View Single Post
05/03/14, 09:41 PM   #14
manuFR
Join Date: Apr 2014
Posts: 2
Here is the FR translation

Code:
-- Player Status
GGF.locale['Dead']                      = 'Dead'
GGF.locale['Offline']                   = 'Offline'
  
GGF.locale['Frame_Lock']                = "Lock All Frames (/ggf)"
Player Status = Statut du joueur (if the "Player Status" stuff is refering to the player frame then i d suggest saying "Cadre du joueur")
'Dead' = 'Mort'
'Offline' = 'Hors ligne'
"Lock All Frames (/ggf)" = "Verrouiller tous les cadres (/ggf)" (i d suggest just saying "Tout verrouiller (/ggf)")
Code:
-- Display:
GGF.locale["Display_Player_Info"]       = 'Display Player Information'
GGF.locale["Display_Player_Experience"] = 'Display Experience Bar'
Display: = Affichage : (there is a space before and after the ":" symbol)
'Display Player Information' = 'Afficher les informations du joueur' (you can replace "informations" by "infos" to shorten the sentence)
'Display Experience Bar' = 'Afficher la barre d'expérience'
Code:
-- Global
GGF.locale['Combat_Alpha']              = "Out of Combat Alpha"
GGF.locale['Font']                      = "Font"
GGF.locale['Font_Style']                = "Font Style"
GGF.locale['Bar_Texture']               = "Texture"
GGF.locale["Bar_Format"]                = "Bar Label Format"
GGF.locale["Bar_Format_Location"]       = "Bar Label Position"
GGF.locale["Bar_Format_Two"]            = "Bar Label Two Format"
GGF.locale["Bar_Format_Location_Two"]   = "Bar Label Two Position"
Global = Global
"Out of Combat Alpha" = "Transparence hors combat"
"Font" = "Fonte"
"Font Style" = "Style de la fonte"
"Texture" = "Texture"
"Bar Label Format" = "Format de la barre de titre"
"Bar Label Position" = "Position de la barre de titre"
"Bar Label Two Format" = "Format de la seconde barre de titre"
"Bar Label Two Position" = "position de la seconde barre de titre"
Code:
-- Frame Options
GGF.locale["Frame_PositionX"]           = 'Frame Horizontal Position'
GGF.locale["Frame_PositionY"]           = 'Frame Vertical Position'
GGF.locale['Frame_Width']               = 'Frame Width'
GGF.locale['Frame_Height']              = 'Frame Height'
GGF.locale['Info_FontSize']             = 'Information Font Size'
GGF.locale['Info_FontColor']            = 'Information Font Color'
GGF.locale['Player_Padding']            = 'Space Between Bars'
GGF.locale['Health_Height']             = 'Health Bar Height'
GGF.locale['Health_BarColor']           = 'Health Bar Color'
GGF.locale['Health_FontSize']           = 'Health Bar Font Size'
GGF.locale['Health_FontColor']          = 'Health Bar Font Color'
GGF.locale["Magicka_Height"]            = 'Magicka Bar Height'
GGF.locale["Magicka_BarColor"]          = 'Magicka Bar Color'
GGF.locale["Magicka_FontSize"]          = 'Magicka Bar Font Size'
GGF.locale["Magicka_FontColor"]         = 'Magicka Bar Font Color'
GGF.locale["Stamina_Height"]            = 'Stamina Bar Height'
GGF.locale["Stamina_BarColor"]          = 'Stamina Bar Color'
GGF.locale["Stamina_FontSize"]          = 'Stamina Bar Font Size'
GGF.locale["Stamina_FontColor"]         = 'Stamina Bar Font Color'
GGF.locale["Experience_Height"]         = 'Experience Bar Height'
GGF.locale["Experience_BarColor"]       = 'Experience Bar Color'
GGF.locale["Experience_Text_Display"]   = 'Experience Bar Text Display'
GGF.locale["Experience_FontSize"]       = 'Experience Bar Font Size'
GGF.locale["Experience_FontColor"]      = 'Experience Bar Font Color'
GGF.locale["Mount_Height"]              = 'Mount Bar Height'
GGF.locale["Mount_BarColor"]            = 'Mount Bar Color'
GGF.locale["Target_FontColor_Friendly"] = 'Friendly Font Color'
GGF.locale["Target_FontColor_Hostile"]  = 'Hostile Font Color'
GGF.locale["Target_FontColor_Interact"] = 'Interactable Font Color'
Frame Options = Options des cadres
'Frame Horizontal Position' = 'Position horizontale du cadre'
'Frame Vertical Position' = 'Position verticale du cadre'
'Frame Width' = 'Largeur du cadre'
'Frame Height' = 'Hauteur du cadre'
'Information Font Size' = 'Taille de la fonte d'information' (you can replace "information" by "info" to shorten the sentence)
