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04/24/14, 08:58 AM   #6
Asto
 
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Join Date: Apr 2014
Posts: 18
Yes thank you for the testing and the explanation. Now i understand the system but it could be better

Lua Code:
  1. d(  "--- 64",
  2.     GetPreviousAchievementInLine(64),
  3.     GetAchievementCategoryInfo(GetCategoryInfoFromAchievementId(64)),
  4.     GetNextAchievementInLine(64),
  5.     "--- 65",
  6.     GetPreviousAchievementInLine(65),
  7.     GetAchievementCategoryInfo(GetCategoryInfoFromAchievementId(65)),
  8.     GetNextAchievementInLine(65),
  9.     "--- 66",
  10.     GetPreviousAchievementInLine(66),
  11.     GetAchievementCategoryInfo(GetCategoryInfoFromAchievementId(66)),
  12.     GetNextAchievementInLine(66),
  13.     "--- 67",
  14.     GetPreviousAchievementInLine(67),
  15.     GetAchievementCategoryInfo(GetCategoryInfoFromAchievementId(67)),
  16.     GetNextAchievementInLine(67),
  17.     "--- 68",
  18.     GetPreviousAchievementInLine(68),
  19.     GetAchievementCategoryInfo(GetCategoryInfoFromAchievementId(68)),
  20.     GetNextAchievementInLine(68),
  21.     "---"
  22. )



Why should only the achieved achievement return the correct category and the others not?
And why can i step through the achievements with previous and next only in one direction for unachieved achievements?

Now i understand the system but this is still weird. In my opinion they should "fix" the behaviour if possible
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Last edited by Asto : 04/24/14 at 09:21 AM.
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