After this event
Code:
EVENT_LOOT_RECEIVED (string receivedBy, string itemName, integer quantity, integer itemSound, integer lootType, bool self)
I have try something like that
Code:
if (lootType == LOOT_TYPE_ITEM) then
EasyFind(...)
end
elseif (lootType == LOOT_TYPE_QUEST_ITEM) then
HardQuestFind(...)
end
in
EasyFind() i'm using loot info or, if it's not enough to get icon, bag info.
in
HardQuestFind(), not yet implemented,
is there a way to avoid the management and monitoring of quests.
I think that is a bit heavy to only have the icon, right?