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08/03/23, 08:52 PM   #4
ZOS_DanBatson
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EVENT_INVENTORY_SINGLE_SLOT_UPDATE does have "triggeredByCharacterName" and "triggeredByDisplayName" and I believe, lookig at the code, that that gets filled out when it's a group repair action with who did the triggering. Not 100% certain, but Id look at that and see if it helps.'

In theory, if that works, it would let you tell when your gear was repaired by someone in your group. It would not necessarily help you distinguish between you repairing your own gear with your own repair kits of various kinds, though.
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