EVENT_ALLIANCE_POINT_UPDATE (integer eventCode, number alliancePoints, boolean playSound, number difference,
number reasonType)
reasonType =
- ALLIANCE_POINTS_REASON_PLAYER = When you gain Alliance points by a gain on an ennemy player (killing participation)
- ALLIANCE_POINTS_REASON_ATTACK_TICK = When you gain Alliance points by a gain on a attack Tick (you just captured a flag).
- ALLIANCE_POINTS_REASON_DEFENSE_TICK = When you gain Alliance points by a gain on a defense tick (you just defended a flag).
- ALLIANCE_POINTS_REASON_QUEST = When you gain Alliance points by validating a quest.
PS :
ALLIANCE_POINTS_REASON_BATTLEGROUND_OBJECTIVE