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08/04/14, 02:31 PM | #1 |
String Manipulation help
need a bit of help with these "guild traders" as soon as a guild reserves it changes the caption to "guild trader (GUILDNAME)"
My vendors addon plots the npcs by Add("PIN_GUILDTRADER", "Guild Trader") Is thier a way for me to have the sting post what ever it finds i thought it was something like Add("PIN_GUILDTRADER", "Guild Trader%s") thank you |
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08/04/14, 03:08 PM | #2 |
You probably want to do something like this:
Lua Code:
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08/04/14, 05:25 PM | #3 |
ty cant get it to work like that tho ..is thier anyway for me have it just ignore anyhting past "guild trader"... can always explore guild options later
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08/04/14, 05:50 PM | #4 |
Can you post a code snippet so I have an idea what are you trying to do?
If I understand correctly, you want to display "Guild Trader" and then later update it to "Guild Trader (Guild Name)". So you can either make two different strings: Lua Code:
Or just concatenate strings: Lua Code:
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08/04/14, 07:14 PM | #5 |
im trying to load pins on to the map from my database the problem is "Guild Trader" will get pinned because its a static name where in "Guild Trader (GUILDNAME)" i cant pin because its being loged under a guild name.. if i could just get it to load all of them with "Guild Trader" regardless of the guild text work the best
Lua Code:
Lua Code:
the database tho is logging like this ..... Lua Code:
trying to get them all to pin |
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08/04/14, 07:46 PM | #6 | |
lua Code:
Last edited by Garkin : 08/04/14 at 07:51 PM. |
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ESOUI » Developer Discussions » General Authoring Discussion » String Manipulation help |
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