Originally Posted by Faugaun
Also it seems there are three main file types utilized
.txt (text editor simple)
.lua (looks like this could be done in notepad and saved in the correct format? Is there a better way, especially for debugging etc...?)
.xml (again like lua this seems like notepad and saving in correct file type? But perhaps there is a better way?)
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Welcome!
Good to know links:
Overview to get started:
http://wiki.esoui.com/
Add-on skeleton:
http://www.esoui.com/downloads/info7...leCreator.html
Editor:
http://www.esoui.com/downloads/info5...DevPlugin.html
ESO strings:
http://www.esoui.com/forums/showthread.php?t=1443
For ideas and wishes:
http://www.esoui.com/forums/forumdisplay.php?f=165
Advanced:
Source Code (as documentation)
https://www.dropbox.com/s/26jr2mrg89...6-PTS.zip?dl=0
LUA do's and donot's:
http://www.lua.org/gems/sample.pdf
edit 1: ESO LUA handles string in ANSI. But if a string as a byte sequence is valid utf-8, the game will print it correctly. (If the font contains the chars)
edit 2: LUA is one-based, but slotIndex (bags) is zero-based!
Good Luck