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Forum: General Authoring Discussion 07/03/14, 11:13 AM
Replies: 3
Views: 3,507
Posted By L8Knight
That worked, thanks! I looked at Azurah but must...

That worked, thanks! I looked at Azurah but must have been looking at an older version.

As an aside, what is the difference between PLAYER_PROGRESS_BAR_FRAGMENT and ZO_ProgressBarFragment? The...
Forum: General Authoring Discussion 07/03/14, 10:24 AM
Replies: 3
Views: 3,507
Posted By L8Knight
Player Progress Bar Auto Hiding

I wrote an experience bar add-on (http://www.esoui.com/downloads/info73-SlightlyImprovedExperienceBar.html) that always displays the player progress bar (a.k.a. experience bar). I make use of scene...
Forum: General Authoring Discussion 06/24/14, 10:39 PM
Replies: 53
Views: 41,676
Posted By L8Knight
I'm having trouble understanding this change....

I'm having trouble understanding this change. I've never used a scene fragment before. Does anyone know of an add-on that uses them as an example?

I'm trying to force the experience bar to be...
Forum: General Authoring Discussion 06/24/14, 07:50 PM
Replies: 4
Views: 4,560
Posted By L8Knight
They also renamed the ZO_ExperienceBar top-level...

They also renamed the ZO_ExperienceBar top-level control to ZO_PlayerProgressBar. If there are more things different than just the name I'll post those here.
Forum: General Authoring Discussion 04/10/14, 09:30 PM
Replies: 9
Views: 5,216
Posted By L8Knight
The sample code does help. Thanks for putting...

The sample code does help. Thanks for putting that up there. I wasn't following what you were saying about the event code. Now I get it. I guess this wiki page...
Forum: General Authoring Discussion 04/10/14, 04:52 PM
Replies: 9
Views: 5,216
Posted By L8Knight
I think the arguments on the wiki might be wrong....

I think the arguments on the wiki might be wrong. This is what I use for my handler (figured out by trial and error):

function SIEB.ExperienceUpdate(reason, unitTag, currentExp, maxExp)

I have a...
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