Originally Posted by Minceraft
Yeah It is, partially! Thank you! So if the different types are called the same way, I'm assuming then that an iconFile can be used as well? I was wanting to show icon and amount on mouse-over, to save space...figured it had to be an Item tooltip for that to work..
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If want to set the top icon of the ItemTooltip this should work:
Lua Code:
ZO_ItemIconTooltip_OnAddGameData(ItemTooltip, TOOLTIP_GAME_DATA_ITEM_ICON, texture)