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Forum: Dev Tools 09/03/15, 08:24 AM
Replies: 11
Views: 15,840
Posted By merlight
Updated dump as of 3 Sep 2015...

Updated dump as of 3 Sep 2015 http://ge.tt/3zjp9QK2/v/7
Forum: Dev Tools 07/20/15, 10:31 AM
Replies: 11
Views: 15,840
Posted By merlight
This was kinda an afternoon fun demo, but if I...

This was kinda an afternoon fun demo, but if I return to it, I'll put it up on github with all the parts. I did the filtering with another script, which extracts a list of names from a dumper add-on...
Forum: Dev Tools 07/18/15, 05:09 AM
Replies: 11
Views: 15,840
Posted By merlight
Added a filtered list. Shouldn't contain...

Added a filtered list. Shouldn't contain read-only globals available ingame without add-ons (functions, tables, controls, enums).
Forum: Dev Tools 07/17/15, 02:24 AM
Replies: 11
Views: 15,840
Posted By merlight
Yea that should be easy. The hardest part will be...

Yea that should be easy. The hardest part will be getting a clean and complete list :)
Forum: Dev Tools 07/16/15, 03:02 AM
Replies: 11
Views: 15,840
Posted By merlight
I didn't even think about parsing add-on...

I didn't even think about parsing add-on manifest. The script just checks all .lua files it finds, there's no ESO specific logic (except stripping UTF-8 BOM). That's how I once found a broken string...
Forum: Dev Tools 07/15/15, 07:04 AM
Replies: 11
Views: 15,840
Posted By merlight
LuaEcoSearch - fighting global namespace pollution

I wrote a script that looks for global symbols used in add-ons. It's far from perfect, yet its output might already prove useful, so here you are ;)

http://ge.tt/3zjp9QK2

luaEcoSearch.sh is a Unix...
Showing results 1 to 6 of 6