Forum: Class Discussions
09/17/24, 12:35 AM
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Replies: 2
Views: 694
Cloak toggle on PTS
This is for the Devs that read this forum.
You have completely broken Cloak and its morphs making it a toggle ability. I have tried to play Nightblade on PTS and it is literally unplayable. It's...
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Forum: Wish List
06/02/24, 02:17 PM
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Replies: 0
Views: 9,696
SpecializedItemTypes for currency containers
If GetItemLinkItemType() returns an ItemType of ITEMTYPE_CONTAINER_CURRENCY then
the SpecializedItemType which the function returns should tell us which currency
is in the container,...
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Forum: General Authoring Discussion
06/02/24, 02:16 PM
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Replies: 3
Views: 9,036
Thanks, I guess I'll add to the wishlist...
Thanks, I guess I'll add to the wishlist then...
If GetItemLinkItemType() returns an ItemType of ITEMTYPE_CONTAINER_CURRENCY then the SpecializedItemType which the function returns should tell us...
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Forum: General Authoring Discussion
06/02/24, 01:47 PM
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Replies: 3
Views: 9,036
Get currency type inside container?
local itemType, specializedItemType = GetItemLinkItemType(itemLink)
I know I can call GetItemLinkItemType() to determine that an item is a container and that its specialized type is a currency...
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Forum: Wish List
05/08/24, 04:30 PM
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Replies: 2
Views: 17,733
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Forum: General Authoring Discussion
05/08/24, 04:28 PM
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Replies: 4
Views: 10,114
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Forum: General Authoring Discussion
05/07/24, 11:59 AM
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Replies: 4
Views: 10,114
Current Mundus
Is there an API call to get a chartacter's current Mundus stone? I can't seem to find one. I only see getting the mundus of an armory build.
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Forum: Wish List
04/19/24, 03:58 PM
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Replies: 12
Views: 19,508
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Forum: Bug Reports
04/18/24, 04:03 PM
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Replies: 3
Views: 6,028
Yes I also get cases where the death recap says...
Yes I also get cases where the death recap says one player killed an opponent but the PvP kill feed says another player did. And yes, I have been in a group where two players get told by the Combat...
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Forum: Bug Reports
04/18/24, 03:48 PM
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Replies: 3
Views: 5,146
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Forum: Bug Reports
04/17/24, 06:06 PM
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Replies: 3
Views: 5,146
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Forum: Bug Reports
04/17/24, 05:38 PM
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Replies: 3
Views: 6,028
Combat Events vs. PvP Kill Feed
Why is it that sometimes (albeit rarely) that the Combat events and PvP Kill Feed don't match?
The Combat Events ACTION_RESULT_KILLING_BLOW will tell me one thing but the PvP Kill Feed says...
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Forum: Minion
04/05/24, 04:44 PM
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Replies: 12
Views: 13,974
A tutorial for how to use XCode to sign the...
A tutorial for how to use XCode to sign the Minion excutable app using jpackage on a Mac can be found here: https://codetinkering.com/how-to-use-jpackage-tool-cli-for-macos-apps/
Hopefully the folks...
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Forum: Minion
04/05/24, 11:31 AM
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Replies: 12
Views: 13,974
Yes I have verified that the JAR file is not...
Yes I have verified that the JAR file is not signed so MacOS won't let it run without manually telling MacOS to run.
This means to run Minion on a Mac until someone fixes it, you will need to:
1)...
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Forum: Minion
04/05/24, 11:23 AM
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Replies: 12
Views: 13,974
My guess is that the Minion app for Mac is not...
My guess is that the Minion app for Mac is not properly code signed and therefore MacOS won't let it run. This is something that only the devs of Minion can fix, specifically whomever makes the MacOS...
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Forum: Minion
03/31/24, 01:50 AM
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Replies: 12
Views: 13,974
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Forum: Tutorials & Other Helpful Info
08/23/23, 12:58 PM
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Replies: 52
Views: 36,228
Suppressing redundant PvP Kill Feed events
Dan, in looking at your code in chat handlers, is your fall off time 10 seconds there?
So if a killer kills the same victim twice within 10 seconds that only one death notice is posted?
I'm asking...
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Forum: Lua/XML Help
08/22/23, 01:16 AM
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Replies: 3
Views: 5,894
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Forum: Lua/XML Help
08/21/23, 10:09 PM
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Replies: 3
Views: 5,894
Is EVENT_PVP_KILL_FEED_DEATH being called twice
EVENT_PVP_KILL_FEED_DEATH looks like it is being called twice in a row for the same kill/death if another player in the area is close to the killer and victim.
To test, simply create an addon that...
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Forum: General Authoring Discussion
07/04/23, 02:32 PM
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Replies: 10
Views: 11,037
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Forum: General Authoring Discussion
07/02/23, 03:41 PM
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Replies: 10
Views: 11,037
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Forum: General Authoring Discussion
07/01/23, 01:28 PM
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Replies: 10
Views: 11,037
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Forum: General Authoring Discussion
06/30/23, 01:55 PM
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Replies: 10
Views: 11,037
I tried:
local mapID =...
I tried:
local mapID = GetCurrentMapId()
local tileFilename = ""
for tileIndex = 1, 5 do
tileFilename = GetMapTileTextureForMapId(mapID, tileIndex) or "NONE"
d(string.format("tileIndex: %d,...
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Forum: General Authoring Discussion
06/30/23, 11:29 AM
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Replies: 10
Views: 11,037
That's exactly what I tried in my code and it...
That's exactly what I tried in my code and it doesn't seem to return the right information. It says I'm in Imperial Sewers and in Harena Hypogeum even when I'm inside the Ebonheart Pact Base rather...
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Forum: General Authoring Discussion
06/30/23, 03:35 AM
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Replies: 10
Views: 11,037
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