Results: 1096Comments by: Garkin
File: SkyShards01/28/15
Working SkyShards for PTS (Update 6...
Posted By: Garkin
Working SkyShards for PTS (Update 6) is in my Dropbox, in the Update 6 folder. Link is in my signature. Garkin, It's always awesome when you do this. My question is, can we not use it pre-update 6? It would seem that way since you didn't straight up update your current version. I haven't looked at the API changes so I...
File: Dialog Tweaks (updated)01/28/15
Working DialogTweaks for PTS (Updat...
Posted By: Garkin
Working DialogTweaks for PTS (Update 6) is in my Dropbox, in the Update 6 folder. Link is in my signature.
File: LoreBooks01/28/15
Working LoreBooks for PTS (Update 6...
Posted By: Garkin
Working LoreBooks for PTS (Update 6) is in my Dropbox, in the Update 6 folder. Link is in my signature.
File: SkyShards01/28/15
Working SkyShards for PTS (Update 6...
Posted By: Garkin
Working SkyShards for PTS (Update 6) is in my Dropbox, in the Update 6 folder. Link is in my signature.
File: Postmaster Mail01/28/15
everytime i Take All i got those me...
Posted By: Garkin
everytime i Take All i got those message in chat i already pick up it long ago, this last you can see - i send it to the friend, after couple hours he send me 5000 gold and salt back, with another letter i pickup already i was like day before yesterday http://i.imgur.com/8gSJLih.jpg Postmaster can't remeber attachments from...
File: LibAddonMenu-2.001/28/15
Hey, a little bug in lam for 1.6....
Posted By: Garkin
Hey, a little bug in lam for 1.6. The background texture width is no more well sized Think the problem should be here : if panel == lam.panelID then --our addon settings panel oldDefaultButton:SetCallback(dummyFunc) oldDefaultButton:SetHidden(true) oldDefaultButton:SetAlpha(0) --just because it still bugs out pane...
File: Postmaster Mail01/27/15
Re: Two-step take? + other stuff.
Posted By: Garkin
You have apparently changed the 'take' button to a two-step operation, yes? First click takes the attached items, second click takes (deletes) the message. Why? Is this needed for MailR? Doubles my mouse clicks. Also, the chat window text often tells me there are 'nil' items and 'nil' gold instead of '0' -- I wonder if that indicates...
File: Postmaster Mail01/26/15
how to reproduce the bug - for e...
Posted By: Garkin
how to reproduce the bug - for example you have 10 letter with items(reward for worthy) - and only 5 empty slots in bags - when you push take all, it takes only 5 letters ofc - when you open again the mails and just try to click on the mails - all items you can keep will be claimed automatically(if you still at full inv - it wi...
File: Srendarr - Aura, Buff & Debuff Tracker01/25/15
Re: Long/Short Cutoff time
Posted By: Garkin
Is there any way to change the cutoff for when a buff is considered long vs short? Currently it seems to be about 30 seconds. But I'd like to change that for display/sorting purposes. Unfortunately I'm a a scrub at coding and I can't find anything in any of the files, but if you let me know what line(s) I could change to accomplish t...
File: Healers Group Frame01/24/15
- Added: Able to rearrange frames b...
Posted By: Garkin
- Added: Able to rearrange frames by dragging and dropping in cursor mode How this rearranging works? Default party frames are: |==1==| |==2==| |==3==| |==4==| But if someone leaves party and we get someone new my frames looks like this: |==1==||==4==| |==2==| |==3==| If i try to move frame 4, it always leaps back...
File: Crafting Material Level Display Updated01/24/15
http://i.imgur.com/bxsJVjd.png Thi...
Posted By: Garkin
http://i.imgur.com/bxsJVjd.png This is an error if you have enabled autoloot and don't have enough bag space to loot glyph (in your case it was weapon glyph). I don't have idea why itemType is reported wrong, but this is what I did to fix the error: Original code in TooltipHooks.lua, lines 48-68: local function AddTooltipByType(...
File: Quick Enchanter01/24/15
No problem, looks at the top bar -...
