By: Lyeos
Are you sure this is correct? LAM:AddDescription(panelID, controlName, text) Because when I do this I have errors: LAM:AddDescription(WLSI_Menu, "WLSI_MENU_DESCRIPTION", "text") This works but the title doesn't show: LAM:AddDescription(WLSI_Menu, "WLSI_MENU_DESCRIPTION", "text", "titleText")
File: WarLegend HUD03/15/14
Execution trashholder didnt works w...
Posted By: Lyeos
Execution trashholder didnt works with NPC. only players I Fixed it, thank you!
File: WarLegend HUD03/15/14
Hi, with the 0.23 version i cann...
Posted By: Lyeos
Hi, with the 0.23 version i cannot move my player frame, only my castbar. Every other frame works (de/buffs,target,targettarget etc.) Yes, it's because now there is "Anchors" to move them since i was ask to be able to move them separately. Move this to move each bars. http://img15.hostingpics.net/pics/766935anchors.png Just...
File: WarLegend Group Frame03/14/14
Looks like getting rid of it again,...
Posted By: Lyeos
Looks like getting rid of it again, removing it from ZAM's Minion thing and reinstalling it from here is now working. Sorry for all the trouble. Glad to hear that :)
File: WarLegend Group Frame03/14/14
War, wanted to let you know that th...
Posted By: Lyeos
War, wanted to let you know that this one is also suffering from multiple errors in this weekends live beta test. Have turned off both this and HUD until further word from you. Have you updated them? I used the ZAM Minion MMOUI thing. If you would like, I will reinstall and attempt them with a straight install from the site. O...
File: WarLegend HUD03/14/14
Ok, so I went in, cleaned every mod...
Posted By: Lyeos
Ok, so I went in, cleaned every mod out of my folder, manually downloaded every single one of them, reinstalled, and logged back in. I am still having some various issues with errors, and have disabled everything till I hear back from you again. I am using WLGF v0.23 dowloaded about 20 mins ago. HUD shouldn't have any issue ATM....
File: WarLegend HUD03/14/14
Just downloaded the latest version,...
Posted By: Lyeos
Just downloaded the latest version, but it keeps throwing this error periodically when the buff/cast bar preview refreshes (after enabling the preview) Fixed, thank you! Also is there no way to disable your own unit frames the same way you can disable target and ToT? In case you only want to use the alerts. I'll add that :)...
File: WarLegend Group Frame03/14/14
War, wanted to let you know that th...
Posted By: Lyeos
War, wanted to let you know that this one is also suffering from multiple errors in this weekends live beta test. Have turned off both this and HUD until further word from you. Have you updated them?