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-   -   which addon caused this error? (https://www.esoui.com/forums/showthread.php?t=2109)

katkat42 11/04/14 08:19 PM

Quote:

Originally Posted by Randactyl (Post 12972)
Hey, you have Inventory Grid View installed yeah?

Nope, I'm running Advanced Filters, but not Grid View.

ETA: I'm also running Item Saver, if that helps.

Randactyl 11/04/14 08:53 PM

Was just chasing down a lead, thanks anyways :)

QuadroTony 11/20/14 03:25 PM

erro t login screen
what it can be?

Sasky 11/21/14 11:27 AM

Quote:

Originally Posted by QuadroTony (Post 13374)
erro t login screen

Addons aren't loaded in the login screen and can't affect it. Go ahead and throw that one to Zenimax.

QuadroTony 11/21/14 11:57 AM

they dont answer either... weird situation btw
http://forums.elderscrollsonline.com...nable-to-login

Ayantir 11/21/14 01:30 PM

In the launcher, you can try the repair function too.

QuadroTony 04/07/15 07:13 AM

what about this? looks like random behaviour i cannot figure out WHEN it happends

and too many addons to turn em one by one to figure out


Garkin 04/07/15 07:34 AM

Quote:

Originally Posted by QuadroTony (Post 20270)
what about this? looks like random behaviour i cannot figure out WHEN it happends

and too many addons to turn em one by one to figure out


Try to look for string "matches in lua files in your addon folder. It looks like debug message from some database addon.

QuadroTony 04/07/15 10:36 AM

catch it!

and what is this weirdo?


QuadroTony 04/08/15 01:35 AM

any ideas?:)

Ayantir 04/08/15 02:10 AM

Maybe game itself, you are in gamepad mode here.. you should be in keyboard.

And this line is (the 26th line) .. called by InitializeEvents() which is only called by ZO_GamepadStoreRepair:Initialize(scene) ..



Lua Code:
  1. ZO_GamepadStoreRepair = ZO_GamepadStoreListComponent:Subclass()
  2.  
  3. function ZO_GamepadStoreRepair:New(...)
  4.     return ZO_GamepadStoreListComponent.New(self, ...)
  5. end
  6.  
  7. function ZO_GamepadStoreRepair:Initialize(scene)
  8.     ZO_GamepadStoreListComponent.Initialize(self, scene, ZO_MODE_STORE_REPAIR, GetString(SI_STORE_MODE_REPAIR))
  9.  
  10.     self.fragment:RegisterCallback("StateChange", function(oldState, newState)
  11.         if newState == SCENE_SHOWING then
  12.             self.list:UpdateList()
  13.         end
  14.     end)
  15.  
  16.     self:InitializeEvents()
  17.     self:InitializeKeybindStrip()
  18.     self:CreateModeData(SI_STORE_MODE_REPAIR, ZO_MODE_STORE_REPAIR, "EsoUI/Art/Vendor/vendor_tabIcon_repair_up.dds", fragment, self.keybindStripDescriptor)
  19.     self.list:SetNoItemText(GetString(SI_GAMEPAD_NO_DAMAGED_ITEMS))
  20. end
  21.  
  22. function ZO_GamepadStoreRepair:InitializeEvents()
  23.     local OnInventoryUpdated = function(eventId, bagId, slotId, isNewItem, soundCategory, reason)
  24.         if not self.control:IsControlHidden() then
  25.             if reason == INVENTORY_UPDATE_REASON_DURABILITY_CHANGE then
  26.                 self.list:UpdateList()

QuadroTony 04/08/15 02:18 AM

ye looks like game itself

QuadroTony 04/21/15 05:03 AM

just face this when change guild at the guild bank scene

weird
cant reproduce, happend only once


Ayantir 04/21/15 06:08 AM

There are 3 addons which add something to the keybind strip at guildbank, Roomba, Stacked and a 3rd one, i don't remember it's name..

If Roomba adapts in their presence, I think the two others don't.
It's maybe roomba too, because it sometimes fails. sigh.

Baertram 04/21/15 09:13 AM

for me this error always happens if I have enabled Roomba + Stacked.

1. Open guild bank 1
2. Work with the withdraw panel
3. Change to the deposit panel
4. Change to guild bank 2

Now the error message appears and the roomba keybinds are missing, but stacked keybinds seem to be there.

Change the guild bank again to guild bank 1 and then 2 and everything is ok. Roomba keybinds are there and work again.

So it is just these 2 addons because I don't use any other addon changing the keybinds at the guild bank.

Ayantir 04/21/15 09:37 AM

yes, i must look at my code ^^
But stacked could disable its keybind in gbuilk too, because it stacks nothing here:D

QuadroTony 04/29/15 10:02 AM

interesting

votan 04/29/15 10:04 AM

Quote:

Originally Posted by QuadroTony (Post 20978)
interesting

Different versions of LibMainMenu.
LibMainMenu executes code directly after passing the version check, which is not good, if the order is from older to newer.
Copy the newest version to all locations using the older one.

QuadroTony 04/29/15 11:02 AM

how i can detect old lib main menu using Notepad++ and ctrl+f in all open documents?

votan 04/29/15 11:12 AM

Quote:

Originally Posted by QuadroTony (Post 20983)
how i can detect old lib main menu using Notepad++ and ctrl+f in all open documents?

Search for
local MAJOR, MINOR = "LibMainMenu",

And check the number at the end of this line.
Take the file with the highest number and replace all files with a lower number.


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