Patterned background for custom window
I am writing on an Addon for my guild and for that I want to create a new window with some information. I managed to show the window using the example here https://wiki.esoui.com/Example.xml
Now I want to change the background to look like the patterned inventory oder character screen backgrounds. Anyone knows how to do this? I had a look at BeamMeUp, but couldn't figure out how the background is set there. |
The background control is this line here:
Code:
<Backdrop name="$(parent)_BG" inherits="ZO_DefaultBackdrop"><AnchorFill/></Backdrop> You can change the inherit control to something else, so that it will use this texture. e.g. to ZO_CenterlessBackdrop, ZO_ThinBackdrop, and so on -> see file linked below for the templates The ZO_DefaultBackdrop is defined here: https://github.com/esoui/esoui/blob/...plates.xml#L91 Or you create your own backdrop control with own textures. Edit: https://github.com/esoui/esoui/tree/...game/inventory Could be this one, not sure if the landing area is the whole inventory or not https://github.com/esoui/esoui/blob/...ngarea.xml#L18 But from the invetory.xml file, where the ZO_PlayerInventory List control is defined: https://github.com/esoui/esoui/blob/...ntory.xml#L135 -> It looks like th landing area is the background: https://github.com/esoui/esoui/blob/...ntory.xml#L139 Code:
<Controls> |
Quote:
Code:
<Backdrop name="$(parent)_BG" inherits="ZO_MinorMungeBackdrop_SemiTransparentBlack"><AnchorFill/></Backdrop> |
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