The param1 and param2 for this control state currently return 0. Please endeavour to add the alliance capturing the objective as a return for param1 and the alliance losing the objective as param2. Thanks!
I don't suppose this happened as a result of the changes from the implementation of battlegrounds? It would be useful to know which factions are in play when a flag hits neutral.
Yeah that could work, thanks! I guess returning the alliances directly on AREA_NEUTRAL is not trivial, then? (Presumably the very fact that the event is "neutral" means that the game doesn't actually know what the alliances are?)