Originally Posted by katkat42
But no, I'm afraid this probably won't be possible -- when you define new keybindings, you have to do them in XML, and I don't know of a way to do it programmatically or dynamically. So you're limited to the keybinds you define in advance. Am I explaining this clearly?
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Yeah thats kind of what I was kind of grasping from the wiki. I guess to be clear with my question I wanted to make dynamic key bindings with lua and no xml. In my SWAPS addon, I made it so you can make an unlimited number of skill presets but everyone wanted key bindings to a preset. My idea was to set a keybinding as you make a skill preset. Which meant you can make any preset bound until you run out of keyboard keys.
So based on what you said, dynamic keybinding might not be possible.