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04/24/14, 06:26 PM   #9
Joviex
 
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Join Date: Mar 2014
Posts: 42
Originally Posted by stjobe View Post
It's probably just a difference in philosophy; some people like all-in-one multi-tools, some like one tool for one job.

Neither is inherently better or worse than the other, it's personal preference; and I prefer tools that do just one thing over tools that do many things.
Nope +) We've been talking as of late about the need for modularity and the pros and cons of swiss-army knife tools versus single, focused "functions".


It totally get what you are saying.


The "problem" is, where is the cut off? Lets say I make a mod for moving the quest window. Then someone asks for one to move the compass, and another for the levelling bar.


Do they all go into a single addon? But you dont want all that extra junk, just the quest one. Ok, then are they all seperate? But that means someone has to load and use 3x the addons that can be done in one.


There is no "good" answer.


Long story longer, it shouldn't be a difficult task to modify the original QT to be "moveable".
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