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Detect use of Group Repair Kit
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08/04/23, 11:10 AM
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sinnereso
Join Date: Oct 2022
Posts: 247
something like this might be useful to determine it wasn't you doing the repair once you get "triggeredByDisplayName" into a variable:
Code:
if "triggeredByDisplayName" ~= GetUnitDisplayName("player") then blah blah end
Last edited by sinnereso : 08/04/23 at
11:16 AM
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