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06/11/23, 04:27 AM   #5
sinnereso
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Join Date: Oct 2022
Posts: 247
the stations have scenes actually that work quite well so far..

Code:
local deconCraftScene = SCENE_MANAGER:GetScene("smithing")
local deconEnchantScene = SCENE_MANAGER:GetScene("enchanting")
local deconAssistScene = SCENE_MANAGER:GetScene("universalDeconstructionSceneKeyboard")
smithing is all but the enchanting station oddly and the universal is the decon assistants.

I just run a 10sec delayed loop.. if in any of those scenes then loop again sort of thing.. ive added the "hud" now so if its in any of those or NOT in "hud" scene then loop in hopes it might prevent the loading screen action. if it fails ill try the player activated.

Last edited by sinnereso : 06/11/23 at 04:29 AM.
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