RedirectTexture()
Hello. I am trying to use this function, "RedirectTexture()" to replace the quest offer icons.
Code:
RedirectTexture("/esoui/art/compass/quest_available_icon.dds", "/esoui/art/guild/tabicon_roster_down.dds") Now, this part kinda puzzles me. I mean, I was expecting that to not work when they are invisible, however when you get into a few quests' range, even though that same thing runs over and over, it will not change the texture. A manual entry with will not change it as well. Either player has to start within range of these stuff, or they need to ReloadUI(), and I really don't understand it. Any clues? |
Try forcing the texture to load first (by creating and then hiding a UI element that contains the texture you are replacing).
|
Aha, very nice idea!
|
And works like a charm (tested just a little, but the problematic part is gone now :))
|
All times are GMT -6. The time now is 02:32 PM. |
vBulletin © 2024, Jelsoft Enterprises Ltd
© 2014 - 2022 MMOUI