Long loading times, help me identify the worst offenders
I use a LOT of addons. I also have relatively powerful PC, but ESO being what it is, it doesn't make much of a difference anyway.
After a few insightful comments from Baertram, I have decided to try to gather some more information or input, ideally decreasing the loading times a bit, because 28s to reload the UI is just too much, and I tend to relog relatively often. I am also pretty impatient person. For reference, it takes around 6s with no addons (well, with Adon Selector). I do have a few addon profiles and don't have everything running all the time, but even the standard profile is too much. It's 101 addons including the libs. Can anyone tell me whether there are any addons in the list that are known to significantly affect loading times? With the exception of Master Merchant obviously, I know that's the worst offender, but unfortunately one that I am way too used to. Code:
["LibMainMenu-2.0"] = "LibMainMenu-2.0", Code:
17.01.2024 14:00 57 CombatMetricsFightData.lua |
As I said already in the comments of my addon to you:
You need to start with the biggest SavedVariables. These increase loading times drastically if > some MB And it even sums up as each reading and writing of the files is taking time. The addons itsself do not take that much time for loading screens but you will see them get active after the loading screens end! e.g. addon1 parsing data from SV of addon/lib2 and transferring it to internal data of addon1 et such. Logout. Then check: If you got addons where the live/SavedVariables is bigger than 1mb check what is in there (notepad ++ e.g., check if any old character or account names are in there and delete those tables [tableName = { .... } ] from the SV file: https://www.esoui.com/forums/showthread.php?t=9235 Before that/After that check those addon's settings ingame if there are ways to strip old data, or rebuild data. Read the addon descripions/FAQ/Docu before that and understand what rebuild means! -> before you loose data make backups of the SV files! Then remove non used data and even non used SavedVariable files of old addons. Basically clean those up and check in the addons with the biggest SV files, like LibHistoire, MasterMerchant (GSxxData.lua), CraftStore, InventoryInsight and other addons storing a lot of data of multiple accounts and characters and items at the same time -> if you can lower the timeframe it keeps the data and if that removes old sold info from years ago etc. which you definately do not need anymore. You can also disable settings ingame in addon settings of e.g. CraftStore to stop tracking all kind of data of all characters, which should decrease the size of the SV a lot as it will not save a lot of itemlinks of recipes or researchable items in the SV then anymore. But if you need that you will have to live with the loading times and I can only recomamdn to disable such addons everytime you do not need them. |
You already asked this question: https://www.esoui.com/forums/showthread.php?t=10380
Any data collection mod will cause that but for the upcoming changes to guild history there is a binary file being saved so that users have some information in the guild history cache. This will increase load times but it may not be significant until users are able to specify how much time to save. With LibHistoire you cannot clean that file out at this time. After update 41 it will be reset because of the changes and that should reduce load times. With Master Merchant you are choosing to have sales data so then expect the load times to be longer depending on how much time you specify. If you want to limit the amount of data look at the options. Read the docs: https://esouimods.github.io/3-master...agementOptions Then you have HarvestMap. If you enable that then it will increase load times. Basically you want the mods you have so 28s is what you should expect. If you don't need MM and HarvestMap for doing daily writs or something then disable them for Writs and use them for normal play. For MM read the docs on what to disable: https://esouimods.github.io/3-master...nMMisnotneeded Although it's not in the docs, you can disable LibHistoire when MM is not needed. I don't know if that's a really good idea all the time. Simply because currently data for that isn't from ZOS. So you may miss out on data if you keep it disabled. While the data is significantly restricted by zos at times, it is requesting data automatically. I have a very old computer and am at the point I may not be able to continue to play or mod or test mods due to PC limitations. https://pastebin.com/JmtgwCnD What I think is funny is you and some others have complained in the past about less than 30s load times. With my PC, I am lucky if the game reloads the UI at all and saves the data when I exit the game. The load times are 3 minutes or more. |
You could also profile your ui load with eso profiler. https://www.esoui.com/downloads/info...OProfiler.html
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Too bad I get quickly rid of old hardware when I ugprade, otherwise I'd send something your way. Anything is better than what you currently have. I can't imagine even running bare Windows on that. Quote:
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