Forum: Wish List
07/27/15, 07:44 PM
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Replies: 24
Views: 30,680
The code is a solution for resolving the main...
The code is a solution for resolving the main zoneIndex even within a city or dungeon map etc without having to manipulate the world map. The player can be stood anywhere (excluding main quest and...
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Forum: Wish List
07/27/15, 12:35 PM
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Replies: 24
Views: 30,680
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Forum: General Authoring Discussion
07/27/15, 06:20 AM
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Replies: 9
Views: 5,523
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Forum: General Authoring Discussion
07/25/15, 04:50 PM
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Replies: 9
Views: 5,523
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Forum: General Authoring Discussion
07/25/15, 04:21 PM
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Replies: 9
Views: 5,523
Just fixed this in my latest version as...
Just fixed this in my latest version as sirinsidiator suggested, ending any interaction before teleporting. :)
local _interactionScenes = {"smithing"}
local function...
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Forum: General Authoring Discussion
07/11/15, 08:11 PM
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Replies: 9
Views: 5,523
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Forum: General Authoring Discussion
07/07/15, 08:38 PM
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Replies: 15
Views: 10,440
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Forum: General Authoring Discussion
07/07/15, 10:54 AM
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Replies: 15
Views: 10,440
In general functional programming vs oop can...
In general functional programming vs oop can actually be a bit of a contensious topic. Theres a few comparisons of varying biases to be found on google :) Heres a reasonably neutral writeup by Robert...
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Forum: AddOn Search/Requests
07/03/15, 06:56 AM
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Replies: 2
Views: 7,559
Auto-Recharge...
Auto-Recharge (http://www.esoui.com/downloads/info1091-AutoRecharge.html) does exactly this :) It automatically recharges your weapons with soul gems and repairs your armour with repair kits :D
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Forum: General Authoring Discussion
07/02/15, 02:08 PM
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Replies: 15
Views: 10,440
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Forum: Site help, bugs, suggestions/questions
06/26/15, 04:07 AM
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Replies: 10
Views: 6,012
You could set yourself up with TeamCity...
You could set yourself up with TeamCity (https://www.jetbrains.com/teamcity/) (also by JetBrains) and have a build step to generate a zip :)
Edit: or just script it with something like bash,...
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Forum: General Authoring Discussion
06/24/15, 06:42 AM
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Replies: 6
Views: 6,306
QueryRaidLeaderboardData() works in the...
QueryRaidLeaderboardData() works in the background so theres may not be data immediately after calling it, there are a couple of events for leaderboard data changes.
...
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Forum: General Authoring Discussion
06/22/15, 11:40 AM
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Replies: 34
Views: 30,331
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Forum: General Authoring Discussion
06/22/15, 10:37 AM
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Replies: 34
Views: 30,331
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Forum: Lua/XML Help
06/16/15, 10:34 AM
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Replies: 4
Views: 5,714
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Forum: Lua/XML Help
06/16/15, 09:43 AM
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Replies: 4
Views: 5,714
I think this might be what your looking for...
I think this might be what your looking for :)
local orig_interact = ZO_ReticleContainerInteract:GetHandler("OnShow")
local interact_handler = function(...)
if orig_interact ~= nil then
...
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Forum: Translation Help
06/11/15, 07:26 AM
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Replies: 4
Views: 9,209
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Forum: AddOn Search/Requests
06/10/15, 08:47 AM
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Replies: 2
Views: 9,643
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Forum: Wish List
06/10/15, 08:35 AM
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Replies: 3
Views: 5,175
Looks like its possible to total up the points...
Looks like its possible to total up the points spent on each discipline and skill and the attributes and abilities (champion) they contribute towards :)
(Code untested)
local attribs = {}
local...
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Forum: Lua/XML Help
06/09/15, 11:32 AM
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Replies: 6
Views: 5,755
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Forum: Lua/XML Help
06/09/15, 08:57 AM
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Replies: 6
Views: 5,755
Definitely agree on the potential for memory...
Definitely agree on the potential for memory overhead sirinsidiator :) Even treating each line control as a scan line would still potentially need lots of line controls :(.
Been doing a little...
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Forum: Lua/XML Help
06/09/15, 02:41 AM
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Replies: 6
Views: 5,755
You could store the shape's data in the pinTag....
You could store the shape's data in the pinTag. Not sure how you'd draw it though :)
Edit: Have a look at "ZO_KeepNetwork" in ingame/worldmap.lua (3180) that might help with drawing lines :)
Edit2:...
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Forum: AddOn Help/Support
05/24/15, 06:07 AM
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Replies: 1
Views: 3,159
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Forum: General Authoring Discussion
05/18/15, 08:22 PM
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Replies: 13
Views: 11,153
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Forum: General Authoring Discussion
05/15/15, 09:33 AM
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Replies: 13
Views: 11,153
The only usage I have of Fragments is using...
The only usage I have of Fragments is using ZO_FadeSceneFragment in Faster Travel (http://esoui.com/downloads/info1089-FasterTravel.html) to add its top level controls to the worldmapinfo control :):...
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