Results: 57Comments by: marneman
File: Essential Housing Tools10/11/19
Another little tidbit that may be o...
Posted By: marneman
Another little tidbit that may be of help. Here are some of the offending lines in the LUA files of the latest update. Not sure if this helps or not. effects.lua (661): WOOD_PLANKS_1 = "wood_planks_01", business.lua (8440): local conditions = ui.Conditions essentialhousingtools.lua (18...
File: Essential Housing Tools10/10/19
FX issue with Aether Pool
Posted By: marneman
This is not new to this latest release, but I haven't had the time to report it until now. This may affect other FX types as well, not sure. A few weeks ago I dropped an Aether Pool FX on the ground. Looked great! When I came back into my house later, I noticed it wasn't animating. I selected it and tried to raise it a bit, thinki...
File: Essential Housing Tools10/10/19
Hmm... so I looked at the errors ag...
Posted By: marneman
Hmm... so I looked at the errors again and every single one of them is on a line of code that references the SavedVariables file. It looks as though either your ..\SavedVariables\EssentialHousingToolsSavedVars.lua file is corrupt, inaccessible (permissions?), or otherwise invalid. You may want to try: 1. Exit the game 2. Backup...
File: Essential Housing Tools10/09/19
But... those errors do look suspici...
Posted By: marneman
But... those errors do look suspiciously similar to a fairly common issue that can happen and that is: If you happen to be relogging or reloading the UI while Minion is installing an add-on's update, Minion can hang or the game can end up trying to load a half-updated add-on's code. This results in millions of seemingly random erro...
File: Essential Housing Tools10/09/19
Re: Re: Can you toggle FX items in a trigger?
Posted By: marneman
So there is a way to make your FX more interactive now - with more ways coming every few days (at least, at my current pace). If you check out the FX menu's new "Actions" category, you will find new FX that affect other FX in a variety of ways: So it sounds like I can't directly tie an FX to a switch yet. Not even sure if it...
File: Essential Housing Tools10/09/19
UPDATE: I have updated the photo li...
Posted By: marneman
UPDATE: I have updated the photo link below to include the error I see when logging in. With the latest update to ESO, and the latest update to EHT, I am now getting some persistent errors (sample images below): * during login * whenever I interact with something with the E key (e.g. looting corpses, harvesting nodes, etc.) *...
File: Essential Housing Tools10/07/19
Can you toggle FX items in a trigger?
Posted By: marneman
I have gone through all the info I could find online, but perhaps I missed something. What I want to do is when a switch is activated, toggle an FX item along with the switch (either hide the FX item or show it). Can this be done? I've tried the obvious way, saving the FX into a selection by itself, and assigning it to the tri...