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08/13/24, 05:18 PM   #1
Anthonysc
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Join Date: Jan 2022
Posts: 16
Originally Posted by sirinsidiator View Post
Keep in mind that precise ways to get information about damage sources were intentionally removed by ZOS in the past, over privacy concerns by players, as well as some addons going above and beyond to track things in combat that gave players an unfair advantage in pvp.
I really feel that doesn't apply here. You can already easily associate the unitIds provided by combat events with the detailed unit information provided by event effect changed. All that's being asked for here is the ability to get the unit id for the unit you're looking directly at while you're looking directly at them. It wouldn't compromise the anonymity of players who hadn't otherwise triggered circumstances/events that would already allow the association of their unit ID and character information, it would just allow us to do so without a bunch of ugly and ill-performant lookup tables.

Considering that it's actually really easy to do this already with very simple lookups if you're only concerned about players (since players have unique names anyway) this is only really even an improvement for dealing with NPCs.

Last edited by Anthonysc : 08/13/24 at 05:21 PM.
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ESOUI » Developer Discussions » Wish List » [open] Return UnitId from EVENT_RETICLE_TARGET_CHANGED


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