Posted By: Garkin
No problem, looks at the top bar - there you see + and - as filter for positive and negative effects - the negative type is filtered by the looks of it - you can turn radio button off for getting both Thanks, I didn't notice that.
File: Price Tracker Updated01/24/15
Re: Re: Re: Yep,,, something is wrong
Posted By: Garkin
If I need to cancel a scan I usually just exit the trader and reloadui. If you don't reloadui you do get the error. Tim, I know I could force that stop (multiple ways). but the original question was could he add a stop like in GSSEx so I can simply hit stop and re-configure my filters in AGS, I figured since it could be done...
File: Quick Enchanter01/23/15
There is just half of all possible...
Posted By: Garkin
There is just half of all possible glyphs in the list. As you can see, there are just glyphs created with Kura, but there are no glyphs created with Kude: http://i58.tinypic.com/4gg6is.jpg Am I doing something wrong?
File: Price Tracker Updated01/22/15
Re: A very basic request
Posted By: Garkin
Can you add a STOP button somewhere ? I only scan specific items at a time and if I forgot to do the first search in AWS then I am stuck with the ENTIRE search of prices that I'm not even looking for? Only stop I've found is to /camp There has to be a better way Thanks, d Just press ALT to close store.
File: Circonians FilterIt01/22/15
There is missing protection string...
Posted By: Garkin
There is missing protection string for "FILTERIT_ALL", could you add some?
File: Srendarr - Aura, Buff & Debuff Tracker01/21/15
A request to use "custom" icons for...
Posted By: Garkin
A request to use "custom" icons for vamparism stages. I assume the program simply uses the default system icons for each long term buff it finds but it would be nice to have the stage listed in the icon for the stages of vamparism so you can know at a glance what stage you are in. Maybe a simple new image file with the default icon w...
File: Postmaster Mail01/21/15
So many problems just because I wan...
Posted By: Garkin
So many problems just because I wanted move buttons from separate window to mailbox... I will really have to check code and rewrite this addon. Sometimes updating addon brings more work then writing addon from the scratch.
File: HarvestMerge01/20/15
If you have a lots of nodes for imp...
Posted By: Garkin
If you have a lots of nodes for import, you can easily be disconnected from the server because game becomes unresponsive. Can you add some kind od delays, so I won't be disconnected? EDIT: This is how I have added delays to import from HarvestMap, so I won't be disconnected: local InternalHarvestMapImport function InternalHarve...
File: Destinations01/20/15
This One's On Me achievement
Posted By: Garkin
Can you add locations of This One's On Me achievement?
File: Dustman01/20/15
How do I make it so it throws away...
Posted By: Garkin
How do I make it so it throws away all provisioning items, except only the rare ones from hirelings? Dustman has deleted countless tomatoes, oats, and peppers! :( Changed defaults, so it won't happen again. (version 1.1.0)
File: Dustman01/20/15
Re: small suggestion re: zero value junk
Posted By: Garkin
Any chance that "zero value" in the destroy options could be changed to a configurable threshold? There are some things that have a tiny gold value but which I'd rather not waste an inventory slot on even as junk. Added in version 1.1.0.
File: Dustman01/20/15
Re: New character items in Sealed Urn.
Posted By: Garkin
As message subject implies, new character items in the Sealed Urn found in your inventory are automatically destroyed when the option to auto-destroy 0 gold value items is checked. Fixed in version 1.1.0
File: Dustman01/20/15
Re: Some suggestions
Posted By: Garkin
Hello: I wanna suggest some changes: - Ability to filter recipes based on their selected quality (lower or equal to quality chosen). I am too tired to see those ones, specially the green ones. If possible, both options: a) mark as junk all recipes or b) only the ones already know. I like this idea, I will add it in the next ve...
File: Srendarr - Aura, Buff & Debuff Tracker01/20/15
A request to use "custom" icons for...
Posted By: Garkin
A request to use "custom" icons for vamparism stages. I assume the program simply uses the default system icons for each long term buff it finds but it would be nice to have the stage listed in the icon for the stages of vamparism so you can know at a glance what stage you are in. Maybe a simple new image file with the default icon w...