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Forum: Wish List 11/30/15, 04:11 AM
Replies: 16
Views: 10,880
Posted By Olivierko
The coordinates are rounded anyway, so the values...

The coordinates are rounded anyway, so the values that are sent/received aren't accurate.
Forum: Wish List 11/18/15, 01:53 PM
Replies: 11
Views: 6,718
Posted By Olivierko
Any decision made here yet? If so, any time...

Any decision made here yet?

If so, any time frame?

Thanks
Forum: Wish List 10/22/15, 03:16 PM
Replies: 11
Views: 6,718
Posted By Olivierko
It would be nice if the data was consistent...

It would be nice if the data was consistent between the callback for EVENT_COMBAT_EVENT and the data fetched by calling GetKillingAttackerInfo(index), not that they have anything in common but that's...
Forum: Wish List 10/21/15, 07:00 AM
Replies: 11
Views: 6,718
Posted By Olivierko
Alright, that's neat, however as I mentioned in...

Alright, that's neat, however as I mentioned in my post, even if you've been in combat with another player there's no guarantee that you've targeted him during that fight or in the past for that...
Forum: Wish List 10/20/15, 04:07 AM
Replies: 11
Views: 6,718
Posted By Olivierko
[outdated] Handle to target/source tag

Hey,

My contribution to the wishlist will be the desire of either a handle to target and source units or additional parameters which could help me achieve the same goal.

Problem:
Getting additional...
Forum: General Authoring Discussion 10/06/15, 04:46 AM
Replies: 34
Views: 30,291
Posted By Olivierko
@ZOS_ChipHilseberg It would be really useful...

@ZOS_ChipHilseberg

It would be really useful with a hook to the source and target in the EVENT_COMBAT_EVENT.

Currently the workarounds for certain lookups are painful and cause performance issues,...
Forum: General Authoring Discussion 09/30/15, 03:43 AM
Replies: 2
Views: 4,225
Posted By Olivierko
Thanks for bringing that to my attention, that...

Thanks for bringing that to my attention, that was a very informative thread. :)
Forum: General Authoring Discussion 09/29/15, 05:20 PM
Replies: 2
Views: 4,225
Posted By Olivierko
EVENT_COMBAT_EVENT -> unitId

Hello,

I'm trying to figure out whether or not the two following return values actually has any functional value or not:
- integer sourceUnitId
- integer targetUnitId

At the event of a killing blow...
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