[open] EVENT_EFFECT_CHANGED sourceType issue with new Major/Minor buff handling
Quote:
After looking into it, I discovered certain major/minor debuffs are returning a CombatUnitType of COMBAT_UNIT_TYPE_NONE instead of COMBAT_UNIT_TYPE_PLAYER. However - if I use GetUnitBuffInfo(unitTag) to get the buffs on the player/target however, the CastByPlayer boolean returns as true for these effects. So far at the very least I know Minor Mangle from Pulsar, Minor Protection from Frost Impulse (and the morphs) & some of the status effect procs have this issue. It doesn't effect everything - for example - Critical Surge and potions I've tried that have Major effects have worked so far. |
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