Hello,
2.6 Update (One Tamriel) is planned to pop on PTS next week.
More info :
http://www.elderscrollsonline.com/en...nd-one-tamriel
I would like first to thanks sirinsidiator for his 2.5 update post.
Now, back to business, so some placeholders :
- Main Axis for Addons
- Suppression of concept of levels when fighting. With One Tamriel, ESO leads that the concept of level don't exist anymore. Quest, Unit frames, should be reworked.
- More styles, as always.
- Duels : PVP in PVE is possible. Analitics of duels, etc.
- Refactoring of dungeons and undanted daylies.
- New daylies.
- revamp of craglorn. data will maybe change.
- Code itself - Done
There's extracts, tools and methods to use reverse engineering and understand the ESOUI original code. A good frontend has been setup by UESP. Devs who starts to build something "big", you should all know this website or get an extract on your computer, to understand, find and see "how it works" : http://esodata.uesp.net/current/index.html
The "ESOUI" source code (Core Lua Base Game made by Zenimax) is here :
ESOUI Source code
- Patchnotes - Done
Nice, quite complete, but they don't get the whole stuff. it's a good start. and we can sometimes discuss with ZOS devs about them.
update-12-api-patch-notes-change-log-pts
- Patch Notes TXT - Done
Here, it's ZOS which provide us the data.
ESOUIDocumentationP12.txt
- Wiki pages
How-to update Wiki Pages
http://wiki.esoui.com/Globals : Done
http://wiki.esoui.com/Texture_List : Done
http://wiki.esoui.com/Constant_Values : Done
http://wiki.esoui.com/API : Done
http://wiki.esoui.com/Events : Done
http://wiki.esoui.com/Maps : Done
http://wiki.esoui.com/Zones : Done
http://wiki.esoui.com/Keeps : Done
http://wiki.esoui.com/Sounds : Done
http://wiki.esoui.com/Controls : Done
http://wiki.esoui.com/Virtuals : Done
http://wiki.esoui.com/UI_XML : Done
- Devs guild on PTS
First here, let's go. @ESOUI as you want. Give Guild invites permissions to members
PLEASE ANNOUNCE IT ON GITTER : https://gitter.im/esoui/esoui
Want to join ? @Ayantir on PTS or use Gitter