LibStub is still working and some libraries are still not changed to work without it.
So you can prepare addons and libs to not use LibStub anymore where applicable, or what until it's gone and let them fail to load properly then.
Currently it's only an advice to make addons work with or without it. You can even load the library via LibStub as long as it is given and if LibStub == nil then use the global variable instead (hybrid solution).
Originally Posted by Anceane
Then i guess i better do nothing, as i dont see why i should remove libstub in one case and have to keep it in another.
Best is probably to wait for Authors to decide what they want to do first with Libstub
And btw, the addon i wanted to check is a very old one : https://www.esoui.com/downloads/info...dandjpFix.html
This is actually my principal addon, without it i would not be able to read correctly the game
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