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05/01/14, 03:36 AM   #6
Flagrick
 
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Join Date: Apr 2014
Posts: 24
After this event
Code:
EVENT_LOOT_RECEIVED (string receivedBy, string itemName, integer quantity, integer itemSound, integer lootType, bool self)
I have try something like that
Code:
if (lootType == LOOT_TYPE_ITEM) then
  EasyFind(...)
end
elseif (lootType == LOOT_TYPE_QUEST_ITEM) then
  HardQuestFind(...)
end
in EasyFind() i'm using loot info or, if it's not enough to get icon, bag info.
in HardQuestFind(), not yet implemented,
is there a way to avoid the management and monitoring of quests.
I think that is a bit heavy to only have the icon, right?
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