'Information Font Color' = 'Couleur de la fonte d'information' (you can replace "information" by "info" to shorten the sentence)
'Space Between Bars' = 'Espace entre les barres'
'Health Bar Height' = 'Hauteur de la barre de santé'
'Health Bar Color' = 'Couleur de la barre de santé'
'Health Bar Font Size' = 'Taille de la police de la barre de santé'
'Health Bar Font Color' = 'Couleur de la police de la barre de santé'
'Magicka Bar Height' = 'Hauteur de la barre de magicka'
'Magicka Bar Color' = 'Couleur de la barre de magicka'
'Magicka Bar Font Size' = 'Taille de la police de la barre de magicka'
'Magicka Bar Font Color' = 'Couleur de la police de la barre de magicka'
'Stamina Bar Height' = 'Hauteur de la barre d'endurance'
'Stamina Bar Color' = 'Couleur de la barre d'endurance'
'Stamina Bar Font Size' = 'Taille de la police de la barre d'endurance'
'Stamina Bar Font Color' = 'Couleur de la police de la barre d'endurance'
'Experience Bar Height' = 'Hauteur de la barre d’expérience'
'Experience Bar Color' = 'Couleur de la barre d’expérience'
'Experience Bar Text Display' = 'Affichage du texte de la barre d'expérience'
'Experience Bar Font Size' = 'Taille de la police de la barre d'expérience'
'Experience Bar Font Color' = 'Couleur de la police de la barre d'expérience'
'Mount Bar Height' = 'Hauteur de la barre de la monture'
'Mount Bar Color' = 'Couleur de la barre de la monture'
'Friendly Font Color' = 'Couleur de la fonte de type amical'
'Hostile Font Color' = 'Couleur de la fonte de type hostile'
'Interactable Font Color' = 'Couleur de la fonte de type interactif'
Code:
-- Misc Setting
GGF.locale['Setting_Global']            = 'Global Addon Settings'
GGF.locale['Setting_Player']            = 'Frame: Player'
GGF.locale['Setting_Player_Health']     = 'Player Frame: Health'
GGF.locale['Setting_Player_Magicka']    = 'Player Frame: Magicka'
GGF.locale['Setting_Player_Stamina']    = 'Player Frame: Stamina'
GGF.locale['Setting_Player_Experience'] = 'Player Frame: Experience'
GGF.locale['Setting_Player_Mount']      = 'Player Frame: Mount'
GGF.locale['Setting_Group']             = 'Group Frame'
GGF.locale['Setting_Raid']              = 'Raid Frame'
GGF.locale['Setting_Raid_Layout']       = 'Raid Group Layout'
GGF.locale['Setting_Target']            = 'Target Frame'
GGF.locale['Setting_Defaults']          = 'Reset To Defaults'
GGF.locale['Setting_Reset_Warning']     = 'Caution: By resetting to the defaults you will lose all custom configuration you've setup.  Please make sure this is what you want to do before clicking the button below.'
GGF.locale['Setting_Reset_Button']      = "Reset Defaults"
Misc Setting = Réglages divers
'Global Addon Settings' = 'Réglages globaux de l'addon' (i d suggest just saying "Réglages globaux")
'Frame: Player' = 'Cadre : Joueur' (there is a space before and after the ":" symbol)
'Player Frame: Health' = 'Cadre joueur : Santé' (there is a space before and after the ":" symbol)
'Player Frame: Magicka' = 'Cadre joueur : Magicka' (there is a space before and after the ":" symbol)
'Player Frame: Stamina' = 'Cadre joueur : Endurance' (there is a space before and after the ":" symbol)
'Player Frame: Experience' = 'Cadre joueur : Expérience' (there is a space before and after the ":" symbol)
'Player Frame: Mount' = 'Cadre joueur : Monture' (there is a space before and after the ":" symbol)
'Group Frame' = 'Cadre de groupe'
'Raid Frame' = 'Cadre de raid'
'Raid Group Layout' = 'Position du groupe de raid'
'Target Frame' = 'Cadre de la cible'
'Reset To Defaults' = 'Réglages par défaut'
'Caution: By resetting to the defaults you will lose all custom configuration you've setup. Please make sure this is what you want to do before clicking the button below.' = 'Attention : En retournant aux réglages par défaut vous allez perdre toutes les modifications effectuées auparavant. Assurez vous d'être certain de vouloir faire ceci avant d'appuyer sur le bouton ci-dessous s'il vous plaît'
"Reset Defaults" = "Réinitialiser les paramètres par défaut" (not sure to understand the meaning of this option as far as it seems to be the same thing than "Reset To Defaults" for me).
  Reply With Quote